My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Wizard Dark Prince Electro Giant Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Electro Giant Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Dark Prince Electro Giant Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Bandit
Giant Snowball
Flying Machine
Zap
Flying Machine Dark Prince Bandit
Barbarian Barrel
Bomb Tower Wizard Dark Prince Bandit
The Log
Dark Prince Bandit
Earthquake
Bomb Tower
Arrows
Flying Machine
Royal Delivery
Flying Machine Wizard Dark Prince Bandit
Fireball
Bomb Tower Flying Machine Wizard Bandit
Poison
Bomb Tower Flying Machine Wizard
Lightning
Bomb Tower Wizard Dark Prince Bandit
Rocket
Bomb Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Fireball Wizard Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Fireball Bomb Tower Wizard Dark Prince Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Dark Prince Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Royal Delivery Bandit Fireball Bomb Tower Flying Machine Dark Prince Wizard Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Royal Delivery Bandit Fireball Bomb Tower

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Delivery
Fireball
Dark Prince
Bomb Tower
Flying Machine
Dark Prince
Wizard
Dark Prince Bandit
Dark Prince
Electro Giant Fireball Flying Machine Wizard Bandit
Electro Giant
Dark Prince
Bandit
Wizard Dark Prince

Defense Synergies 1 13

Royal Delivery
Bomb Tower Fireball Flying Machine Wizard Dark Prince Bandit
Fireball
Royal Delivery Bomb Tower Dark Prince Bandit
Bomb Tower
Royal Delivery Fireball
Flying Machine
Royal Delivery Dark Prince Bandit
Wizard
Royal Delivery Dark Prince Bandit
Dark Prince
Royal Delivery Fireball Flying Machine Wizard Bandit
Electro Giant
Bandit
Royal Delivery Fireball Flying Machine Wizard Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Flying Machine Wizard
Bomb Tower Royal Delivery Flying Machine Dark Prince Bandit
Bomb Tower Royal Delivery Dark Prince Bandit
Bomb Tower Dark Prince Bandit
Royal Delivery Fireball Bomb Tower Dark Prince
Royal Delivery Fireball Bomb Tower Flying Machine Dark Prince Bandit
Royal Delivery Fireball Bomb Tower Flying Machine Wizard
Fireball Bomb Tower Flying Machine Electro Giant Bandit
Bomb Tower
Royal Delivery Dark Prince Bandit
Royal Delivery Fireball Bomb Tower Flying Machine Wizard Dark Prince Electro Giant Bandit
Royal Delivery Fireball Flying Machine Wizard
Bomb Tower Royal Delivery Fireball Flying Machine Wizard Dark Prince Bandit
Fireball Bomb Tower Wizard Royal Delivery Dark Prince
Bomb Tower Bandit
Bomb Tower Royal Delivery Fireball Electro Giant Bandit
Bomb Tower Wizard Royal Delivery Fireball Dark Prince
Royal Delivery Fireball Bomb Tower Flying Machine Wizard Dark Prince Bandit
Royal Delivery Bomb Tower Wizard Fireball Flying Machine Dark Prince Bandit
Bomb Tower
Wizard Dark Prince Royal Delivery Fireball Bomb Tower Flying Machine Electro Giant Bandit
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Delivery Fireball Dark Prince Electro Giant Bandit
Royal Delivery Fireball Bandit Bomb Tower Flying Machine Wizard
Royal Delivery Bandit Bomb Tower Dark Prince
Dark Prince Royal Delivery Fireball Bandit
Royal Delivery Dark Prince Bandit
Royal Delivery Fireball Wizard Electro Giant Bomb Tower Flying Machine
Royal Delivery Dark Prince Fireball Bomb Tower Flying Machine Bandit
Royal Delivery Bomb Tower Dark Prince
Royal Delivery Fireball Bomb Tower Flying Machine Dark Prince Bandit
Royal Delivery
Bomb Tower Flying Machine Dark Prince
Royal Delivery Fireball Dark Prince Electro Giant
Royal Delivery Dark Prince Fireball Bomb Tower Wizard Bandit
Wizard Fireball Bomb Tower Flying Machine Electro Giant
Electro Giant Royal Delivery Fireball Bomb Tower Flying Machine Dark Prince
Royal Delivery Fireball Bomb Tower Flying Machine Wizard Dark Prince Electro Giant
Royal Delivery Fireball Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Flying Machine Bandit
Fireball Flying Machine Bandit
Fireball Flying Machine Bandit
Fireball Flying Machine Dark Prince
Fireball Wizard Dark Prince
Fireball Wizard Electro Giant Flying Machine
Flying Machine Wizard
Fireball Flying Machine Wizard
Fireball Flying Machine Wizard Bandit
Fireball
Fireball Flying Machine Wizard Dark Prince Bandit
Fireball Flying Machine Wizard
Flying Machine Fireball Bandit
Fireball Flying Machine Bandit
Fireball Flying Machine
Fireball Flying Machine Wizard Bandit
Fireball Flying Machine Wizard Bandit
Fireball
Fireball Flying Machine Wizard Dark Prince Bandit
Fireball Flying Machine Wizard Electro Giant
Fireball
Fireball Wizard
Fireball Flying Machine
Electro Giant Fireball Wizard Dark Prince
Fireball Flying Machine Wizard Bandit
Fireball Flying Machine Wizard Bandit
Fireball Bandit
Fireball Flying Machine Wizard Electro Giant
Fireball Flying Machine Wizard Electro Giant
Fireball
Fireball Wizard Bandit
Fireball
Fireball Wizard
Fireball Flying Machine Dark Prince Bandit
Fireball Flying Machine Wizard
Fireball
Fireball Flying Machine Wizard Dark Prince
Fireball Flying Machine Wizard
Fireball Electro Giant
Flying Machine Dark Prince
Electro Giant Fireball Flying Machine
Fireball Flying Machine
Fireball Flying Machine Dark Prince Electro Giant Bandit
Fireball Wizard

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