My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Inferno Tower Wizard Princess Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Wizard Balloon Princess Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Balloon Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Balloon Princess
Zap
Inferno Tower Balloon Princess
Barbarian Barrel
Rascals Inferno Tower Wizard Princess
The Log
Rascals Princess
Earthquake
Inferno Tower
Arrows
Rascals Princess
Royal Delivery
Rascals Wizard Balloon Princess Mother Witch
Fireball
Rascals Inferno Tower Wizard Balloon Princess Mother Witch
Poison
Rascals Inferno Tower Wizard Balloon Princess Mother Witch
Lightning
Inferno Tower Wizard Balloon Mother Witch
Rocket
Rascals Inferno Tower Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Wizard Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Wizard Freeze Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Inferno Tower Freeze Princess Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Royal Delivery Princess Freeze Mother Witch Rascals Inferno Tower Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Royal Delivery Princess Freeze Mother Witch

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Delivery
Rascals
Balloon
Inferno Tower
Wizard
Balloon
Freeze
Balloon
Balloon
Freeze Rascals Wizard Princess
Princess
Balloon Mother Witch
Mother Witch
Princess

Defense Synergies 1 11

Royal Delivery
Inferno Tower Rascals Wizard Freeze Princess Mother Witch
Rascals
Royal Delivery Inferno Tower Princess Mother Witch
Inferno Tower
Royal Delivery Rascals Princess
Wizard
Royal Delivery Freeze
Freeze
Royal Delivery Wizard
Balloon
Princess
Royal Delivery Rascals Inferno Tower Mother Witch
Mother Witch
Royal Delivery Rascals Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower Wizard
Inferno Tower Royal Delivery Rascals
Inferno Tower Royal Delivery Rascals Freeze
Inferno Tower Rascals
Royal Delivery Princess
Royal Delivery Freeze Rascals Mother Witch
Inferno Tower Royal Delivery Rascals Wizard Freeze Princess
Rascals Inferno Tower
Inferno Tower Rascals Princess
Royal Delivery Rascals Inferno Tower
Mother Witch Royal Delivery Rascals Wizard Freeze Princess
Inferno Tower Royal Delivery Rascals Wizard Princess
Inferno Tower Royal Delivery Rascals Wizard Freeze
Wizard Royal Delivery Rascals Freeze Princess
Inferno Tower Rascals
Inferno Tower Royal Delivery Rascals Freeze
Wizard Royal Delivery Rascals Inferno Tower
Royal Delivery Rascals Wizard
Royal Delivery Wizard Freeze Rascals Princess Mother Witch
Inferno Tower
Rascals Wizard Royal Delivery Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Royal Delivery Inferno Tower
Royal Delivery Wizard
Royal Delivery Rascals Inferno Tower
Royal Delivery Rascals Inferno Tower
Inferno Tower Royal Delivery Rascals
Royal Delivery Wizard Mother Witch Rascals Freeze Princess
Royal Delivery Rascals Inferno Tower
Inferno Tower Royal Delivery Rascals
Royal Delivery Freeze Inferno Tower
Inferno Tower Royal Delivery
Rascals Inferno Tower
Royal Delivery
Royal Delivery Rascals Inferno Tower Wizard
Wizard Rascals Princess
Rascals Inferno Tower Royal Delivery Freeze
Royal Delivery Rascals Inferno Tower Wizard Freeze Princess Mother Witch
Royal Delivery Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Rascals Freeze
Princess
Rascals Freeze
Wizard
Wizard Mother Witch Freeze Princess
Wizard Princess
Wizard Freeze Princess
Wizard
Wizard Princess
Wizard Princess
Princess
Freeze Princess
Princess
Wizard Princess
Wizard Princess
Freeze
Wizard Princess
Wizard Princess Mother Witch
Wizard Princess
Freeze Mother Witch Wizard Princess
Wizard Princess
Wizard Princess
Wizard Princess Mother Witch
Wizard Freeze
Wizard
Freeze Princess
Wizard Princess
Freeze Princess
Wizard Princess
Freeze
Rascals Wizard Princess
Wizard Princess
Rascals Freeze Princess
Princess
Freeze Princess
Wizard

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