My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Wizard Baby Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Baby Dragon Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Skeleton Army
Giant Snowball
Skeletons Cannon Dart Goblin Skeleton Army Baby Dragon
Zap
Skeletons Cannon Dart Goblin Skeleton Army
Barbarian Barrel
Skeletons Cannon Dart Goblin Wizard Skeleton Army
The Log
Skeletons Cannon Dart Goblin Skeleton Army
Earthquake
Skeletons Cannon Skeleton Army
Arrows
Skeletons Dart Goblin Skeleton Army
Royal Delivery
Skeletons Dart Goblin Wizard Skeleton Army Baby Dragon
Fireball
Cannon Dart Goblin Wizard Skeleton Army Baby Dragon
Poison
Cannon Dart Goblin Wizard Skeleton Army
Lightning
Cannon Wizard Baby Dragon
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Baby Dragon The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Baby Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Cannon Dart Goblin Skeleton Army Baby Dragon Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Cannon Dart Goblin

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Cannon
Dart Goblin
Baby Dragon The Log Mega Knight
Wizard
Mega Knight
Skeleton Army
Baby Dragon
Dart Goblin Mega Knight
The Log
Dart Goblin Mega Knight
Mega Knight
Dart Goblin Wizard Baby Dragon The Log

Defense Synergies 3 18

Skeletons
Cannon Dart Goblin Wizard Baby Dragon The Log
Cannon
Skeletons The Log Dart Goblin Wizard Skeleton Army Baby Dragon
Dart Goblin
Skeletons Cannon Skeleton Army Baby Dragon The Log Mega Knight
Wizard
Skeletons Cannon Skeleton Army The Log Mega Knight
Skeleton Army
Cannon Dart Goblin Wizard The Log
Baby Dragon
Skeletons Cannon Dart Goblin The Log Mega Knight
The Log
Cannon Skeletons Dart Goblin Wizard Skeleton Army Baby Dragon Mega Knight
Mega Knight
Dart Goblin Wizard Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Dart Goblin Wizard Baby Dragon The Log
Skeleton Army Skeletons Cannon Dart Goblin The Log Mega Knight
Cannon Skeleton Army Mega Knight Skeletons Dart Goblin
Cannon Skeleton Army Skeletons Dart Goblin Mega Knight
Skeleton Army The Log Mega Knight
Skeleton Army The Log Skeletons Cannon Dart Goblin Baby Dragon Mega Knight
Dart Goblin Cannon Wizard Baby Dragon
Cannon Dart Goblin Baby Dragon The Log Mega Knight
Cannon Skeletons Skeleton Army
Skeleton Army Skeletons Cannon Dart Goblin Mega Knight
Dart Goblin Skeleton Army Skeletons Cannon Wizard Baby Dragon The Log Mega Knight
Dart Goblin Wizard Baby Dragon
Cannon Skeleton Army Mega Knight Skeletons Wizard The Log
Wizard Skeleton Army Mega Knight Cannon Dart Goblin Baby Dragon The Log
Skeleton Army Cannon Mega Knight
Skeleton Army Cannon The Log Mega Knight
Wizard Mega Knight Skeletons Cannon Skeleton Army
Cannon Mega Knight Dart Goblin Wizard Skeleton Army Baby Dragon The Log
Wizard Baby Dragon The Log Cannon Dart Goblin Mega Knight
Cannon Dart Goblin
Wizard Skeleton Army Mega Knight Cannon Dart Goblin Baby Dragon The Log
Cannon Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Skeletons
Wizard Baby Dragon The Log Mega Knight
Skeleton Army Mega Knight Skeletons The Log
Skeleton Army Mega Knight The Log
Skeletons Cannon Skeleton Army Mega Knight
Wizard Skeletons Dart Goblin Baby Dragon
Skeleton Army Skeletons Dart Goblin
Mega Knight Skeleton Army
Mega Knight Skeletons Skeleton Army Baby Dragon The Log
Skeletons Cannon Dart Goblin Skeleton Army
Mega Knight Dart Goblin
Skeleton Army Mega Knight The Log
Skeleton Army Mega Knight Skeletons Cannon Wizard
Wizard Cannon Dart Goblin Skeleton Army Baby Dragon Mega Knight
Skeleton Army Skeletons Dart Goblin Baby Dragon The Log
Mega Knight Cannon Dart Goblin Wizard Baby Dragon The Log
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Baby Dragon The Log
Dart Goblin Baby Dragon The Log
Dart Goblin Baby Dragon The Log
Dart Goblin The Log
Wizard Baby Dragon The Log Mega Knight
Wizard Dart Goblin Baby Dragon
Dart Goblin Wizard Baby Dragon The Log
The Log Dart Goblin Wizard Baby Dragon
The Log Dart Goblin Wizard
Dart Goblin Wizard The Log
Dart Goblin Wizard Baby Dragon
Dart Goblin Baby Dragon The Log
Dart Goblin Baby Dragon
Dart Goblin Baby Dragon The Log
Dart Goblin Wizard Baby Dragon The Log
Dart Goblin Wizard Baby Dragon The Log Mega Knight
Dart Goblin Wizard Baby Dragon The Log Mega Knight
Dart Goblin Wizard Baby Dragon The Log Mega Knight
Baby Dragon The Log Mega Knight
Wizard
The Log
Baby Dragon The Log
The Log Wizard Baby Dragon Mega Knight
The Log Dart Goblin Wizard Baby Dragon
Wizard Baby Dragon The Log Mega Knight
Dart Goblin Baby Dragon The Log
Dart Goblin Wizard Baby Dragon
Dart Goblin Wizard
Dart Goblin Wizard The Log Mega Knight
Mega Knight
Wizard The Log
Dart Goblin Skeleton Army
Dart Goblin Wizard Baby Dragon
The Log
Dart Goblin Wizard Baby Dragon Mega Knight
The Log Dart Goblin Wizard Baby Dragon
Dart Goblin Mega Knight
Dart Goblin Baby Dragon The Log
Dart Goblin
Dart Goblin Baby Dragon The Log Mega Knight
Dart Goblin Wizard Mega Knight

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