My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Royal Recruits

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Wall Breakers Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Recruits Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Royal Recruits Wall Breakers Miner
Giant Snowball
Skeletons Cannon Goblin Gang Royal Recruits Wall Breakers Miner
Zap
Skeletons Cannon Goblin Gang Wall Breakers
Barbarian Barrel
Skeletons Cannon Goblin Gang Royal Recruits Wall Breakers
The Log
Skeletons Cannon Goblin Gang Royal Recruits Wall Breakers
Earthquake
Skeletons Cannon Goblin Gang
Arrows
Skeletons Goblin Gang Royal Recruits Wall Breakers
Royal Delivery
Skeletons Goblin Gang Royal Recruits Wall Breakers Miner
Fireball
Cannon Goblin Gang Wall Breakers
Poison
Cannon Goblin Gang Royal Recruits
Lightning
Cannon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Rage Poison Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Wall Breakers Rage Cannon Goblin Gang Miner Poison Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Wall Breakers Rage Cannon

Attack Synergies 3 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Cannon
Goblin Gang
Miner Royal Recruits
Royal Recruits
Goblin Gang Wall Breakers
Wall Breakers
Miner Royal Recruits
Rage
Poison
Miner
Miner
Goblin Gang Wall Breakers Poison

Defense Synergies 1 6

Skeletons
Cannon Poison
Cannon
Skeletons Goblin Gang Royal Recruits Poison
Goblin Gang
Cannon Royal Recruits Miner
Royal Recruits
Cannon Goblin Gang
Wall Breakers
Rage
Poison
Skeletons Cannon
Miner
Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Royal Recruits
Skeletons Cannon Goblin Gang Royal Recruits
Cannon Goblin Gang Skeletons Royal Recruits
Cannon Royal Recruits Skeletons Goblin Gang
Royal Recruits Poison
Goblin Gang Skeletons Cannon
Cannon Goblin Gang Poison
Cannon Royal Recruits Poison
Cannon Skeletons Goblin Gang Royal Recruits
Goblin Gang Skeletons Cannon Royal Recruits Miner
Goblin Gang Poison Skeletons Cannon Royal Recruits
Goblin Gang Poison
Cannon Royal Recruits Skeletons Goblin Gang
Cannon Goblin Gang Royal Recruits Poison
Royal Recruits Cannon Goblin Gang
Cannon Goblin Gang Royal Recruits
Skeletons Cannon Goblin Gang Royal Recruits Poison
Cannon Goblin Gang Royal Recruits
Poison Cannon Royal Recruits
Cannon Royal Recruits
Goblin Gang Royal Recruits Cannon Poison
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Skeletons
Poison Goblin Gang Miner
Goblin Gang Royal Recruits Skeletons
Goblin Gang Royal Recruits
Royal Recruits Skeletons Cannon Goblin Gang
Poison Skeletons Goblin Gang
Goblin Gang Royal Recruits Skeletons
Royal Recruits
Royal Recruits Skeletons Poison
Royal Recruits Skeletons Cannon Goblin Gang
Royal Recruits
Royal Recruits Poison
Royal Recruits Skeletons Cannon Goblin Gang
Royal Recruits Cannon
Goblin Gang Royal Recruits Skeletons Poison
Poison Cannon Royal Recruits
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Royal Recruits
Poison Miner
Poison Miner
Royal Recruits Poison
Poison
Poison
Poison
Poison
Poison Miner
Goblin Gang Poison
Poison Miner Royal Recruits
Poison
Poison Miner
Poison
Poison
Poison
Royal Recruits Poison
Poison
Poison
Poison Miner
Poison
Poison
Royal Recruits Poison
Poison
Poison Miner
Poison Miner
Poison Miner
Poison
Poison
Poison Miner
Poison
Poison
Goblin Gang Royal Recruits
Poison
Poison Miner Goblin Gang
Poison
Poison
Royal Recruits
Goblin Gang Royal Recruits Poison
Poison
Poison Royal Recruits Miner

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