My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Giant Cannon Cart Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Healer Giant Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant Goblin Curse Cannon Cart
Giant Snowball
Minions Goblin Curse
Zap
Minions Goblin Curse Cannon Cart
Barbarian Barrel
Tesla Goblin Curse Cannon Cart
The Log
Goblin Curse Cannon Cart
Earthquake
Tesla
Arrows
Minions Goblin Curse
Royal Delivery
Minions Battle Healer Cannon Cart
Fireball
Minions Tesla Battle Healer Cannon Cart
Poison
Minions Battle Healer Goblin Curse
Lightning
Tesla Battle Healer Cannon Cart Monk
Rocket
Battle Healer Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer Goblin Curse

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse Minions Void Tesla Battle Healer Giant Cannon Cart Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Curse Minions Void Tesla

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Giant Battle Healer Cannon Cart
Tesla
Battle Healer
Minions Giant Cannon Cart
Giant
Minions Battle Healer Void Cannon Cart
Goblin Curse
Void
Giant
Cannon Cart
Minions Battle Healer Giant
Monk

Defense Synergies 0 6

Minions
Tesla Battle Healer Cannon Cart
Tesla
Minions Battle Healer Cannon Cart
Battle Healer
Minions Tesla Cannon Cart
Giant
Goblin Curse
Void
Cannon Cart
Minions Tesla Battle Healer
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Minions Tesla Void
Minions Tesla Battle Healer Goblin Curse Cannon Cart Monk
Tesla Minions Goblin Curse Void Cannon Cart
Tesla Minions Goblin Curse Cannon Cart Monk
Battle Healer Monk
Minions Tesla Cannon Cart
Minions Tesla Goblin Curse Void
Tesla Battle Healer Void Cannon Cart Monk
Tesla Minions Goblin Curse
Tesla Battle Healer Cannon Cart
Minions Goblin Curse Tesla Cannon Cart
Minions Tesla Goblin Curse
Tesla Minions Battle Healer Goblin Curse Cannon Cart
Minions Tesla Goblin Curse Cannon Cart
Tesla Goblin Curse Cannon Cart
Monk Tesla Goblin Curse
Tesla Minions Cannon Cart
Tesla Minions Battle Healer Cannon Cart
Minions Tesla Battle Healer Goblin Curse Cannon Cart
Tesla Goblin Curse Cannon Cart
Minions Tesla Battle Healer Goblin Curse Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Battle Healer Void Cannon Cart
Void Tesla Battle Healer Cannon Cart Monk
Minions Battle Healer Cannon Cart
Tesla Battle Healer Cannon Cart Monk
Tesla Battle Healer Goblin Curse Cannon Cart
Minions Tesla Goblin Curse Monk
Minions Tesla Battle Healer Void Cannon Cart
Tesla Battle Healer Goblin Curse Cannon Cart
Void Minions Cannon Cart Monk
Tesla Goblin Curse
Minions Tesla Cannon Cart
Monk Void
Cannon Cart Tesla Goblin Curse
Tesla Goblin Curse Cannon Cart
Tesla Minions Battle Healer Cannon Cart Monk
Minions Tesla Battle Healer Goblin Curse Cannon Cart
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Monk
Void Monk Goblin Curse
Void Cannon Cart
Cannon Cart Void
Goblin Curse
Minions Goblin Curse Monk
Goblin Curse
Void Monk
Minions Void
Void Monk Cannon Cart
Void Monk Goblin Curse
Void Cannon Cart
Minions Void Cannon Cart Monk
Cannon Cart
Cannon Cart
Cannon Cart
Monk
Minions
Void Monk
Goblin Curse Void Monk
Minions Void Monk
Void
Void Monk
Void Cannon Cart Monk
Goblin Curse
Void Monk
Void Monk
Void Goblin Curse
Goblin Curse Void
Minions Void
Void
Void
Void Monk
Goblin Curse Monk
Minions Void Cannon Cart
Goblin Curse Monk
Void Cannon Cart
Void Monk
Cannon Cart
Minions
Void
Void Cannon Cart Monk
Cannon Cart
Void Monk
Void

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