My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Suspicious Bush Battle Ram Goblin Demolisher Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Battle Ram Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Goblin Demolisher
Giant Snowball
Skeleton Dragons Battle Ram
Zap
Mortar Battle Ram
Barbarian Barrel
Mortar Battle Ram Electro Wizard
The Log
Suspicious Bush Battle Ram Goblin Demolisher
Earthquake
Mortar
Arrows
Skeleton Dragons Suspicious Bush
Royal Delivery
Skeleton Dragons Battle Ram Goblin Demolisher Electro Wizard
Fireball
Skeleton Dragons Mortar Suspicious Bush Battle Ram Electro Wizard
Poison
Skeleton Dragons Mortar Suspicious Bush Electro Wizard
Lightning
Skeleton Dragons Mortar Battle Ram Electro Wizard
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Mortar Goblin Demolisher The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Suspicious Bush Battle Ram Goblin Demolisher Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Suspicious Bush The Log Skeleton Dragons Mortar Battle Ram Goblin Demolisher Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Suspicious Bush The Log Skeleton Dragons Mortar

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Dragons
Mortar Mega Knight
Mortar
Skeleton Dragons Goblin Demolisher The Log
Suspicious Bush
Goblin Demolisher
Battle Ram
The Log Goblin Demolisher Electro Wizard
Goblin Demolisher
Mortar Suspicious Bush Battle Ram
The Log
Battle Ram Mortar Mega Knight
Electro Wizard
Battle Ram Mega Knight
Mega Knight
Skeleton Dragons The Log Electro Wizard

Defense Synergies 1 9

Skeleton Dragons
The Log Mortar Electro Wizard Mega Knight
Mortar
Skeleton Dragons The Log Electro Wizard
Suspicious Bush
Battle Ram
Goblin Demolisher
The Log
The Log
Skeleton Dragons Mortar Goblin Demolisher Electro Wizard Mega Knight
Electro Wizard
Skeleton Dragons Mortar The Log Mega Knight
Mega Knight
Skeleton Dragons The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Mortar Goblin Demolisher The Log Electro Wizard
Skeleton Dragons Mortar The Log Electro Wizard Mega Knight
Mortar Mega Knight Skeleton Dragons Electro Wizard
Skeleton Dragons Mortar Electro Wizard Mega Knight
Goblin Demolisher The Log Mega Knight
The Log Skeleton Dragons Goblin Demolisher Electro Wizard Mega Knight
Skeleton Dragons Electro Wizard Mortar
Skeleton Dragons The Log Electro Wizard Mega Knight
Mortar
Electro Wizard Mega Knight
Skeleton Dragons Electro Wizard Goblin Demolisher The Log Mega Knight
Skeleton Dragons Electro Wizard
Mortar Mega Knight Skeleton Dragons The Log Electro Wizard
Mega Knight Skeleton Dragons Mortar Goblin Demolisher The Log Electro Wizard
Mortar Electro Wizard Mega Knight
Mortar The Log Electro Wizard Mega Knight
Mega Knight Skeleton Dragons Mortar Electro Wizard
Mortar Mega Knight Skeleton Dragons Goblin Demolisher The Log Electro Wizard
Mortar The Log Skeleton Dragons Goblin Demolisher Electro Wizard Mega Knight
Mortar Electro Wizard
Skeleton Dragons Goblin Demolisher Mega Knight The Log Electro Wizard
Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Electro Wizard
Electro Wizard Skeleton Dragons Mortar The Log Mega Knight
Mega Knight The Log Electro Wizard
Mega Knight The Log Electro Wizard
Mega Knight
Skeleton Dragons Goblin Demolisher Electro Wizard
Electro Wizard
Mega Knight
Electro Wizard Mega Knight Skeleton Dragons Mortar The Log
Skeleton Dragons
Mega Knight
Mega Knight The Log Electro Wizard
Mega Knight
Skeleton Dragons Goblin Demolisher Mega Knight
Electro Wizard Skeleton Dragons Mortar The Log
Mega Knight Skeleton Dragons The Log Electro Wizard
Mortar Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons Mortar The Log
Mortar Skeleton Dragons The Log Electro Wizard
Skeleton Dragons The Log
Skeleton Dragons The Log
Skeleton Dragons Mortar Goblin Demolisher The Log Mega Knight
Skeleton Dragons
Skeleton Dragons Mortar Goblin Demolisher The Log
The Log Skeleton Dragons Goblin Demolisher
The Log Skeleton Dragons Mortar
Electro Wizard
Skeleton Dragons Mortar The Log Electro Wizard
Skeleton Dragons
Skeleton Dragons Mortar The Log
Skeleton Dragons Mortar
Skeleton Dragons Mortar The Log
Skeleton Dragons Mortar Goblin Demolisher The Log
Skeleton Dragons Mortar Goblin Demolisher The Log Mega Knight
Mortar
Skeleton Dragons
Skeleton Dragons Mortar Goblin Demolisher The Log Electro Wizard Mega Knight
Skeleton Dragons Mortar Goblin Demolisher The Log Mega Knight
Skeleton Dragons The Log Mega Knight
Skeleton Dragons
The Log
Skeleton Dragons Mortar The Log
Goblin Demolisher The Log Skeleton Dragons Mortar Mega Knight
Mortar The Log Skeleton Dragons Electro Wizard
Skeleton Dragons Mortar The Log Mega Knight
Skeleton Dragons Mortar The Log
Skeleton Dragons Electro Wizard
Electro Wizard Skeleton Dragons
Skeleton Dragons Mortar The Log Mega Knight
Skeleton Dragons Electro Wizard
Mega Knight
The Log
Electro Wizard
Skeleton Dragons Electro Wizard
The Log
Skeleton Dragons Electro Wizard Mega Knight
The Log Skeleton Dragons Mortar
Skeleton Dragons Mega Knight
Skeleton Dragons The Log Electro Wizard
Skeleton Dragons Electro Wizard
Mortar The Log Electro Wizard Mega Knight
Skeleton Dragons Mortar Mega Knight

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