My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Mediocre
Synergy
Godly!
Versatility
Mediocre
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Elixir Golem Battle Healer Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elixir Golem Royal Hogs
Giant Snowball
Minions Royal Hogs
Zap
Minions Firecracker Royal Hogs
Barbarian Barrel
Firecracker Heal Spirit Elixir Golem Royal Hogs
The Log
Firecracker Heal Spirit Elixir Golem Royal Hogs
Earthquake
Firecracker Elixir Golem Royal Hogs
Arrows
Minions Firecracker Heal Spirit Royal Hogs
Royal Delivery
Minions Firecracker Heal Spirit Elixir Golem Battle Healer Royal Hogs
Fireball
Minions Firecracker Elixir Golem Battle Healer Royal Hogs
Poison
Minions Firecracker Elixir Golem Battle Healer Royal Hogs
Lightning
Battle Healer
Rocket
Battle Healer Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Elixir Golem Battle Healer Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Heal Spirit Minions Firecracker Elixir Golem Battle Healer Poison Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Heal Spirit Minions Firecracker

Attack Synergies 6 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Firecracker Heal Spirit Elixir Golem Battle Healer Royal Hogs
Firecracker
Elixir Golem Minions Battle Healer Royal Hogs Mirror
Heal Spirit
Elixir Golem Battle Healer Royal Hogs Minions
Elixir Golem
Firecracker Heal Spirit Battle Healer Poison Minions Mirror
Battle Healer
Heal Spirit Elixir Golem Minions Firecracker Royal Hogs Mirror Poison
Royal Hogs
Heal Spirit Minions Firecracker Battle Healer Poison
Mirror
Firecracker Elixir Golem Battle Healer Poison
Poison
Elixir Golem Battle Healer Royal Hogs Mirror

Defense Synergies 1 6

Minions
Firecracker Battle Healer
Firecracker
Minions Battle Healer Mirror
Heal Spirit
Elixir Golem
Battle Healer
Mirror Minions Firecracker Poison
Royal Hogs
Mirror
Battle Healer Firecracker Poison
Poison
Battle Healer Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker
Minions Firecracker Battle Healer
Minions
Minions Firecracker
Firecracker Battle Healer Poison
Minions Firecracker
Minions Firecracker Poison
Battle Healer Poison
Minions
Firecracker Battle Healer
Minions Poison Firecracker
Minions Firecracker Poison
Minions Battle Healer
Minions Firecracker Poison
Minions Firecracker Poison
Minions Firecracker Battle Healer
Poison Minions Firecracker Battle Healer
Minions Firecracker Battle Healer Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Battle Healer
Poison Firecracker Battle Healer
Minions Battle Healer
Battle Healer
Battle Healer
Firecracker Poison Minions
Minions Battle Healer
Battle Healer
Minions Firecracker Poison
Minions
Poison
Firecracker
Minions Firecracker Battle Healer Poison
Minions Poison Firecracker Battle Healer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker
Firecracker Poison
Poison
Firecracker Poison
Poison Firecracker
Firecracker Poison Minions
Firecracker Poison
Poison Firecracker
Poison Firecracker
Minions Poison
Firecracker Poison
Poison Firecracker
Poison Firecracker
Minions Firecracker Poison
Firecracker Poison
Firecracker Poison
Firecracker Poison
Poison
Minions
Firecracker Poison
Firecracker Poison
Minions Poison
Poison
Poison
Firecracker Poison
Firecracker Poison
Poison
Poison Firecracker
Poison Firecracker
Minions Firecracker Poison
Poison
Firecracker Poison
Firecracker Poison
Minions
Poison Firecracker
Poison Firecracker
Firecracker Poison
Poison
Firecracker
Minions Firecracker Poison
Firecracker Poison
Poison Firecracker
Firecracker

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