My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Electro Dragon Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Wizard Rune Giant Witch Electro Dragon Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rune Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Witch Electro Dragon Princess
Zap
Skeletons Witch Princess
Barbarian Barrel
Skeletons Wizard Witch Princess
The Log
Skeletons Witch Princess
Earthquake
Skeletons Witch
Arrows
Skeletons Witch Princess
Royal Delivery
Skeletons Wizard Witch Electro Dragon Princess
Fireball
Wizard Witch Electro Dragon Princess
Poison
Wizard Witch Electro Dragon Princess
Lightning
Wizard Witch Electro Dragon
Rocket
Wizard Witch Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Witch Electro Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Electro Dragon Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rune Giant Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Berserker Arrows Princess Rune Giant Wizard Witch Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Berserker Arrows Princess

Attack Synergies 1 0

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Berserker
Rune Giant
Arrows
Wizard
Rune Giant
Berserker
Witch
Electro Dragon
Princess

Defense Synergies 0 5

Skeletons
Wizard Witch Electro Dragon Princess
Berserker
Arrows
Wizard
Skeletons
Rune Giant
Witch
Skeletons Electro Dragon
Electro Dragon
Skeletons Witch
Princess
Skeletons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Electro Dragon
Skeletons Witch Electro Dragon
Witch Skeletons Electro Dragon
Witch Skeletons Electro Dragon
Arrows Princess
Arrows Skeletons Electro Dragon
Arrows Wizard Witch Electro Dragon Princess
Arrows Electro Dragon
Witch Skeletons Princess
Skeletons
Berserker Witch Skeletons Arrows Wizard Electro Dragon Princess
Arrows Wizard Witch Electro Dragon Princess
Skeletons Wizard Witch Electro Dragon
Wizard Arrows Witch Electro Dragon Princess
Wizard Skeletons Arrows Witch Electro Dragon
Arrows Wizard Witch Electro Dragon
Arrows Wizard Witch Electro Dragon Princess
Wizard Arrows Witch Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Witch
Arrows Wizard Electro Dragon
Skeletons Witch Electro Dragon
Skeletons Witch
Arrows Wizard Skeletons Witch Electro Dragon Princess
Skeletons Witch
Electro Dragon Skeletons Witch
Witch Skeletons
Witch Electro Dragon
Arrows
Skeletons Wizard Witch
Wizard Witch Electro Dragon Princess
Witch Electro Dragon Skeletons
Arrows Wizard Witch Electro Dragon Princess
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Electro Dragon
Arrows Electro Dragon Princess
Arrows Electro Dragon
Arrows
Wizard Arrows
Arrows Wizard Witch Electro Dragon Princess
Arrows Wizard Witch Princess
Arrows Wizard Electro Dragon Princess
Arrows Wizard Electro Dragon
Electro Dragon
Arrows Wizard Electro Dragon Princess
Arrows Wizard Electro Dragon Princess
Princess
Arrows Electro Dragon Princess
Princess Arrows
Arrows Wizard Witch Electro Dragon Princess
Arrows Wizard Electro Dragon Princess
Arrows
Arrows Wizard Electro Dragon Princess
Arrows Wizard Witch Electro Dragon Princess
Arrows Wizard Princess
Arrows Electro Dragon
Arrows Wizard Witch Electro Dragon Princess
Witch
Arrows Wizard Witch Electro Dragon Princess
Arrows Wizard Witch Electro Dragon Princess
Arrows
Arrows Wizard Witch Electro Dragon Princess
Electro Dragon Wizard Witch
Arrows Wizard Electro Dragon
Arrows Electro Dragon Princess
Arrows Wizard Princess
Witch Electro Dragon Princess
Arrows Wizard Witch Electro Dragon Princess
Arrows
Wizard Electro Dragon Princess
Arrows Wizard Electro Dragon Princess
Arrows
Electro Dragon
Electro Dragon Witch Princess
Witch Electro Dragon Princess
Electro Dragon Witch Princess
Wizard Electro Dragon

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