My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Wizard Prince P.E.K.K.A Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Prince P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Prince
Giant Snowball
Royal Recruits
Zap
Prince
Barbarian Barrel
Royal Recruits Wizard Electro Wizard
The Log
Royal Recruits Prince
Earthquake
Arrows
Royal Recruits
Royal Delivery
Royal Recruits Wizard Prince P.E.K.K.A Electro Wizard
Fireball
Wizard Electro Wizard
Poison
Royal Recruits Wizard Electro Wizard
Lightning
Wizard Prince Electro Wizard
Rocket
Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Freeze The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Freeze Prince P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Freeze Electro Wizard Wizard Prince Royal Recruits P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 The Log Freeze Electro Wizard Wizard

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Recruits
Electro Wizard
Wizard
Prince P.E.K.K.A Mega Knight
Freeze
Prince
Mega Knight Wizard The Log Electro Wizard
P.E.K.K.A
Electro Wizard Wizard The Log
The Log
Prince P.E.K.K.A Mega Knight
Electro Wizard
P.E.K.K.A Royal Recruits Prince Mega Knight
Mega Knight
Prince Wizard The Log Electro Wizard

Defense Synergies 2 14

Royal Recruits
The Log
Wizard
Freeze Prince P.E.K.K.A The Log Electro Wizard Mega Knight
Freeze
Wizard Electro Wizard Mega Knight
Prince
The Log Wizard Electro Wizard
P.E.K.K.A
The Log Wizard Electro Wizard
The Log
Prince P.E.K.K.A Royal Recruits Wizard Electro Wizard Mega Knight
Electro Wizard
Wizard Freeze Prince P.E.K.K.A The Log Mega Knight
Mega Knight
Wizard Freeze The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Wizard The Log Electro Wizard
P.E.K.K.A Royal Recruits Prince The Log Electro Wizard Mega Knight
Prince P.E.K.K.A Mega Knight Royal Recruits Freeze Electro Wizard
Royal Recruits Prince P.E.K.K.A Electro Wizard Mega Knight
Royal Recruits Prince P.E.K.K.A The Log Mega Knight
Freeze The Log Electro Wizard Mega Knight
Electro Wizard Wizard Freeze
Royal Recruits P.E.K.K.A The Log Electro Wizard Mega Knight
P.E.K.K.A Royal Recruits Prince
Royal Recruits Prince Electro Wizard Mega Knight
Electro Wizard Royal Recruits Wizard Freeze The Log Mega Knight
Wizard Electro Wizard
Royal Recruits Prince P.E.K.K.A Mega Knight Wizard Freeze The Log Electro Wizard
Wizard Mega Knight Royal Recruits Freeze Prince P.E.K.K.A The Log Electro Wizard
Royal Recruits P.E.K.K.A Prince Electro Wizard Mega Knight
Royal Recruits Freeze Prince P.E.K.K.A The Log Electro Wizard Mega Knight
Wizard Mega Knight Royal Recruits Prince P.E.K.K.A Electro Wizard
Mega Knight Royal Recruits Wizard Prince The Log Electro Wizard
Wizard Freeze The Log Royal Recruits Electro Wizard Mega Knight
P.E.K.K.A Royal Recruits Prince Electro Wizard
Royal Recruits Wizard Mega Knight Prince P.E.K.K.A The Log Electro Wizard
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mega Knight Prince P.E.K.K.A Electro Wizard
Electro Wizard Wizard Prince The Log Mega Knight
Royal Recruits P.E.K.K.A Mega Knight Prince The Log Electro Wizard
Royal Recruits Prince P.E.K.K.A Mega Knight The Log Electro Wizard
Royal Recruits P.E.K.K.A Prince Mega Knight
Wizard Freeze Electro Wizard
Royal Recruits Prince P.E.K.K.A Electro Wizard
P.E.K.K.A Mega Knight Royal Recruits Prince
Royal Recruits Freeze P.E.K.K.A Electro Wizard Mega Knight Prince The Log
Royal Recruits P.E.K.K.A
P.E.K.K.A Mega Knight Royal Recruits Prince
Royal Recruits P.E.K.K.A Mega Knight Prince The Log Electro Wizard
Royal Recruits Prince P.E.K.K.A Mega Knight Wizard
Royal Recruits Wizard Mega Knight
Royal Recruits Electro Wizard Freeze Prince P.E.K.K.A The Log
Mega Knight Royal Recruits Wizard Freeze P.E.K.K.A The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Freeze The Log
The Log Electro Wizard
The Log
Royal Recruits Freeze Prince The Log
Wizard The Log Mega Knight
Wizard Freeze
Wizard The Log
The Log Wizard Freeze
The Log Wizard
Prince Electro Wizard
Royal Recruits Wizard Prince The Log Electro Wizard
Wizard
The Log
Freeze
Prince The Log
Wizard The Log
Royal Recruits Wizard The Log Mega Knight
Freeze
Wizard Prince The Log Electro Wizard Mega Knight
Wizard The Log Mega Knight
Prince The Log Mega Knight
Wizard
Prince The Log
Royal Recruits The Log
Freeze The Log Wizard Mega Knight
The Log Wizard Electro Wizard
Wizard Prince The Log Mega Knight
The Log
Wizard Electro Wizard
Electro Wizard Wizard Freeze
Wizard The Log Mega Knight
Freeze Electro Wizard
P.E.K.K.A Prince Mega Knight
Wizard The Log
Electro Wizard Royal Recruits Freeze Prince
Wizard Electro Wizard
Freeze
The Log
Wizard Prince Electro Wizard Mega Knight
The Log Wizard
Royal Recruits Prince P.E.K.K.A Mega Knight
Royal Recruits Freeze The Log Electro Wizard
Electro Wizard
Royal Recruits Freeze Prince The Log Electro Wizard Mega Knight
Prince P.E.K.K.A
Wizard Mega Knight

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