My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Musketeer Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Musketeer Electro Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Miner Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Miner
Giant Snowball
Goblin Gang Musketeer Electro Dragon Miner Lumberjack
Zap
Goblin Gang Firecracker Royal Giant
Barbarian Barrel
Goblin Gang Firecracker Musketeer Lumberjack
The Log
Goblin Gang Firecracker Royal Giant Musketeer Lumberjack
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Musketeer Electro Dragon Miner Lumberjack
Fireball
Goblin Gang Firecracker Musketeer Electro Dragon Lumberjack
Poison
Goblin Gang Firecracker Musketeer Electro Dragon
Lightning
Musketeer Electro Dragon Lumberjack
Rocket
Musketeer Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Earthquake Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Firecracker Earthquake Miner Musketeer Lumberjack Electro Dragon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Gang Firecracker Earthquake Miner

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Miner Firecracker Royal Giant
Firecracker
Royal Giant Miner Goblin Gang Earthquake Lumberjack
Royal Giant
Firecracker Earthquake Miner Goblin Gang Musketeer Electro Dragon Lumberjack
Earthquake
Royal Giant Firecracker
Musketeer
Royal Giant Electro Dragon Miner Lumberjack
Electro Dragon
Royal Giant Musketeer Miner
Miner
Goblin Gang Firecracker Royal Giant Musketeer Electro Dragon Lumberjack
Lumberjack
Firecracker Royal Giant Musketeer Miner

Defense Synergies 2 9

Goblin Gang
Musketeer Firecracker Miner Lumberjack
Firecracker
Goblin Gang Earthquake Musketeer Electro Dragon Lumberjack
Royal Giant
Earthquake
Firecracker
Musketeer
Goblin Gang Lumberjack Firecracker Miner
Electro Dragon
Firecracker Lumberjack
Miner
Goblin Gang Musketeer
Lumberjack
Musketeer Goblin Gang Firecracker Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Musketeer Electro Dragon
Lumberjack Goblin Gang Firecracker Musketeer Electro Dragon
Goblin Gang Lumberjack Musketeer Electro Dragon
Lumberjack Goblin Gang Firecracker Musketeer Electro Dragon
Firecracker Earthquake Lumberjack
Goblin Gang Firecracker Earthquake Musketeer Electro Dragon Lumberjack
Musketeer Goblin Gang Firecracker Electro Dragon
Earthquake Musketeer Electro Dragon
Goblin Gang Musketeer Lumberjack
Goblin Gang Firecracker Musketeer Miner Lumberjack
Goblin Gang Firecracker Earthquake Musketeer Electro Dragon Lumberjack
Musketeer Goblin Gang Firecracker Electro Dragon
Lumberjack Goblin Gang Earthquake Musketeer Electro Dragon
Goblin Gang Firecracker Earthquake Electro Dragon Lumberjack
Goblin Gang Lumberjack
Goblin Gang Lumberjack
Goblin Gang Firecracker Musketeer Electro Dragon Lumberjack
Goblin Gang Firecracker Musketeer Electro Dragon Lumberjack
Earthquake Firecracker Musketeer Electro Dragon Lumberjack
Musketeer Lumberjack
Goblin Gang Firecracker Earthquake Musketeer Electro Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack
Goblin Gang Firecracker Musketeer Electro Dragon Miner Lumberjack
Goblin Gang Lumberjack Musketeer Electro Dragon
Goblin Gang Lumberjack Musketeer
Goblin Gang Musketeer Lumberjack
Firecracker Goblin Gang Musketeer Electro Dragon
Goblin Gang Musketeer Lumberjack
Lumberjack
Electro Dragon Firecracker
Goblin Gang Musketeer
Musketeer Electro Dragon Lumberjack
Goblin Gang Lumberjack
Firecracker Musketeer Electro Dragon
Goblin Gang Electro Dragon Firecracker Musketeer Lumberjack
Firecracker Earthquake Musketeer Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker Musketeer Electro Dragon
Firecracker Musketeer Electro Dragon Miner
Earthquake Electro Dragon Miner
Earthquake Firecracker Musketeer
Firecracker Earthquake
Firecracker Musketeer Electro Dragon
Firecracker Earthquake Musketeer
Earthquake Firecracker Electro Dragon
Miner Firecracker Electro Dragon
Goblin Gang Musketeer Electro Dragon Lumberjack
Firecracker Miner Earthquake Musketeer Electro Dragon
Firecracker Musketeer Electro Dragon
Earthquake Firecracker Musketeer Miner
Earthquake Firecracker Musketeer Electro Dragon
Earthquake Firecracker Musketeer
Earthquake Firecracker Musketeer Electro Dragon
Earthquake Firecracker Musketeer Electro Dragon
Earthquake
Firecracker Earthquake Musketeer Electro Dragon
Firecracker Earthquake Electro Dragon Miner
Earthquake Musketeer
Musketeer
Earthquake Musketeer Electro Dragon
Firecracker Earthquake Electro Dragon
Firecracker Miner Earthquake Musketeer Electro Dragon
Musketeer Electro Dragon Miner
Miner Firecracker Musketeer
Firecracker Musketeer Electro Dragon
Electro Dragon Firecracker Musketeer
Earthquake Musketeer Electro Dragon Miner
Firecracker Electro Dragon
Firecracker Earthquake
Earthquake Goblin Gang Musketeer Electro Dragon
Firecracker Musketeer Electro Dragon
Miner Goblin Gang Firecracker Musketeer Electro Dragon Lumberjack
Firecracker Earthquake Musketeer Electro Dragon
Firecracker Musketeer Electro Dragon
Electro Dragon Goblin Gang Firecracker Musketeer
Firecracker Musketeer Electro Dragon
Electro Dragon Firecracker Musketeer Miner
Firecracker Electro Dragon

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