My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Valkyrie Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Guards Miner
Giant Snowball
Skeletons Bats Guards Miner
Zap
Skeletons Bats Inferno Tower Guards
Barbarian Barrel
Skeletons Valkyrie Inferno Tower Guards
The Log
Skeletons Guards
Earthquake
Skeletons Inferno Tower Guards
Arrows
Skeletons Bats Guards
Royal Delivery
Skeletons Bats Valkyrie Guards Miner
Fireball
Inferno Tower
Poison
Bats Inferno Tower Guards
Lightning
Valkyrie Inferno Tower
Rocket
Valkyrie Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Inferno Tower Guards Miner Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Arrows Guards Miner Valkyrie Inferno Tower Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Bats Arrows Guards

Attack Synergies 4 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Valkyrie Miner Mega Knight
Arrows
Miner Mega Knight
Valkyrie
Bats
Inferno Tower
Guards
Miner
Miner
Bats Guards Arrows Mega Knight
Mega Knight
Bats Arrows Miner

Defense Synergies 2 10

Skeletons
Bats Inferno Tower
Bats
Skeletons Valkyrie Inferno Tower Mega Knight
Arrows
Mega Knight Valkyrie Inferno Tower
Valkyrie
Bats Arrows Inferno Tower
Inferno Tower
Guards Skeletons Bats Arrows Valkyrie Mega Knight
Guards
Inferno Tower
Miner
Mega Knight
Mega Knight
Arrows Bats Inferno Tower Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Inferno Tower
Inferno Tower Skeletons Bats Valkyrie Mega Knight
Inferno Tower Mega Knight Skeletons Bats Valkyrie
Inferno Tower Skeletons Bats Valkyrie Guards Mega Knight
Arrows Valkyrie Mega Knight
Arrows Skeletons Bats Valkyrie Guards Mega Knight
Bats Inferno Tower Arrows
Arrows Valkyrie Inferno Tower Mega Knight
Inferno Tower Skeletons
Guards Skeletons Valkyrie Inferno Tower Miner Mega Knight
Bats Valkyrie Guards Skeletons Arrows Mega Knight
Arrows Inferno Tower Bats
Inferno Tower Mega Knight Skeletons Bats Valkyrie Guards
Valkyrie Mega Knight Bats Arrows Guards
Inferno Tower Mega Knight
Inferno Tower Mega Knight
Mega Knight Skeletons Bats Arrows Valkyrie Inferno Tower
Arrows Valkyrie Mega Knight Bats Guards
Arrows Valkyrie Bats Guards Mega Knight
Inferno Tower
Valkyrie Mega Knight Bats Arrows Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Mega Knight Skeletons Inferno Tower
Arrows Valkyrie Miner Mega Knight
Guards Mega Knight Skeletons Bats Valkyrie Inferno Tower
Valkyrie Guards Mega Knight Bats Inferno Tower
Inferno Tower Skeletons Valkyrie Guards Mega Knight
Arrows Skeletons Bats
Guards Skeletons Bats Valkyrie Inferno Tower
Inferno Tower Mega Knight Valkyrie
Mega Knight Skeletons Bats Valkyrie Inferno Tower
Inferno Tower Skeletons Guards
Mega Knight Bats Valkyrie Inferno Tower Guards
Mega Knight Arrows Valkyrie Guards
Mega Knight Skeletons Valkyrie Inferno Tower Guards
Valkyrie Mega Knight
Inferno Tower Guards Skeletons Bats Valkyrie
Bats Arrows Valkyrie Mega Knight Inferno Tower
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Guards
Arrows Miner
Arrows Miner
Arrows Valkyrie Guards
Arrows Valkyrie Mega Knight
Arrows Bats
Arrows
Arrows
Arrows Miner
Bats Guards
Miner Arrows Valkyrie
Arrows
Miner
Arrows
Arrows
Arrows
Arrows Mega Knight
Arrows
Bats
Arrows Mega Knight
Arrows Valkyrie Miner Mega Knight
Mega Knight
Arrows
Arrows
Arrows Valkyrie Mega Knight
Arrows Miner
Arrows Miner Mega Knight
Miner Arrows
Bats Arrows
Bats Guards
Arrows Miner Mega Knight
Arrows
Mega Knight
Arrows
Bats Guards
Arrows
Arrows
Miner Valkyrie Mega Knight
Arrows
Arrows
Mega Knight
Bats Guards
Bats
Miner Mega Knight
Mega Knight

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