My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Cannon Cart Ice Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Cannon Cart Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Curse Cannon Cart
Giant Snowball
Bats Goblin Curse
Zap
Bats Firecracker Goblin Curse Cannon Cart
Barbarian Barrel
Firecracker Goblin Curse Cannon Cart Ice Wizard
The Log
Firecracker Goblin Curse Cannon Cart
Earthquake
Firecracker
Arrows
Bats Firecracker Goblin Curse
Royal Delivery
Bats Firecracker Cannon Cart Ice Wizard
Fireball
Firecracker Cannon Cart Ice Wizard
Poison
Bats Firecracker Goblin Curse Ice Wizard
Lightning
Cannon Cart Ice Wizard
Rocket
Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Firecracker Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Goblin Curse Ice Wizard Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Goblin Curse The Log Firecracker Ice Wizard Cannon Cart Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Bats Goblin Curse The Log

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Firecracker Cannon Cart
Firecracker
Bats Mirror Cannon Cart Mega Knight
Mirror
The Log Firecracker Cannon Cart
Goblin Curse
The Log
Cannon Cart
The Log Bats Firecracker Mirror
The Log
Mirror Goblin Curse Cannon Cart Mega Knight
Ice Wizard
Mega Knight
Bats Firecracker The Log

Defense Synergies 1 15

Bats
Firecracker Cannon Cart The Log Ice Wizard Mega Knight
Firecracker
The Log Bats Mirror Ice Wizard Mega Knight
Mirror
Firecracker The Log Ice Wizard Mega Knight
Goblin Curse
Cannon Cart
Bats Ice Wizard
The Log
Firecracker Bats Mirror Ice Wizard Mega Knight
Ice Wizard
Bats Firecracker Mirror Cannon Cart The Log Mega Knight
Mega Knight
Bats Firecracker Mirror The Log Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Firecracker The Log
Bats Firecracker Goblin Curse Cannon Cart The Log Ice Wizard Mega Knight
Mega Knight Bats Goblin Curse Cannon Cart Ice Wizard
Bats Firecracker Goblin Curse Cannon Cart Ice Wizard Mega Knight
Firecracker The Log Mega Knight
The Log Bats Firecracker Cannon Cart Ice Wizard Mega Knight
Bats Firecracker Goblin Curse Ice Wizard
Cannon Cart The Log Mega Knight
Goblin Curse Ice Wizard
Firecracker Cannon Cart Ice Wizard Mega Knight
Bats Goblin Curse Ice Wizard Firecracker Cannon Cart The Log Mega Knight
Bats Firecracker Goblin Curse Ice Wizard
Mega Knight Bats Goblin Curse Cannon Cart The Log Ice Wizard
Mega Knight Bats Firecracker Goblin Curse Cannon Cart The Log
Goblin Curse Cannon Cart Mega Knight
Goblin Curse The Log Mega Knight
Mega Knight Bats Firecracker Cannon Cart
Mega Knight Bats Firecracker Cannon Cart The Log Ice Wizard
The Log Bats Firecracker Goblin Curse Cannon Cart Ice Wizard Mega Knight
Goblin Curse Cannon Cart
Mega Knight Bats Firecracker Goblin Curse Cannon Cart The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Cannon Cart
Firecracker Cannon Cart The Log Mega Knight
Mega Knight Bats Cannon Cart The Log
Mega Knight Bats Cannon Cart The Log
Goblin Curse Cannon Cart Mega Knight
Firecracker Bats Goblin Curse Ice Wizard
Bats Cannon Cart Ice Wizard
Mega Knight Goblin Curse Cannon Cart
Mega Knight Bats Firecracker Cannon Cart The Log
Goblin Curse
Mega Knight Bats Cannon Cart
Mega Knight The Log
Cannon Cart Mega Knight Goblin Curse
Firecracker Goblin Curse Cannon Cart Mega Knight
Bats Firecracker Cannon Cart The Log
Bats Mega Knight Firecracker Goblin Curse Cannon Cart The Log Ice Wizard
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker Goblin Curse The Log Ice Wizard
Cannon Cart The Log
Cannon Cart Firecracker The Log
Firecracker Goblin Curse The Log Mega Knight
Firecracker Bats Goblin Curse Ice Wizard
Firecracker The Log
The Log Firecracker Goblin Curse Ice Wizard
The Log Firecracker
Bats
Firecracker Cannon Cart The Log
Firecracker Goblin Curse
Firecracker Cannon Cart The Log
Firecracker Cannon Cart
Firecracker Cannon Cart The Log
Firecracker Cannon Cart The Log
Firecracker Cannon Cart The Log Mega Knight
Bats
Firecracker The Log Mega Knight
Firecracker Goblin Curse The Log Mega Knight
The Log Mega Knight
The Log
Cannon Cart The Log
Firecracker Goblin Curse The Log Ice Wizard Mega Knight
Firecracker The Log Ice Wizard
The Log Mega Knight
Firecracker Goblin Curse The Log
Bats Firecracker Goblin Curse Ice Wizard
Bats Firecracker
The Log Mega Knight
Firecracker
Mega Knight
Firecracker Goblin Curse The Log
Bats Cannon Cart
Firecracker Goblin Curse Ice Wizard
The Log
Firecracker Cannon Cart Mega Knight
The Log Firecracker
Firecracker Cannon Cart Mega Knight
Bats Firecracker The Log
Firecracker Bats
Firecracker Cannon Cart The Log Mega Knight
Cannon Cart
Firecracker Mega Knight

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