My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Mega Minion Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Mega Minion Giant Royal Ghost Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Royal Ghost Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Giant
Giant Snowball
Skeletons Bats Mega Minion
Zap
Skeletons Bats
Barbarian Barrel
Skeletons Royal Ghost
The Log
Skeletons
Earthquake
Skeletons
Arrows
Skeletons Bats
Royal Delivery
Skeletons Bats Mega Minion Royal Ghost
Fireball
Mega Minion
Poison
Bats Mega Minion
Lightning
Mega Minion Archer Queen
Rocket
Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mega Minion Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats The Log Mega Minion Royal Ghost Fireball Giant Archer Queen

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats The Log Mega Minion

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Giant Mega Minion
Mega Minion
Giant Bats Fireball
Fireball
Mega Minion Giant The Log Archer Queen
Giant
Bats Mega Minion Fireball The Log Royal Ghost
The Log
Fireball Giant
Royal Ghost
Giant
Archer Queen
Fireball

Defense Synergies 2 9

Skeletons
Bats Mega Minion The Log Royal Ghost Archer Queen
Bats
Skeletons The Log
Mega Minion
Skeletons The Log Archer Queen
Fireball
The Log
Giant
The Log
Fireball Archer Queen Skeletons Bats Mega Minion Royal Ghost
Royal Ghost
Skeletons The Log
Archer Queen
The Log Skeletons Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball The Log
Skeletons Bats Mega Minion The Log
Skeletons Bats Mega Minion
Skeletons Bats Mega Minion
Fireball The Log
Fireball The Log Skeletons Bats Mega Minion Royal Ghost
Bats Mega Minion Fireball
Fireball The Log
Skeletons Archer Queen
Skeletons Royal Ghost
Bats Skeletons Mega Minion Fireball The Log Royal Ghost
Mega Minion Bats Fireball
Skeletons Bats Fireball The Log
Fireball Bats Mega Minion The Log Royal Ghost
Fireball The Log
Skeletons Bats Fireball
Fireball Bats Mega Minion The Log Royal Ghost
The Log Bats Mega Minion Fireball Royal Ghost
Royal Ghost Bats Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Fireball Royal Ghost
Fireball Mega Minion The Log Royal Ghost
Skeletons Bats The Log
Bats Fireball The Log
Skeletons
Fireball Skeletons Bats
Skeletons Bats Mega Minion Fireball
Skeletons Bats Mega Minion Fireball The Log
Skeletons Mega Minion
Bats Mega Minion
Fireball The Log Archer Queen
Skeletons Fireball
Fireball
Skeletons Bats Mega Minion Fireball The Log Archer Queen
Bats Mega Minion Fireball The Log Royal Ghost Archer Queen
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log Royal Ghost
Fireball The Log Royal Ghost
Fireball The Log
Fireball The Log
Fireball The Log
Fireball Bats Mega Minion
The Log
Fireball The Log
Fireball The Log
Bats Fireball
Fireball The Log
Fireball Archer Queen
Fireball The Log
Fireball
Fireball The Log
Fireball The Log
Fireball The Log
Fireball
Bats
Mega Minion Fireball The Log
Fireball The Log
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball
Mega Minion
Fireball The Log Royal Ghost
Fireball The Log
Fireball The Log
Bats Fireball
Bats Mega Minion Fireball
Mega Minion Fireball
Fireball The Log
Fireball
Fireball The Log
Bats Fireball
Fireball Mega Minion Archer Queen
The Log Fireball
Fireball Mega Minion
The Log Fireball
Fireball Archer Queen
Mega Minion Archer Queen
Bats Fireball The Log Archer Queen
Bats Fireball Archer Queen
Fireball The Log Royal Ghost Archer Queen

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