My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Princess Electro Wizard Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Princess Electro Wizard Sparky Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mini P.E.K.K.A Wall Breakers Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Mini P.E.K.K.A Wall Breakers Princess Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Wall Breakers Sparky
Giant Snowball
Royal Recruits Wall Breakers Princess
Zap
Inferno Tower Wall Breakers Princess Sparky
Barbarian Barrel
Royal Recruits Inferno Tower Wall Breakers Princess Electro Wizard Sparky
The Log
Royal Recruits Mini P.E.K.K.A Wall Breakers Princess Sparky
Earthquake
Inferno Tower
Arrows
Royal Recruits Wall Breakers Princess
Royal Delivery
Royal Recruits Mini P.E.K.K.A Wall Breakers Princess Electro Wizard Sparky
Fireball
Inferno Tower Wall Breakers Princess Electro Wizard Sparky
Poison
Royal Recruits Inferno Tower Princess Electro Wizard Sparky
Lightning
Mini P.E.K.K.A Inferno Tower Electro Wizard Sparky Archer Queen
Rocket
Inferno Tower Sparky Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

Princess Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Mini P.E.K.K.A Inferno Tower Princess Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Princess Mini P.E.K.K.A Electro Wizard Inferno Tower Archer Queen Sparky Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Wall Breakers Princess Mini P.E.K.K.A Electro Wizard

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Recruits
Wall Breakers Princess Electro Wizard
Mini P.E.K.K.A
Sparky Princess Electro Wizard
Inferno Tower
Wall Breakers
Royal Recruits Princess Electro Wizard
Princess
Royal Recruits Mini P.E.K.K.A Wall Breakers Sparky
Electro Wizard
Royal Recruits Mini P.E.K.K.A Wall Breakers Sparky
Sparky
Mini P.E.K.K.A Princess Electro Wizard Archer Queen
Archer Queen
Sparky

Defense Synergies 2 3

Royal Recruits
Princess
Mini P.E.K.K.A
Electro Wizard Princess
Inferno Tower
Electro Wizard Princess
Wall Breakers
Princess
Royal Recruits Mini P.E.K.K.A Inferno Tower
Electro Wizard
Mini P.E.K.K.A Inferno Tower
Sparky
Archer Queen

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Inferno Tower Electro Wizard Sparky
Mini P.E.K.K.A Inferno Tower Sparky Royal Recruits Electro Wizard
Mini P.E.K.K.A Inferno Tower Sparky Royal Recruits Electro Wizard
Royal Recruits Mini P.E.K.K.A Inferno Tower Sparky Electro Wizard
Royal Recruits Mini P.E.K.K.A Princess Sparky
Electro Wizard
Inferno Tower Electro Wizard Princess
Royal Recruits Inferno Tower Electro Wizard Sparky
Mini P.E.K.K.A Inferno Tower Sparky Royal Recruits Princess Archer Queen
Royal Recruits Mini P.E.K.K.A Inferno Tower Electro Wizard Sparky
Electro Wizard Royal Recruits Princess
Inferno Tower Princess Electro Wizard
Royal Recruits Mini P.E.K.K.A Inferno Tower Sparky Electro Wizard
Sparky Royal Recruits Mini P.E.K.K.A Princess Electro Wizard
Royal Recruits Mini P.E.K.K.A Inferno Tower Sparky Electro Wizard
Inferno Tower Royal Recruits Mini P.E.K.K.A Electro Wizard Sparky
Sparky Royal Recruits Mini P.E.K.K.A Inferno Tower Electro Wizard
Royal Recruits Electro Wizard
Royal Recruits Princess Electro Wizard
Mini P.E.K.K.A Sparky Royal Recruits Inferno Tower Electro Wizard
Royal Recruits Mini P.E.K.K.A Electro Wizard Sparky
Inferno Tower Mini P.E.K.K.A Sparky Archer Queen

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mini P.E.K.K.A Inferno Tower Electro Wizard Sparky
Electro Wizard Mini P.E.K.K.A
Royal Recruits Mini P.E.K.K.A Inferno Tower Electro Wizard Sparky
Royal Recruits Mini P.E.K.K.A Inferno Tower Electro Wizard Sparky
Royal Recruits Inferno Tower Mini P.E.K.K.A Sparky
Princess Electro Wizard
Royal Recruits Mini P.E.K.K.A Sparky Inferno Tower Electro Wizard
Mini P.E.K.K.A Inferno Tower Royal Recruits Sparky
Royal Recruits Electro Wizard Mini P.E.K.K.A Inferno Tower Sparky
Royal Recruits Inferno Tower Sparky
Royal Recruits Mini P.E.K.K.A Inferno Tower Sparky
Royal Recruits Electro Wizard Archer Queen
Royal Recruits Mini P.E.K.K.A Inferno Tower Sparky
Royal Recruits Princess Sparky
Royal Recruits Inferno Tower Electro Wizard Sparky Mini P.E.K.K.A Archer Queen
Royal Recruits Mini P.E.K.K.A Inferno Tower Princess Electro Wizard Sparky Archer Queen
Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Royal Recruits Sparky
Princess Electro Wizard
Sparky
Royal Recruits Sparky
Sparky
Princess
Princess Sparky
Princess
Mini P.E.K.K.A Electro Wizard Sparky
Royal Recruits Princess Electro Wizard Sparky
Princess Archer Queen
Princess Sparky
Princess
Princess Sparky
Princess Sparky
Royal Recruits Princess Sparky
Sparky
Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Princess Electro Wizard Sparky
Princess
Sparky
Princess
Sparky
Royal Recruits
Princess Sparky
Princess Electro Wizard Sparky
Princess Sparky
Sparky
Princess Electro Wizard Sparky
Electro Wizard
Mini P.E.K.K.A Sparky
Sparky
Princess Electro Wizard Sparky
Sparky
Princess Sparky
Electro Wizard Royal Recruits Princess
Princess Electro Wizard Archer Queen
Mini P.E.K.K.A Princess Electro Wizard Sparky
Princess
Sparky Archer Queen
Royal Recruits Sparky Archer Queen
Royal Recruits Princess Electro Wizard Sparky Archer Queen
Princess Electro Wizard Archer Queen
Royal Recruits Princess Electro Wizard Sparky Archer Queen
Sparky
Sparky

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