My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Wizard Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Skeleton Army Sparky
Giant Snowball
Skeleton Army Witch
Zap
Royal Giant Skeleton Army Witch Sparky
Barbarian Barrel
Valkyrie Wizard Skeleton Army Witch Sparky
The Log
Royal Giant Skeleton Army Witch Sparky
Earthquake
Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Valkyrie Wizard Skeleton Army Witch Sparky
Fireball
Wizard Skeleton Army Witch Sparky
Poison
Wizard Skeleton Army Witch Sparky
Lightning
Valkyrie Wizard Witch Sparky
Rocket
Valkyrie Wizard Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Freeze The Log Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Freeze Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Valkyrie Freeze Wizard Witch Royal Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Skeleton Army Valkyrie Freeze

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Wizard Witch The Log Sparky
Valkyrie
Wizard Witch Sparky
Wizard
Royal Giant Valkyrie Sparky
Skeleton Army
Sparky
Freeze
Witch
Royal Giant Valkyrie
The Log
Royal Giant Sparky
Sparky
Royal Giant Valkyrie Wizard Skeleton Army The Log

Defense Synergies 0 14

Royal Giant
Valkyrie
Wizard Freeze Witch The Log Sparky
Wizard
Valkyrie Skeleton Army Freeze The Log
Skeleton Army
Wizard Freeze The Log Sparky
Freeze
Valkyrie Wizard Skeleton Army Sparky
Witch
Valkyrie The Log
The Log
Valkyrie Wizard Skeleton Army Witch Sparky
Sparky
Valkyrie Skeleton Army Freeze The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard The Log Sparky
Skeleton Army Sparky Valkyrie Witch The Log
Skeleton Army Witch Sparky Valkyrie Freeze
Skeleton Army Witch Sparky Valkyrie
Valkyrie Skeleton Army The Log Sparky
Skeleton Army Freeze The Log Valkyrie
Wizard Freeze Witch
Valkyrie The Log Sparky
Witch Sparky Skeleton Army
Skeleton Army Valkyrie Sparky
Valkyrie Skeleton Army Witch Wizard Freeze The Log
Wizard Witch
Skeleton Army Sparky Valkyrie Wizard Freeze Witch The Log
Valkyrie Wizard Skeleton Army Sparky Freeze Witch The Log
Skeleton Army Sparky
Skeleton Army Freeze The Log Sparky
Wizard Sparky Valkyrie Skeleton Army Witch
Valkyrie Wizard Skeleton Army Witch The Log
Valkyrie Wizard Freeze Witch The Log
Sparky
Valkyrie Wizard Skeleton Army Witch The Log Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Witch Sparky
Valkyrie Wizard The Log
Skeleton Army Valkyrie Witch The Log Sparky
Valkyrie Skeleton Army The Log Sparky
Valkyrie Skeleton Army Witch Sparky
Wizard Freeze Witch
Skeleton Army Sparky Valkyrie Witch
Valkyrie Skeleton Army Sparky
Freeze Valkyrie Skeleton Army Witch The Log Sparky
Witch Skeleton Army Sparky
Valkyrie Witch Sparky
Skeleton Army Valkyrie The Log
Skeleton Army Valkyrie Wizard Witch Sparky
Wizard Valkyrie Skeleton Army Witch Sparky
Skeleton Army Witch Sparky Valkyrie Freeze The Log
Valkyrie Wizard Freeze Witch The Log Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Freeze The Log Sparky
The Log
The Log Sparky
Valkyrie Freeze The Log Sparky
Wizard Valkyrie The Log Sparky
Wizard Freeze Witch
Wizard Witch The Log Sparky
The Log Wizard Freeze
The Log Wizard
Sparky
Valkyrie Wizard The Log Sparky
Wizard
The Log Sparky
Freeze
The Log Sparky
Wizard Witch The Log Sparky
Wizard The Log Sparky
Freeze Sparky
Sparky
Wizard The Log Sparky
Valkyrie Wizard Witch The Log
The Log Sparky
Wizard
The Log Sparky
The Log
Freeze The Log Valkyrie Wizard Witch Sparky
Witch
The Log Wizard Witch Sparky
Wizard Witch The Log Sparky
The Log Sparky
Wizard Witch Sparky
Wizard Freeze Witch
Sparky
Wizard The Log Sparky
Freeze Sparky
Sparky
Wizard The Log Sparky
Skeleton Army Freeze Witch
Wizard Witch
Freeze
The Log
Valkyrie Wizard Sparky
The Log Wizard
Sparky
Sparky
Freeze Witch The Log Sparky
Witch
Freeze Witch The Log Sparky
Sparky
Wizard Sparky

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