My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

4 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Dark Prince Balloon Giant Skeleton P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Dark Prince Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Dark Prince Balloon Giant Skeleton P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Dark Prince Balloon Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Balloon Giant Skeleton
Giant Snowball
Balloon
Zap
Inferno Tower Dark Prince Balloon
Barbarian Barrel
Valkyrie Bomb Tower Inferno Tower Dark Prince Giant Skeleton
The Log
Mini P.E.K.K.A Dark Prince Giant Skeleton
Earthquake
Bomb Tower Inferno Tower
Arrows
Royal Delivery
Mini P.E.K.K.A Valkyrie Dark Prince Balloon Giant Skeleton P.E.K.K.A
Fireball
Bomb Tower Inferno Tower Balloon
Poison
Bomb Tower Inferno Tower Balloon
Lightning
Mini P.E.K.K.A Valkyrie Bomb Tower Inferno Tower Dark Prince Balloon
Rocket
Valkyrie Bomb Tower Inferno Tower Balloon

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Bomb Tower Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Inferno Tower Dark Prince Giant Skeleton P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mini P.E.K.K.A Valkyrie Bomb Tower Dark Prince Inferno Tower Balloon Giant Skeleton P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Mini P.E.K.K.A Valkyrie Bomb Tower Dark Prince

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Valkyrie Dark Prince Giant Skeleton
Valkyrie
Balloon Mini P.E.K.K.A Dark Prince Giant Skeleton P.E.K.K.A
Bomb Tower
Inferno Tower
Dark Prince
Mini P.E.K.K.A Valkyrie Balloon
Balloon
Valkyrie Dark Prince Giant Skeleton
Giant Skeleton
Mini P.E.K.K.A Valkyrie Balloon
P.E.K.K.A
Valkyrie

Defense Synergies 0 6

Mini P.E.K.K.A
Valkyrie Bomb Tower
Valkyrie
Mini P.E.K.K.A Bomb Tower Inferno Tower P.E.K.K.A
Bomb Tower
Mini P.E.K.K.A Valkyrie
Inferno Tower
Valkyrie Dark Prince
Dark Prince
Inferno Tower
Balloon
Giant Skeleton
P.E.K.K.A
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Inferno Tower
Mini P.E.K.K.A Bomb Tower Inferno Tower P.E.K.K.A Valkyrie Dark Prince
Mini P.E.K.K.A Bomb Tower Inferno Tower P.E.K.K.A Valkyrie Dark Prince Giant Skeleton
Mini P.E.K.K.A Bomb Tower Inferno Tower P.E.K.K.A Valkyrie Dark Prince
Mini P.E.K.K.A Valkyrie Bomb Tower Dark Prince Giant Skeleton P.E.K.K.A
Valkyrie Bomb Tower Dark Prince
Inferno Tower Bomb Tower
Valkyrie Bomb Tower Inferno Tower Giant Skeleton P.E.K.K.A
Mini P.E.K.K.A Inferno Tower P.E.K.K.A Bomb Tower
Mini P.E.K.K.A Valkyrie Inferno Tower Dark Prince Giant Skeleton
Valkyrie Bomb Tower Dark Prince Giant Skeleton
Inferno Tower
Mini P.E.K.K.A Bomb Tower Inferno Tower P.E.K.K.A Valkyrie Dark Prince Giant Skeleton
Valkyrie Bomb Tower Mini P.E.K.K.A Dark Prince P.E.K.K.A
Mini P.E.K.K.A Inferno Tower P.E.K.K.A Bomb Tower
Bomb Tower Inferno Tower Mini P.E.K.K.A P.E.K.K.A
Bomb Tower Mini P.E.K.K.A Valkyrie Inferno Tower Dark Prince P.E.K.K.A
Bomb Tower Valkyrie Dark Prince
Valkyrie Bomb Tower Dark Prince Giant Skeleton
Mini P.E.K.K.A P.E.K.K.A Bomb Tower Inferno Tower
Valkyrie Dark Prince Mini P.E.K.K.A Bomb Tower Giant Skeleton P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Inferno Tower Dark Prince Giant Skeleton P.E.K.K.A
Mini P.E.K.K.A Valkyrie Bomb Tower
Giant Skeleton P.E.K.K.A Mini P.E.K.K.A Valkyrie Bomb Tower Inferno Tower Dark Prince
Mini P.E.K.K.A Valkyrie Dark Prince Giant Skeleton P.E.K.K.A Inferno Tower
Inferno Tower Giant Skeleton P.E.K.K.A Mini P.E.K.K.A Valkyrie Dark Prince
Bomb Tower
Mini P.E.K.K.A Dark Prince P.E.K.K.A Valkyrie Bomb Tower Inferno Tower Giant Skeleton
Mini P.E.K.K.A Inferno Tower Giant Skeleton P.E.K.K.A Valkyrie Bomb Tower Dark Prince
Giant Skeleton P.E.K.K.A Mini P.E.K.K.A Valkyrie Bomb Tower Inferno Tower Dark Prince
Inferno Tower P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A Valkyrie Bomb Tower Inferno Tower Dark Prince Giant Skeleton
P.E.K.K.A Valkyrie Dark Prince Giant Skeleton
Mini P.E.K.K.A Dark Prince Giant Skeleton P.E.K.K.A Valkyrie Bomb Tower Inferno Tower
Valkyrie Bomb Tower
Inferno Tower Mini P.E.K.K.A Valkyrie Bomb Tower Dark Prince Giant Skeleton P.E.K.K.A
Valkyrie Mini P.E.K.K.A Bomb Tower Inferno Tower Dark Prince Giant Skeleton P.E.K.K.A
Bomb Tower Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Giant Skeleton
Giant Skeleton
Valkyrie Dark Prince Giant Skeleton
Valkyrie Dark Prince
Mini P.E.K.K.A
Valkyrie Dark Prince
Mini P.E.K.K.A
Mini P.E.K.K.A Dark Prince
Valkyrie
Giant Skeleton
Valkyrie Dark Prince
Mini P.E.K.K.A
P.E.K.K.A Giant Skeleton
Dark Prince
Mini P.E.K.K.A Valkyrie Dark Prince
Giant Skeleton
Dark Prince P.E.K.K.A
Giant Skeleton
Dark Prince Giant Skeleton
P.E.K.K.A

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