My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bomber Archers Knight Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bomber Archers Phoenix Graveyard
Giant Snowball
Skeletons Bomber Archers Graveyard
Zap
Skeletons Bomber Archers Graveyard
Barbarian Barrel
Skeletons Bomber Archers Knight Bomb Tower Graveyard
The Log
Skeletons Bomber Archers Graveyard
Earthquake
Skeletons Bomber Archers Bomb Tower Graveyard
Arrows
Skeletons Bomber Archers Graveyard
Royal Delivery
Skeletons Bomber Archers Knight Graveyard
Fireball
Bomber Archers Bomb Tower
Poison
Bomber Archers Bomb Tower Phoenix Graveyard
Lightning
Knight Bomb Tower Phoenix
Rocket
Bomb Tower Phoenix

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Giant Snowball Bomb Tower

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bomber Giant Snowball Archers Knight Bomb Tower Phoenix Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bomber Giant Snowball Archers

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bomber
Giant Snowball Knight Graveyard
Giant Snowball
Graveyard Bomber Archers Knight Phoenix
Archers
Knight Giant Snowball Graveyard
Knight
Archers Graveyard Bomber Giant Snowball
Bomb Tower
Phoenix
Giant Snowball Graveyard
Graveyard
Giant Snowball Knight Bomber Archers Phoenix

Defense Synergies 3 13

Skeletons
Bomber Giant Snowball Archers Knight Bomb Tower Phoenix
Bomber
Knight Skeletons Giant Snowball
Giant Snowball
Skeletons Bomber Archers Knight Bomb Tower Phoenix
Archers
Knight Skeletons Giant Snowball Bomb Tower
Knight
Bomber Archers Bomb Tower Skeletons Giant Snowball Phoenix
Bomb Tower
Knight Skeletons Giant Snowball Archers
Phoenix
Skeletons Giant Snowball Knight
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight
Bomb Tower Skeletons Knight Phoenix
Bomb Tower Skeletons Bomber Giant Snowball Archers Knight
Bomb Tower Skeletons Knight Phoenix
Bomber Bomb Tower
Skeletons Bomber Giant Snowball Archers Bomb Tower
Giant Snowball Archers Bomb Tower Phoenix
Bomb Tower Phoenix
Skeletons Bomb Tower Phoenix
Knight Skeletons Bomber Giant Snowball Archers Phoenix
Archers Skeletons Bomber Giant Snowball Knight Bomb Tower
Giant Snowball Archers Phoenix
Bomb Tower Skeletons Bomber Giant Snowball Knight
Bomber Bomb Tower Giant Snowball
Knight Bomb Tower Phoenix
Bomb Tower Giant Snowball
Bomb Tower Skeletons Bomber Knight
Bomb Tower Bomber Giant Snowball Archers Knight
Giant Snowball Bomb Tower Bomber Archers Knight
Bomb Tower Phoenix
Bomber Giant Snowball Archers Knight Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Giant Snowball Archers
Bomber Giant Snowball Archers Knight Bomb Tower Phoenix
Skeletons Knight Bomb Tower
Knight Phoenix
Skeletons Knight Phoenix
Skeletons Giant Snowball Archers Bomb Tower
Skeletons Archers Knight Bomb Tower Phoenix
Knight Bomb Tower Phoenix
Skeletons Giant Snowball Knight Bomb Tower Phoenix
Skeletons Phoenix
Knight Bomb Tower Phoenix
Giant Snowball Phoenix
Skeletons Knight Bomb Tower
Bomber Archers Bomb Tower
Phoenix Skeletons Bomber Archers Knight Bomb Tower
Bomber Giant Snowball Archers Bomb Tower Phoenix
Bomber Giant Snowball Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Giant Snowball
Knight
Bomber Giant Snowball
Giant Snowball
Bomber Archers
Giant Snowball
Giant Snowball
Giant Snowball
Knight
Giant Snowball Archers
Giant Snowball Knight
Giant Snowball
Bomber Giant Snowball
Giant Snowball
Bomber
Bomber Giant Snowball Archers
Bomber Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball Bomber
Giant Snowball
Giant Snowball
Giant Snowball Archers
Giant Snowball
Giant Snowball
Bomber Giant Snowball
Giant Snowball
Giant Snowball
Archers
Giant Snowball Archers
Knight
Bomber Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball

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