My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Mega Minion P.E.K.K.A Bandit Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Barbarian Barrel P.E.K.K.A Bandit Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Guards Bandit
Giant Snowball
Mega Minion Guards
Zap
Royal Giant Guards Bandit
Barbarian Barrel
Guards Bandit
The Log
Royal Giant Guards Bandit
Earthquake
Guards
Arrows
Guards
Royal Delivery
Mega Minion Guards P.E.K.K.A Bandit
Fireball
Mega Minion Bandit
Poison
Mega Minion Guards
Lightning
Mega Minion Bandit Archer Queen
Rocket
Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Guards Poison P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Mega Minion Guards Bandit Poison Archer Queen Royal Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Mega Minion Guards Bandit

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Barbarian Barrel Poison Mega Minion Guards Bandit
Mega Minion
Royal Giant Poison
Barbarian Barrel
Royal Giant P.E.K.K.A Bandit
Guards
Royal Giant Bandit
Poison
Royal Giant P.E.K.K.A Mega Minion
P.E.K.K.A
Poison Barbarian Barrel Archer Queen
Bandit
Royal Giant Barbarian Barrel Guards
Archer Queen
P.E.K.K.A

Defense Synergies 1 10

Royal Giant
Mega Minion
Barbarian Barrel Guards Bandit Archer Queen
Barbarian Barrel
Archer Queen Mega Minion Guards Poison P.E.K.K.A Bandit
Guards
Mega Minion Barbarian Barrel Poison Archer Queen
Poison
Barbarian Barrel Guards
P.E.K.K.A
Barbarian Barrel
Bandit
Mega Minion Barbarian Barrel
Archer Queen
Barbarian Barrel Mega Minion Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Barbarian Barrel
P.E.K.K.A Mega Minion Bandit
P.E.K.K.A Mega Minion Bandit
P.E.K.K.A Mega Minion Guards Bandit
Barbarian Barrel Poison P.E.K.K.A
Barbarian Barrel Mega Minion Guards Bandit
Mega Minion Poison
Barbarian Barrel Poison P.E.K.K.A Bandit
P.E.K.K.A Archer Queen
Guards Barbarian Barrel Bandit
Guards Poison Mega Minion Barbarian Barrel Bandit
Mega Minion Poison
P.E.K.K.A Guards Bandit
Mega Minion Barbarian Barrel Guards Poison P.E.K.K.A
P.E.K.K.A Bandit
P.E.K.K.A Bandit
Poison P.E.K.K.A
Mega Minion Barbarian Barrel Guards Bandit
Barbarian Barrel Poison Mega Minion Guards Bandit
P.E.K.K.A
Barbarian Barrel Guards Poison P.E.K.K.A Bandit
P.E.K.K.A Archer Queen

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Barbarian Barrel P.E.K.K.A Bandit
Poison Bandit Mega Minion Barbarian Barrel
Guards P.E.K.K.A Bandit
Guards P.E.K.K.A Barbarian Barrel Bandit
P.E.K.K.A Guards Bandit
Poison
Guards P.E.K.K.A Mega Minion Bandit
P.E.K.K.A
P.E.K.K.A Mega Minion Barbarian Barrel Poison Bandit
P.E.K.K.A Mega Minion Guards
P.E.K.K.A Mega Minion Guards
P.E.K.K.A Guards Poison Archer Queen
P.E.K.K.A Guards Bandit
Guards Mega Minion Barbarian Barrel Poison P.E.K.K.A Archer Queen
Poison Mega Minion Barbarian Barrel P.E.K.K.A Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Barbarian Barrel Guards Bandit
Poison Barbarian Barrel Bandit
Barbarian Barrel Poison Bandit
Barbarian Barrel Guards Poison
Poison Barbarian Barrel
Poison Mega Minion
Poison
Poison Barbarian Barrel
Poison Bandit
Guards Poison
Poison Barbarian Barrel Bandit
Poison Archer Queen
Poison Barbarian Barrel Bandit
Barbarian Barrel Poison Bandit
Barbarian Barrel Poison
Barbarian Barrel Poison Bandit
Barbarian Barrel Poison Bandit
Barbarian Barrel Poison
Mega Minion Barbarian Barrel Poison Bandit
Barbarian Barrel Poison
Poison
Poison
Barbarian Barrel Poison
Poison Barbarian Barrel
Mega Minion
Poison Barbarian Barrel Bandit
Poison Bandit
Poison Barbarian Barrel Bandit
Poison
Mega Minion Guards Poison
Mega Minion
Poison Bandit
Poison
P.E.K.K.A
Poison
Barbarian Barrel Guards Bandit
Poison Mega Minion Archer Queen
Barbarian Barrel
Poison Mega Minion
Poison
Poison Archer Queen
Mega Minion P.E.K.K.A Archer Queen
Guards Poison Archer Queen
Poison Archer Queen
Poison Barbarian Barrel Bandit Archer Queen
P.E.K.K.A

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