My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Executioner Princess Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner P.E.K.K.A Princess Royal Ghost Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Elite Barbarians Princess Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar Elite Barbarians P.E.K.K.A Princess Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians
Giant Snowball
Goblin Gang Princess
Zap
Goblin Gang Mortar Princess
Barbarian Barrel
Goblin Gang Mortar Elite Barbarians Executioner Princess Royal Ghost
The Log
Goblin Gang Elite Barbarians Princess
Earthquake
Goblin Gang Mortar
Arrows
Goblin Gang Princess
Royal Delivery
Goblin Gang Elite Barbarians Executioner P.E.K.K.A Princess Royal Ghost Mother Witch
Fireball
Goblin Gang Mortar Elite Barbarians Executioner Princess Mother Witch
Poison
Goblin Gang Mortar Executioner Princess Mother Witch
Lightning
Mortar Elite Barbarians Executioner Mother Witch
Rocket
Mortar Elite Barbarians Executioner

Against air swarms

Spells and units that can counter air swarms.

Executioner Princess

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Executioner Princess Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner P.E.K.K.A Princess Royal Ghost Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Princess Royal Ghost Mortar Mother Witch Executioner Elite Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Princess Royal Ghost Mortar

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Mortar P.E.K.K.A Princess Royal Ghost
Mortar
Goblin Gang
Elite Barbarians
Royal Ghost
Executioner
P.E.K.K.A
P.E.K.K.A
Goblin Gang Executioner Princess Mother Witch
Princess
Goblin Gang P.E.K.K.A Royal Ghost Mother Witch
Royal Ghost
Goblin Gang Elite Barbarians Princess Mother Witch
Mother Witch
P.E.K.K.A Princess Royal Ghost

Defense Synergies 1 8

Goblin Gang
Mortar P.E.K.K.A Princess
Mortar
Goblin Gang Princess
Elite Barbarians
Mother Witch
Executioner
P.E.K.K.A
Goblin Gang Princess
Princess
Goblin Gang Mortar P.E.K.K.A Royal Ghost Mother Witch
Royal Ghost
Princess Mother Witch
Mother Witch
Elite Barbarians Princess Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Executioner
Elite Barbarians P.E.K.K.A Goblin Gang Mortar Executioner
Goblin Gang Mortar P.E.K.K.A Elite Barbarians Executioner
Elite Barbarians P.E.K.K.A Goblin Gang Mortar
Elite Barbarians P.E.K.K.A Princess
Goblin Gang Executioner Royal Ghost Mother Witch
Goblin Gang Mortar Executioner Princess
P.E.K.K.A
P.E.K.K.A Goblin Gang Mortar Elite Barbarians Princess
Goblin Gang Elite Barbarians Royal Ghost
Goblin Gang Executioner Mother Witch Princess Royal Ghost
Executioner Goblin Gang Princess
Mortar P.E.K.K.A Goblin Gang Elite Barbarians
Executioner Goblin Gang Mortar P.E.K.K.A Princess Royal Ghost
Elite Barbarians P.E.K.K.A Goblin Gang Mortar
Goblin Gang Mortar Elite Barbarians P.E.K.K.A
Goblin Gang Mortar Elite Barbarians Executioner P.E.K.K.A
Mortar Goblin Gang Elite Barbarians Executioner Royal Ghost
Mortar Executioner Princess Royal Ghost Mother Witch
P.E.K.K.A Mortar Elite Barbarians
Goblin Gang Royal Ghost Elite Barbarians Executioner P.E.K.K.A Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Elite Barbarians P.E.K.K.A Royal Ghost
Goblin Gang Mortar Elite Barbarians Executioner Royal Ghost
Goblin Gang P.E.K.K.A Elite Barbarians
Goblin Gang P.E.K.K.A Elite Barbarians
P.E.K.K.A Goblin Gang Elite Barbarians Executioner
Executioner Mother Witch Goblin Gang Princess
Goblin Gang P.E.K.K.A Elite Barbarians
P.E.K.K.A Elite Barbarians
P.E.K.K.A Mortar Elite Barbarians
P.E.K.K.A Goblin Gang
P.E.K.K.A Elite Barbarians
P.E.K.K.A Elite Barbarians
Elite Barbarians P.E.K.K.A Goblin Gang Executioner
Executioner Princess
Goblin Gang Elite Barbarians Mortar Executioner P.E.K.K.A
Executioner Elite Barbarians P.E.K.K.A Princess Royal Ghost Mother Witch
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Mortar Royal Ghost
Mortar Executioner Princess Royal Ghost
Executioner Mortar
Executioner Mother Witch Princess
Mortar Executioner Princess
Executioner Princess
Mortar
Goblin Gang Elite Barbarians
Mortar Princess
Executioner Princess
Mortar Elite Barbarians Executioner Princess
Mortar Princess
Princess Mortar Elite Barbarians
Mortar Executioner Princess
Mortar Executioner Princess
Mortar
Mortar Executioner Princess
Mortar Princess Mother Witch
Princess
Mortar
Mother Witch Mortar Executioner Princess
Mortar Executioner Princess Royal Ghost
Mortar Princess
Mortar
Elite Barbarians Executioner Princess Mother Witch
Elite Barbarians
Mortar
Princess
P.E.K.K.A
Princess
Goblin Gang Princess
Executioner Princess
Goblin Gang Executioner Princess
Mortar Executioner Princess
Elite Barbarians Executioner P.E.K.K.A
Goblin Gang Elite Barbarians Princess
Executioner Princess
Mortar Executioner Princess Royal Ghost
P.E.K.K.A
Mortar

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