My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Giant Night Witch Sparky Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Army Miner Night Witch Sparky
Giant Snowball
Minions Skeleton Army Miner Night Witch
Zap
Minions Skeleton Army Night Witch Sparky
Barbarian Barrel
Skeleton Army Night Witch Sparky
The Log
Skeleton Army Sparky
Earthquake
Skeleton Army
Arrows
Minions Skeleton Army Night Witch
Royal Delivery
Minions Skeleton Army Miner Night Witch Sparky
Fireball
Minions Skeleton Army Night Witch Sparky
Poison
Minions Skeleton Army Night Witch Sparky
Lightning
Night Witch Sparky Goblinstein
Rocket
Night Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Electro Giant Sparky Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Electro Giant Miner Night Witch Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Skeleton Army Miner Night Witch Goblinstein Sparky Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Minions Skeleton Army Miner Night Witch

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Miner Mega Knight Sparky
Skeleton Army
Sparky
Electro Giant
Sparky
Miner
Minions Sparky Mega Knight
Night Witch
Mega Knight
Sparky
Minions Skeleton Army Electro Giant Miner
Mega Knight
Minions Miner Night Witch
Goblinstein

Defense Synergies 0 4

Minions
Mega Knight
Skeleton Army
Sparky
Electro Giant
Miner
Mega Knight
Night Witch
Mega Knight
Sparky
Skeleton Army
Mega Knight
Minions Miner Night Witch
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Sparky
Skeleton Army Sparky Minions Night Witch Mega Knight
Skeleton Army Sparky Mega Knight Minions Night Witch
Skeleton Army Night Witch Sparky Minions Mega Knight
Skeleton Army Sparky Mega Knight
Skeleton Army Minions Night Witch Mega Knight
Minions Night Witch
Electro Giant Sparky Mega Knight
Sparky Minions Skeleton Army Night Witch
Skeleton Army Miner Night Witch Sparky Mega Knight
Minions Skeleton Army Electro Giant Night Witch Mega Knight
Minions Night Witch
Skeleton Army Night Witch Sparky Mega Knight Minions
Skeleton Army Sparky Mega Knight Minions Night Witch
Skeleton Army Sparky Mega Knight
Skeleton Army Electro Giant Sparky Mega Knight
Sparky Mega Knight Minions Skeleton Army Night Witch
Mega Knight Minions Skeleton Army Night Witch
Minions Mega Knight
Sparky
Skeleton Army Mega Knight Minions Electro Giant Night Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Electro Giant Sparky
Miner Mega Knight
Skeleton Army Mega Knight Minions Sparky
Skeleton Army Mega Knight Night Witch Sparky
Skeleton Army Night Witch Sparky Mega Knight
Electro Giant Minions
Skeleton Army Sparky Minions Night Witch
Mega Knight Skeleton Army Sparky
Mega Knight Minions Skeleton Army Sparky
Skeleton Army Sparky
Mega Knight Minions Sparky
Skeleton Army Mega Knight Electro Giant
Skeleton Army Mega Knight Night Witch Sparky
Skeleton Army Electro Giant Sparky Mega Knight
Skeleton Army Electro Giant Sparky Minions Night Witch
Minions Mega Knight Electro Giant Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Sparky
Miner
Miner Sparky
Sparky
Sparky Mega Knight
Electro Giant Minions
Sparky
Miner
Minions Night Witch Sparky
Miner Sparky
Miner Sparky
Minions
Sparky
Sparky
Sparky Mega Knight
Sparky
Minions Night Witch Sparky
Sparky Mega Knight
Electro Giant Miner Mega Knight
Minions Night Witch Sparky Mega Knight
Sparky
Electro Giant Sparky Mega Knight
Miner Sparky
Miner Sparky Mega Knight
Miner Sparky
Electro Giant Night Witch Sparky
Minions Electro Giant
Night Witch Sparky
Miner Night Witch Sparky Mega Knight
Sparky
Sparky Mega Knight
Sparky
Minions Skeleton Army Night Witch
Miner Sparky Mega Knight
Electro Giant Sparky
Sparky Mega Knight
Electro Giant Minions Sparky
Electro Giant Miner Sparky Mega Knight
Sparky
Sparky Mega Knight

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