My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Bowler P.E.K.K.A Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elixir Golem Miner Inferno Dragon
Giant Snowball
Minions Miner Inferno Dragon
Zap
Minions Inferno Dragon
Barbarian Barrel
Elixir Golem
The Log
Elixir Golem
Earthquake
Elixir Golem
Arrows
Minions
Royal Delivery
Minions Elixir Golem Bowler P.E.K.K.A Miner Inferno Dragon
Fireball
Minions Elixir Golem Bowler Inferno Dragon
Poison
Minions Elixir Golem
Lightning
Bowler Inferno Dragon
Rocket
Bowler Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Tornado Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Tornado Bowler P.E.K.K.A Miner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Earthquake Elixir Golem Tornado Miner Inferno Dragon Bowler P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Minions Earthquake Elixir Golem Tornado

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Miner Elixir Golem Bowler P.E.K.K.A Inferno Dragon
Earthquake
Elixir Golem Tornado P.E.K.K.A
Elixir Golem
Earthquake Minions Tornado Bowler Inferno Dragon
Tornado
P.E.K.K.A Earthquake Elixir Golem Bowler
Bowler
Minions Elixir Golem Tornado Miner
P.E.K.K.A
Tornado Minions Earthquake
Miner
Minions Bowler Inferno Dragon
Inferno Dragon
Minions Elixir Golem Miner

Defense Synergies 2 4

Minions
Bowler P.E.K.K.A
Earthquake
Tornado
Elixir Golem
Tornado
Bowler P.E.K.K.A Earthquake Inferno Dragon
Bowler
Tornado Minions
P.E.K.K.A
Tornado Minions
Miner
Inferno Dragon
Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Bowler Minions
P.E.K.K.A Inferno Dragon Minions
Tornado Bowler P.E.K.K.A Minions Inferno Dragon
P.E.K.K.A Inferno Dragon Minions Bowler
Earthquake Tornado Bowler P.E.K.K.A
Tornado Bowler Minions Earthquake
Minions Tornado Inferno Dragon
Earthquake Bowler P.E.K.K.A
P.E.K.K.A Inferno Dragon Minions Tornado
Tornado Bowler Miner
Minions Earthquake Tornado Bowler
Minions Inferno Dragon Tornado
Bowler P.E.K.K.A Minions Earthquake
Bowler Minions Earthquake Tornado P.E.K.K.A
P.E.K.K.A Inferno Dragon
Tornado Bowler P.E.K.K.A Inferno Dragon
Minions Tornado Bowler P.E.K.K.A
Minions Tornado Bowler
Earthquake Tornado Minions Bowler Inferno Dragon
P.E.K.K.A Tornado Inferno Dragon
Bowler Minions Earthquake P.E.K.K.A
P.E.K.K.A Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Bowler P.E.K.K.A
Bowler Miner Inferno Dragon
P.E.K.K.A Minions Bowler
Bowler P.E.K.K.A Tornado
P.E.K.K.A Bowler Inferno Dragon
Minions Tornado
P.E.K.K.A Minions Bowler
P.E.K.K.A Inferno Dragon
P.E.K.K.A Minions Tornado Inferno Dragon
P.E.K.K.A Inferno Dragon
P.E.K.K.A Inferno Dragon Minions Bowler
P.E.K.K.A Tornado Bowler
Bowler P.E.K.K.A
Bowler
Minions Tornado Bowler P.E.K.K.A Inferno Dragon
Minions Bowler Earthquake P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake
Tornado Bowler Miner
Earthquake Miner
Earthquake
Earthquake Bowler
Minions Tornado
Earthquake Tornado Bowler
Earthquake Tornado Bowler
Miner Tornado
Minions Tornado Bowler
Miner Earthquake Tornado Bowler
Tornado
Earthquake Bowler Miner
Earthquake Minions
Earthquake
Earthquake Bowler
Earthquake Bowler
Earthquake Tornado
Minions
Earthquake Bowler
Earthquake Tornado Bowler Miner
Minions Earthquake Bowler
Tornado
Tornado Bowler
Earthquake
Earthquake Tornado Bowler
Inferno Dragon
Miner Earthquake Tornado Bowler
Tornado Bowler Miner
Miner Tornado
Tornado
Minions
Bowler
Earthquake Miner
P.E.K.K.A
Earthquake Bowler
Earthquake Minions
Tornado
Miner Bowler
Earthquake Bowler
Tornado
P.E.K.K.A
Minions Tornado Bowler
Tornado
Tornado Bowler Miner
P.E.K.K.A Inferno Dragon
Bowler

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