My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

3 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Valkyrie Battle Ram Giant Prince Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Giant Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Battle Ram Giant Prince Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Valkyrie Battle Ram Giant Prince Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Battle Ram Giant Prince
Giant Snowball
Royal Recruits Battle Ram
Zap
Battle Ram Inferno Tower Prince
Barbarian Barrel
Royal Recruits Valkyrie Battle Ram Inferno Tower
The Log
Royal Recruits Battle Ram Prince
Earthquake
Inferno Tower
Arrows
Royal Recruits
Royal Delivery
Royal Recruits Valkyrie Battle Ram Prince
Fireball
Battle Ram Inferno Tower
Poison
Royal Recruits Inferno Tower
Lightning
Valkyrie Battle Ram Inferno Tower Prince
Rocket
Valkyrie Inferno Tower Prince

Against air swarms

Spells and units that can counter air swarms.

Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Valkyrie Battle Ram Inferno Tower Prince Electro Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Valkyrie Battle Ram Giant Inferno Tower Prince Royal Recruits Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Mirror Valkyrie Battle Ram Giant

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Recruits
Battle Ram
Valkyrie
Prince Battle Ram Giant
Battle Ram
Royal Recruits Valkyrie Mirror
Giant
Prince Valkyrie
Inferno Tower
Mirror
Electro Giant Battle Ram
Prince
Valkyrie Giant Electro Giant
Electro Giant
Mirror Prince

Defense Synergies 0 6

Royal Recruits
Valkyrie
Inferno Tower Mirror Prince
Battle Ram
Giant
Inferno Tower
Valkyrie Mirror Prince
Mirror
Valkyrie Inferno Tower
Prince
Valkyrie Inferno Tower Electro Giant
Electro Giant
Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Valkyrie Inferno Tower
Inferno Tower Royal Recruits Valkyrie Prince
Inferno Tower Prince Royal Recruits Valkyrie
Royal Recruits Inferno Tower Prince Valkyrie
Royal Recruits Valkyrie Prince
Valkyrie
Inferno Tower
Royal Recruits Valkyrie Inferno Tower Electro Giant
Inferno Tower Royal Recruits Prince
Royal Recruits Valkyrie Inferno Tower Prince
Valkyrie Royal Recruits Electro Giant
Inferno Tower
Royal Recruits Inferno Tower Prince Valkyrie
Valkyrie Royal Recruits Prince
Royal Recruits Inferno Tower Prince
Inferno Tower Royal Recruits Prince Electro Giant
Royal Recruits Valkyrie Inferno Tower Prince
Royal Recruits Valkyrie Prince
Valkyrie Royal Recruits
Royal Recruits Inferno Tower Prince
Royal Recruits Valkyrie Prince Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Valkyrie Inferno Tower Prince Electro Giant
Valkyrie Prince
Royal Recruits Valkyrie Inferno Tower Prince
Royal Recruits Valkyrie Prince Inferno Tower
Royal Recruits Inferno Tower Valkyrie Prince
Electro Giant
Royal Recruits Prince Valkyrie Inferno Tower
Inferno Tower Royal Recruits Valkyrie Prince
Royal Recruits Valkyrie Inferno Tower Prince
Royal Recruits Inferno Tower
Royal Recruits Valkyrie Inferno Tower Prince
Royal Recruits Valkyrie Prince Electro Giant
Royal Recruits Prince Valkyrie Inferno Tower
Royal Recruits Valkyrie Electro Giant
Royal Recruits Inferno Tower Electro Giant Valkyrie Prince
Valkyrie Royal Recruits Inferno Tower Electro Giant
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Valkyrie
Royal Recruits Valkyrie Prince
Valkyrie
Electro Giant
Prince
Royal Recruits Valkyrie Prince
Prince
Royal Recruits
Prince
Valkyrie Electro Giant
Prince
Prince
Royal Recruits
Electro Giant Valkyrie
Prince
Electro Giant
Electro Giant
Prince
Royal Recruits Prince
Valkyrie Prince
Electro Giant
Royal Recruits Prince
Electro Giant Royal Recruits
Royal Recruits Prince Electro Giant

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