My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Magic Archer Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Mortar Rascals Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Guards
Zap
Mortar Guards
Barbarian Barrel
Electro Spirit Mortar Rascals Guards Magic Archer
The Log
Electro Spirit Rascals Guards
Earthquake
Mortar Guards
Arrows
Electro Spirit Rascals Guards
Royal Delivery
Electro Spirit Rascals Guards Magic Archer
Fireball
Mortar Rascals Magic Archer
Poison
Mortar Rascals Guards Magic Archer
Lightning
Mortar Magic Archer Goblinstein
Rocket
Mortar Rascals Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Giant Snowball Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Giant Snowball Mortar Poison Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Guards Poison

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Giant Snowball Guards Mortar Poison Magic Archer Rascals Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Giant Snowball Guards Mortar

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Giant Snowball
Giant Snowball
Electro Spirit Mortar Poison Magic Archer
Mortar
Giant Snowball
Rascals
Magic Archer
Guards
Poison
Giant Snowball
Magic Archer
Giant Snowball Rascals
Goblinstein

Defense Synergies 0 10

Electro Spirit
Giant Snowball
Giant Snowball
Electro Spirit Mortar Rascals Guards Poison Magic Archer
Mortar
Giant Snowball Guards Poison
Rascals
Giant Snowball
Guards
Giant Snowball Mortar Poison Magic Archer
Poison
Giant Snowball Mortar Guards
Magic Archer
Giant Snowball Guards
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Magic Archer
Mortar Rascals
Mortar Giant Snowball Rascals
Mortar Rascals Guards
Poison
Electro Spirit Giant Snowball Rascals Guards Magic Archer
Giant Snowball Electro Spirit Mortar Rascals Poison Magic Archer
Electro Spirit Rascals Poison Magic Archer
Mortar Rascals
Guards Giant Snowball Rascals
Guards Poison Electro Spirit Giant Snowball Rascals Magic Archer
Giant Snowball Rascals Poison Magic Archer
Mortar Giant Snowball Rascals Guards
Electro Spirit Giant Snowball Mortar Rascals Guards Poison Magic Archer
Mortar Rascals
Giant Snowball Mortar Rascals
Mortar Rascals Poison
Mortar Electro Spirit Giant Snowball Rascals Guards Magic Archer
Giant Snowball Mortar Poison Electro Spirit Rascals Guards Magic Archer
Mortar
Rascals Electro Spirit Giant Snowball Guards Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Guards Giant Snowball
Poison Giant Snowball Mortar Magic Archer
Guards Rascals
Guards Rascals
Rascals Guards
Poison Electro Spirit Giant Snowball Rascals Magic Archer
Rascals Guards
Rascals
Electro Spirit Giant Snowball Mortar Poison Magic Archer
Guards
Rascals Guards
Giant Snowball Guards Poison
Rascals Guards
Rascals Magic Archer
Rascals Guards Electro Spirit Mortar Poison Magic Archer
Poison Electro Spirit Giant Snowball Rascals Magic Archer
Electro Spirit Giant Snowball Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Mortar Rascals Guards
Mortar Poison Giant Snowball Magic Archer
Poison Magic Archer
Rascals Guards Poison
Poison Giant Snowball Mortar Magic Archer
Poison Electro Spirit Giant Snowball Magic Archer
Mortar Poison Magic Archer
Poison Giant Snowball Magic Archer
Poison Giant Snowball Mortar
Giant Snowball Guards Poison
Poison Mortar Magic Archer
Poison Giant Snowball Magic Archer
Poison Giant Snowball Mortar Magic Archer
Mortar Poison Magic Archer
Giant Snowball Mortar Poison Magic Archer
Giant Snowball Mortar Poison Magic Archer
Magic Archer Mortar Poison
Giant Snowball Mortar Poison
Giant Snowball Mortar Poison Magic Archer
Giant Snowball Mortar Poison Magic Archer
Poison Magic Archer
Giant Snowball Poison
Giant Snowball Mortar Poison
Giant Snowball Poison Electro Spirit Mortar Magic Archer
Mortar Poison Giant Snowball Magic Archer
Giant Snowball Mortar Poison Magic Archer
Poison Mortar Magic Archer
Poison Giant Snowball Magic Archer
Electro Spirit Giant Snowball Guards Poison
Giant Snowball
Poison Giant Snowball Mortar Magic Archer
Electro Spirit Giant Snowball Poison Magic Archer
Giant Snowball Poison Magic Archer
Electro Spirit Guards Magic Archer
Poison Giant Snowball Magic Archer
Poison Rascals Magic Archer
Giant Snowball Mortar Poison Magic Archer
Giant Snowball Poison
Electro Spirit Giant Snowball Rascals Guards Poison Magic Archer
Giant Snowball Poison Magic Archer
Poison Giant Snowball Mortar Magic Archer
Mortar

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