My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

4 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Elixir Golem Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Elixir Golem
Giant Snowball
Skeletons
Zap
Skeletons Firecracker
Barbarian Barrel
Skeletons Firecracker Elixir Golem
The Log
Skeletons Firecracker Elixir Golem
Earthquake
Skeletons Firecracker Elixir Golem
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Elixir Golem
Fireball
Firecracker Elixir Golem
Poison
Firecracker Elixir Golem
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Goblin Machine Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Goblin Machine Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Skeletons Arrows Firecracker Elixir Golem Goblin Machine Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Skeletons Arrows Firecracker

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Mirror Elixir Golem Lightning Mega Knight
Firecracker
Elixir Golem Mirror Mega Knight
Elixir Golem
Firecracker Lightning Arrows Mirror
Mirror
Arrows Firecracker Elixir Golem Lightning
Lightning
Elixir Golem Arrows Mirror
Goblin Machine
Mega Knight
Arrows Firecracker

Defense Synergies 2 5

Skeletons
Firecracker
Arrows
Mirror Mega Knight Lightning
Firecracker
Skeletons Mirror Mega Knight
Elixir Golem
Mirror
Arrows Firecracker Mega Knight
Lightning
Arrows
Goblin Machine
Mega Knight
Arrows Firecracker Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker
Skeletons Firecracker Mega Knight
Mega Knight Skeletons Lightning
Skeletons Firecracker Mega Knight
Lightning Arrows Firecracker Mega Knight
Arrows Skeletons Firecracker Mega Knight
Lightning Arrows Firecracker
Lightning Arrows Mega Knight
Skeletons
Skeletons Firecracker Mega Knight
Skeletons Arrows Firecracker Mega Knight
Arrows Firecracker
Mega Knight Skeletons Lightning
Mega Knight Arrows Firecracker
Mega Knight
Lightning Mega Knight
Mega Knight Skeletons Arrows Firecracker
Arrows Mega Knight Firecracker
Arrows Firecracker Mega Knight
Mega Knight Arrows Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons
Arrows Firecracker Lightning Mega Knight
Mega Knight Skeletons Lightning
Lightning Mega Knight
Skeletons Mega Knight
Arrows Firecracker Skeletons
Skeletons Lightning
Mega Knight
Lightning Mega Knight Skeletons Firecracker
Skeletons
Mega Knight
Lightning Mega Knight Arrows
Lightning Mega Knight Skeletons
Firecracker Mega Knight
Skeletons Firecracker Lightning
Arrows Mega Knight Firecracker
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Firecracker
Arrows Firecracker
Lightning Arrows
Lightning Arrows Firecracker
Arrows Firecracker Mega Knight
Arrows Firecracker Goblin Machine
Arrows Firecracker
Arrows Firecracker Lightning
Arrows Firecracker Lightning
Lightning
Firecracker Lightning Arrows Goblin Machine
Lightning Arrows Firecracker
Lightning Firecracker
Lightning Arrows Firecracker
Lightning Arrows Firecracker
Lightning Arrows Firecracker
Lightning Arrows Firecracker Mega Knight
Lightning Arrows
Lightning
Lightning Arrows Firecracker Goblin Machine Mega Knight
Lightning Arrows Firecracker Goblin Machine Mega Knight
Lightning Mega Knight
Lightning Arrows
Lightning
Lightning Arrows
Arrows Firecracker Goblin Machine Mega Knight
Arrows Firecracker Lightning
Lightning Arrows Mega Knight
Lightning Arrows Firecracker
Lightning Arrows Firecracker
Lightning Firecracker
Lightning
Lightning Arrows Mega Knight
Lightning Arrows Firecracker
Mega Knight
Arrows Firecracker Lightning
Lightning
Lightning Arrows Firecracker
Arrows
Lightning Firecracker Mega Knight
Arrows Firecracker Lightning
Lightning Arrows
Firecracker Mega Knight
Firecracker Lightning
Firecracker Lightning
Lightning Firecracker Mega Knight
Lightning Firecracker Mega Knight

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