My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Mini P.E.K.K.A Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Hog Rider Skeleton Army
Giant Snowball
Royal Recruits Hog Rider Skeleton Army
Zap
Inferno Tower Skeleton Army
Barbarian Barrel
Royal Recruits Inferno Tower Skeleton Army
The Log
Royal Recruits Mini P.E.K.K.A Hog Rider Skeleton Army
Earthquake
Hog Rider Inferno Tower Skeleton Army
Arrows
Royal Recruits Skeleton Army
Royal Delivery
Royal Recruits Mini P.E.K.K.A Hog Rider Skeleton Army P.E.K.K.A
Fireball
Hog Rider Inferno Tower Skeleton Army
Poison
Royal Recruits Inferno Tower Skeleton Army
Lightning
Mini P.E.K.K.A Inferno Tower
Rocket
Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Mini P.E.K.K.A Inferno Tower Rage Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Skeleton Army Mini P.E.K.K.A Hog Rider Inferno Tower Royal Recruits P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage The Log Skeleton Army Mini P.E.K.K.A

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Recruits
Hog Rider
Mini P.E.K.K.A
Hog Rider Rage The Log
Hog Rider
Rage The Log Royal Recruits Mini P.E.K.K.A
Inferno Tower
Rage
Hog Rider Mini P.E.K.K.A
Skeleton Army
P.E.K.K.A
The Log
The Log
Hog Rider Mini P.E.K.K.A P.E.K.K.A

Defense Synergies 4 4

Royal Recruits
Skeleton Army The Log
Mini P.E.K.K.A
The Log Skeleton Army
Hog Rider
Inferno Tower
Skeleton Army The Log
Rage
Skeleton Army
Inferno Tower Royal Recruits Mini P.E.K.K.A The Log
P.E.K.K.A
The Log
The Log
Mini P.E.K.K.A Inferno Tower P.E.K.K.A Royal Recruits Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Inferno Tower The Log
Mini P.E.K.K.A Inferno Tower Skeleton Army P.E.K.K.A Royal Recruits The Log
Mini P.E.K.K.A Inferno Tower Skeleton Army P.E.K.K.A Royal Recruits
Royal Recruits Mini P.E.K.K.A Inferno Tower Skeleton Army P.E.K.K.A
Royal Recruits Mini P.E.K.K.A Skeleton Army P.E.K.K.A The Log
Skeleton Army The Log
Inferno Tower
Royal Recruits Inferno Tower P.E.K.K.A The Log
Mini P.E.K.K.A Inferno Tower P.E.K.K.A Royal Recruits Skeleton Army
Skeleton Army Royal Recruits Mini P.E.K.K.A Inferno Tower
Skeleton Army Royal Recruits The Log
Inferno Tower
Royal Recruits Mini P.E.K.K.A Inferno Tower Skeleton Army P.E.K.K.A The Log
Skeleton Army Royal Recruits Mini P.E.K.K.A P.E.K.K.A The Log
Royal Recruits Mini P.E.K.K.A Inferno Tower Skeleton Army P.E.K.K.A
Inferno Tower Skeleton Army Royal Recruits Mini P.E.K.K.A P.E.K.K.A The Log
Royal Recruits Mini P.E.K.K.A Inferno Tower Skeleton Army P.E.K.K.A
Royal Recruits Skeleton Army The Log
The Log Royal Recruits
Mini P.E.K.K.A P.E.K.K.A Royal Recruits Inferno Tower
Royal Recruits Skeleton Army Mini P.E.K.K.A P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mini P.E.K.K.A Skeleton Army Inferno Tower P.E.K.K.A
Mini P.E.K.K.A The Log
Royal Recruits Skeleton Army P.E.K.K.A Mini P.E.K.K.A Inferno Tower The Log
Royal Recruits Mini P.E.K.K.A Skeleton Army P.E.K.K.A Inferno Tower The Log
Royal Recruits Inferno Tower P.E.K.K.A Mini P.E.K.K.A Skeleton Army
Royal Recruits Mini P.E.K.K.A Skeleton Army P.E.K.K.A Inferno Tower
Mini P.E.K.K.A Inferno Tower P.E.K.K.A Royal Recruits Skeleton Army
Royal Recruits P.E.K.K.A Mini P.E.K.K.A Inferno Tower Skeleton Army The Log
Royal Recruits Inferno Tower P.E.K.K.A Skeleton Army
P.E.K.K.A Royal Recruits Mini P.E.K.K.A Inferno Tower
Royal Recruits Skeleton Army P.E.K.K.A The Log
Royal Recruits Mini P.E.K.K.A Skeleton Army P.E.K.K.A Inferno Tower
Royal Recruits Skeleton Army
Royal Recruits Inferno Tower Skeleton Army Mini P.E.K.K.A P.E.K.K.A The Log
Royal Recruits Mini P.E.K.K.A Inferno Tower P.E.K.K.A The Log
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits The Log
The Log
The Log
Royal Recruits The Log
The Log
The Log
The Log
The Log
Mini P.E.K.K.A
Royal Recruits The Log
The Log
The Log
The Log
Royal Recruits The Log
Mini P.E.K.K.A
Mini P.E.K.K.A The Log
The Log
The Log
The Log
Royal Recruits The Log
The Log
The Log
The Log
The Log
Mini P.E.K.K.A
The Log
P.E.K.K.A
The Log
Royal Recruits Skeleton Army
The Log
Mini P.E.K.K.A
The Log
Royal Recruits P.E.K.K.A
Royal Recruits The Log
Royal Recruits The Log
P.E.K.K.A

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