My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch P.E.K.K.A Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A P.E.K.K.A Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Mighty Miner
Giant Snowball
Minions Witch Mighty Miner
Zap
Minions Firecracker Witch Mighty Miner
Barbarian Barrel
Firecracker Witch
The Log
Firecracker Mini P.E.K.K.A Witch
Earthquake
Firecracker Witch
Arrows
Minions Firecracker Witch
Royal Delivery
Minions Firecracker Mini P.E.K.K.A Witch P.E.K.K.A
Fireball
Minions Firecracker Witch Mighty Miner
Poison
Minions Firecracker Witch
Lightning
Mini P.E.K.K.A Witch Mighty Miner
Rocket
Witch Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Freeze P.E.K.K.A Mighty Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Firecracker Mini P.E.K.K.A Freeze Mighty Miner Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Minions Firecracker Mini P.E.K.K.A

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Firecracker Mini P.E.K.K.A P.E.K.K.A
Firecracker
Minions Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A
Minions Firecracker The Log
Freeze
Witch
P.E.K.K.A
P.E.K.K.A
Minions Firecracker Witch The Log
The Log
Mini P.E.K.K.A P.E.K.K.A
Mighty Miner

Defense Synergies 3 9

Minions
Firecracker Freeze P.E.K.K.A The Log
Firecracker
The Log Minions Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A
The Log Firecracker Freeze Witch
Freeze
Minions Mini P.E.K.K.A
Witch
Mini P.E.K.K.A The Log
P.E.K.K.A
The Log Minions Firecracker
The Log
Firecracker Mini P.E.K.K.A P.E.K.K.A Minions Witch
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker The Log
Mini P.E.K.K.A P.E.K.K.A Minions Firecracker Witch The Log
Mini P.E.K.K.A Witch P.E.K.K.A Minions Freeze
Mini P.E.K.K.A Witch P.E.K.K.A Minions Firecracker
Firecracker Mini P.E.K.K.A P.E.K.K.A The Log
Freeze The Log Minions Firecracker
Minions Firecracker Freeze Witch
P.E.K.K.A The Log
Mini P.E.K.K.A Witch P.E.K.K.A Mighty Miner Minions
Firecracker Mini P.E.K.K.A
Minions Witch Firecracker Freeze The Log
Minions Firecracker Witch
Mini P.E.K.K.A P.E.K.K.A Minions Freeze Witch The Log
Minions Firecracker Mini P.E.K.K.A Freeze Witch P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A Freeze P.E.K.K.A The Log
Minions Firecracker Mini P.E.K.K.A Witch P.E.K.K.A
Minions Firecracker Witch The Log
Freeze Witch The Log Minions Firecracker
Mini P.E.K.K.A P.E.K.K.A
Minions Firecracker Mini P.E.K.K.A Witch P.E.K.K.A The Log
P.E.K.K.A Mini P.E.K.K.A Mighty Miner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Witch P.E.K.K.A
Firecracker Mini P.E.K.K.A The Log
P.E.K.K.A Minions Mini P.E.K.K.A Witch The Log
Mini P.E.K.K.A P.E.K.K.A The Log
P.E.K.K.A Mini P.E.K.K.A Witch Mighty Miner
Firecracker Minions Freeze Witch
Mini P.E.K.K.A P.E.K.K.A Minions Witch
Mini P.E.K.K.A P.E.K.K.A Mighty Miner
Freeze P.E.K.K.A Minions Firecracker Mini P.E.K.K.A Witch The Log
Witch P.E.K.K.A
P.E.K.K.A Minions Mini P.E.K.K.A Witch
P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A Witch
Firecracker Witch
Witch Minions Firecracker Mini P.E.K.K.A Freeze P.E.K.K.A The Log Mighty Miner
Minions Firecracker Mini P.E.K.K.A Freeze Witch P.E.K.K.A The Log Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Freeze The Log
Firecracker The Log
The Log
Firecracker Freeze The Log
Firecracker The Log
Firecracker Minions Freeze Witch
Firecracker Witch The Log
The Log Firecracker Freeze
The Log Firecracker
Minions Mini P.E.K.K.A
Firecracker The Log
Firecracker
Firecracker The Log
Minions Firecracker Freeze
Firecracker The Log
Firecracker Witch The Log
Firecracker The Log
Freeze
Minions Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A The Log
Firecracker Witch The Log
Minions The Log
The Log
The Log
Firecracker Freeze The Log Witch
Witch
Firecracker The Log Witch
Witch The Log
Firecracker The Log
Firecracker Witch
Minions Firecracker Freeze Witch
Mini P.E.K.K.A
The Log
Firecracker Freeze
P.E.K.K.A Mighty Miner
Firecracker The Log
Minions Freeze Witch
Firecracker Witch
Freeze
The Log
Firecracker Mini P.E.K.K.A
The Log Firecracker
Firecracker P.E.K.K.A
Minions Firecracker Freeze Witch The Log
Firecracker Witch
Firecracker Freeze Witch The Log
P.E.K.K.A
Firecracker

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