My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Electro Giant Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Electro Giant Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Mini P.E.K.K.A Electro Giant Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Guards
Giant Snowball
Minions Dart Goblin Guards Lumberjack
Zap
Minions Firecracker Dart Goblin Guards
Barbarian Barrel
Firecracker Dart Goblin Guards Lumberjack
The Log
Firecracker Dart Goblin Mini P.E.K.K.A Guards Lumberjack
Earthquake
Firecracker Guards
Arrows
Minions Firecracker Dart Goblin Guards
Royal Delivery
Minions Firecracker Dart Goblin Mini P.E.K.K.A Guards Lumberjack
Fireball
Minions Firecracker Dart Goblin Lumberjack
Poison
Minions Firecracker Dart Goblin Guards
Lightning
Mini P.E.K.K.A Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Electro Giant Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Guards Electro Giant Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Firecracker Dart Goblin Guards Mini P.E.K.K.A Lumberjack Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Minions Firecracker Dart Goblin Guards

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Mega Knight Firecracker Mini P.E.K.K.A Lumberjack
Firecracker
Minions Dart Goblin Mini P.E.K.K.A Lumberjack Mega Knight
Dart Goblin
Firecracker Mega Knight
Mini P.E.K.K.A
Minions Firecracker Electro Giant Lumberjack Mega Knight
Guards
Lumberjack
Electro Giant
Mini P.E.K.K.A Lumberjack
Lumberjack
Minions Firecracker Mini P.E.K.K.A Guards Electro Giant Mega Knight
Mega Knight
Minions Firecracker Dart Goblin Mini P.E.K.K.A Lumberjack

Defense Synergies 0 16

Minions
Firecracker Dart Goblin Lumberjack Mega Knight
Firecracker
Minions Dart Goblin Mini P.E.K.K.A Guards Lumberjack Mega Knight
Dart Goblin
Minions Firecracker Mini P.E.K.K.A Guards Lumberjack Mega Knight
Mini P.E.K.K.A
Firecracker Dart Goblin Guards Electro Giant
Guards
Firecracker Dart Goblin Mini P.E.K.K.A Lumberjack
Electro Giant
Mini P.E.K.K.A
Lumberjack
Minions Firecracker Dart Goblin Guards
Mega Knight
Minions Firecracker Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker Dart Goblin
Mini P.E.K.K.A Lumberjack Minions Firecracker Dart Goblin Mega Knight
Mini P.E.K.K.A Lumberjack Mega Knight Minions Dart Goblin
Mini P.E.K.K.A Lumberjack Minions Firecracker Dart Goblin Guards Mega Knight
Firecracker Mini P.E.K.K.A Lumberjack Mega Knight
Minions Firecracker Dart Goblin Guards Lumberjack Mega Knight
Minions Dart Goblin Firecracker
Dart Goblin Electro Giant Mega Knight
Mini P.E.K.K.A Minions Lumberjack
Guards Firecracker Dart Goblin Mini P.E.K.K.A Lumberjack Mega Knight
Minions Dart Goblin Guards Firecracker Electro Giant Lumberjack Mega Knight
Minions Firecracker Dart Goblin
Mini P.E.K.K.A Lumberjack Mega Knight Minions Guards
Mega Knight Minions Firecracker Dart Goblin Mini P.E.K.K.A Guards Lumberjack
Mini P.E.K.K.A Lumberjack Mega Knight
Mini P.E.K.K.A Electro Giant Lumberjack Mega Knight
Mega Knight Minions Firecracker Mini P.E.K.K.A Lumberjack
Mega Knight Minions Firecracker Dart Goblin Guards Lumberjack
Minions Firecracker Dart Goblin Guards Lumberjack Mega Knight
Mini P.E.K.K.A Dart Goblin Lumberjack
Mega Knight Minions Firecracker Dart Goblin Mini P.E.K.K.A Guards Electro Giant Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Lumberjack Mega Knight Electro Giant
Firecracker Mini P.E.K.K.A Lumberjack Mega Knight
Guards Lumberjack Mega Knight Minions Mini P.E.K.K.A
Mini P.E.K.K.A Guards Lumberjack Mega Knight
Mini P.E.K.K.A Guards Lumberjack Mega Knight
Firecracker Electro Giant Minions Dart Goblin
Mini P.E.K.K.A Guards Minions Dart Goblin Lumberjack
Mini P.E.K.K.A Mega Knight Lumberjack
Mega Knight Minions Firecracker Mini P.E.K.K.A
Dart Goblin Guards
Mega Knight Minions Dart Goblin Mini P.E.K.K.A Guards Lumberjack
Mega Knight Guards Electro Giant
Mini P.E.K.K.A Mega Knight Guards Lumberjack
Firecracker Dart Goblin Electro Giant Mega Knight
Guards Electro Giant Minions Firecracker Dart Goblin Mini P.E.K.K.A Lumberjack
Minions Mega Knight Firecracker Dart Goblin Mini P.E.K.K.A Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin Guards
Firecracker Dart Goblin
Dart Goblin
Firecracker Dart Goblin Guards
Firecracker Mega Knight
Firecracker Electro Giant Minions Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Minions Mini P.E.K.K.A Guards Lumberjack
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Minions Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin Mega Knight
Minions Mini P.E.K.K.A
Firecracker Dart Goblin Mini P.E.K.K.A Mega Knight
Firecracker Dart Goblin Electro Giant Mega Knight
Minions Mega Knight
Firecracker Electro Giant Mega Knight
Firecracker Dart Goblin
Mega Knight
Firecracker Dart Goblin
Firecracker Dart Goblin Electro Giant
Minions Firecracker Dart Goblin Guards Electro Giant
Mini P.E.K.K.A
Dart Goblin Mega Knight
Firecracker
Mega Knight
Firecracker
Minions Dart Goblin Guards
Firecracker Dart Goblin
Firecracker Dart Goblin Mini P.E.K.K.A Lumberjack Mega Knight
Firecracker Dart Goblin
Electro Giant
Firecracker Dart Goblin Mega Knight
Electro Giant Minions Firecracker Dart Goblin Guards
Firecracker Dart Goblin
Firecracker Dart Goblin Electro Giant Mega Knight
Firecracker Dart Goblin Mega Knight

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