My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Phoenix Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons P.E.K.K.A Phoenix Ram Rider Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin P.E.K.K.A Phoenix Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Phoenix Ram Rider
Giant Snowball
Skeletons Dart Goblin Ram Rider
Zap
Skeletons Dart Goblin Ram Rider
Barbarian Barrel
Skeletons Dart Goblin
The Log
Skeletons Dart Goblin Ram Rider
Earthquake
Skeletons
Arrows
Skeletons Dart Goblin
Royal Delivery
Skeletons Dart Goblin P.E.K.K.A Ram Rider
Fireball
Dart Goblin Ram Rider
Poison
Dart Goblin Phoenix
Lightning
Phoenix Ram Rider Goblinstein
Rocket
Phoenix Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Arrows Dart Goblin Phoenix Ram Rider Goblinstein P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Arrows Dart Goblin

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
P.E.K.K.A Phoenix Ram Rider
Dart Goblin
P.E.K.K.A The Log Ram Rider
P.E.K.K.A
Arrows Dart Goblin The Log Ram Rider
The Log
Dart Goblin P.E.K.K.A Ram Rider
Phoenix
Arrows
Ram Rider
Arrows Dart Goblin P.E.K.K.A The Log
Goblinstein

Defense Synergies 2 10

Skeletons
Dart Goblin P.E.K.K.A The Log Phoenix Ram Rider
Arrows
P.E.K.K.A Phoenix
Dart Goblin
Skeletons P.E.K.K.A The Log Ram Rider
P.E.K.K.A
The Log Skeletons Arrows Dart Goblin
The Log
P.E.K.K.A Skeletons Dart Goblin Ram Rider
Phoenix
Skeletons Arrows
Ram Rider
Skeletons Dart Goblin The Log
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin The Log Ram Rider
P.E.K.K.A Skeletons Dart Goblin The Log Phoenix Ram Rider
P.E.K.K.A Ram Rider Skeletons Dart Goblin
P.E.K.K.A Skeletons Dart Goblin Phoenix Ram Rider
Arrows P.E.K.K.A The Log
Arrows The Log Skeletons Dart Goblin
Dart Goblin Ram Rider Arrows Phoenix
Arrows Dart Goblin P.E.K.K.A The Log Phoenix Ram Rider
P.E.K.K.A Skeletons Phoenix
Skeletons Dart Goblin Phoenix
Dart Goblin Skeletons Arrows The Log Ram Rider
Arrows Dart Goblin Phoenix Ram Rider
P.E.K.K.A Skeletons The Log Ram Rider
Arrows Dart Goblin P.E.K.K.A The Log
P.E.K.K.A Phoenix Ram Rider
P.E.K.K.A The Log Ram Rider
Skeletons Arrows P.E.K.K.A
Arrows Dart Goblin The Log Ram Rider
Arrows The Log Dart Goblin Ram Rider
P.E.K.K.A Dart Goblin Phoenix Ram Rider
Arrows Dart Goblin P.E.K.K.A The Log
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons P.E.K.K.A
Arrows The Log Phoenix
P.E.K.K.A Skeletons The Log Ram Rider
P.E.K.K.A The Log Phoenix Ram Rider
P.E.K.K.A Skeletons Phoenix Ram Rider
Arrows Skeletons Dart Goblin Ram Rider
P.E.K.K.A Skeletons Dart Goblin Phoenix Ram Rider
P.E.K.K.A Phoenix
P.E.K.K.A Skeletons The Log Phoenix
P.E.K.K.A Skeletons Dart Goblin Phoenix
P.E.K.K.A Dart Goblin Phoenix
P.E.K.K.A Arrows The Log Phoenix
P.E.K.K.A Skeletons Ram Rider
Dart Goblin
Phoenix Skeletons Dart Goblin P.E.K.K.A The Log
Arrows Dart Goblin P.E.K.K.A The Log Phoenix
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin The Log
Arrows Dart Goblin The Log Ram Rider
Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows The Log
Arrows Dart Goblin Ram Rider
Arrows Dart Goblin The Log
Arrows The Log Dart Goblin Ram Rider
Arrows The Log Dart Goblin Ram Rider
Arrows Dart Goblin The Log Ram Rider
Arrows Dart Goblin
Dart Goblin The Log
Arrows Dart Goblin
Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows
Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
The Log
Arrows
The Log
Arrows The Log
Arrows The Log
Arrows The Log Dart Goblin Ram Rider
Arrows The Log Ram Rider
Arrows Dart Goblin The Log
Arrows Dart Goblin
Dart Goblin
Arrows Dart Goblin The Log
Arrows
P.E.K.K.A
Arrows The Log
Dart Goblin
Arrows Dart Goblin Ram Rider
Arrows The Log
Dart Goblin
Arrows The Log Dart Goblin
Arrows
Dart Goblin P.E.K.K.A
Dart Goblin The Log
Dart Goblin
Dart Goblin The Log
P.E.K.K.A
Dart Goblin

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