My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Musketeer Valkyrie Witch Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Barrel Ram Rider
Giant Snowball
Skeletons Cannon Musketeer Goblin Barrel Witch Ram Rider
Zap
Skeletons Cannon Goblin Barrel Witch Ram Rider
Barbarian Barrel
Skeletons Cannon Musketeer Valkyrie Goblin Barrel Witch
The Log
Skeletons Cannon Musketeer Goblin Barrel Witch Ram Rider
Earthquake
Skeletons Cannon Goblin Barrel Witch
Arrows
Skeletons Goblin Barrel Witch
Royal Delivery
Skeletons Musketeer Valkyrie Goblin Barrel Witch Ram Rider
Fireball
Cannon Musketeer Goblin Barrel Witch Ram Rider
Poison
Cannon Musketeer Witch
Lightning
Cannon Musketeer Valkyrie Witch Ram Rider
Rocket
Musketeer Valkyrie Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Cannon Goblin Barrel Musketeer Valkyrie Witch Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Cannon Goblin Barrel

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Cannon
Musketeer
Valkyrie The Log Ram Rider
Valkyrie
Musketeer Goblin Barrel Witch Ram Rider
Goblin Barrel
Valkyrie Ram Rider
Witch
Valkyrie Ram Rider
The Log
Musketeer Ram Rider
Ram Rider
Musketeer Valkyrie Goblin Barrel Witch The Log

Defense Synergies 6 10

Skeletons
Cannon Musketeer Witch The Log Ram Rider
Cannon
Skeletons Musketeer The Log Valkyrie Witch
Musketeer
Skeletons Cannon Valkyrie The Log Ram Rider
Valkyrie
Musketeer Cannon Witch The Log
Goblin Barrel
Witch
Skeletons Cannon Valkyrie The Log
The Log
Cannon Musketeer Skeletons Valkyrie Witch Ram Rider
Ram Rider
Skeletons Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Musketeer Valkyrie The Log Ram Rider
Skeletons Cannon Musketeer Valkyrie Witch The Log Ram Rider
Cannon Witch Ram Rider Skeletons Musketeer Valkyrie
Cannon Witch Skeletons Musketeer Valkyrie Ram Rider
Valkyrie The Log
The Log Skeletons Cannon Musketeer Valkyrie
Musketeer Ram Rider Cannon Witch
Cannon Musketeer Valkyrie The Log Ram Rider
Cannon Witch Skeletons Musketeer
Skeletons Cannon Musketeer Valkyrie
Valkyrie Witch Skeletons Cannon Musketeer The Log Ram Rider
Musketeer Witch Ram Rider
Cannon Skeletons Musketeer Valkyrie Witch The Log Ram Rider
Valkyrie Cannon Witch The Log
Cannon Ram Rider
Cannon The Log Ram Rider
Skeletons Cannon Musketeer Valkyrie Witch
Cannon Musketeer Valkyrie Witch The Log Ram Rider
Valkyrie Witch The Log Cannon Musketeer Ram Rider
Cannon Musketeer Ram Rider
Valkyrie Cannon Musketeer Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Witch
Musketeer Valkyrie The Log
Skeletons Musketeer Valkyrie Witch The Log Ram Rider
Valkyrie Musketeer The Log Ram Rider
Skeletons Cannon Musketeer Valkyrie Witch Ram Rider
Skeletons Musketeer Witch Ram Rider
Skeletons Musketeer Valkyrie Witch Ram Rider
Valkyrie
Skeletons Valkyrie Witch The Log
Witch Skeletons Cannon Musketeer
Musketeer Valkyrie Witch
Valkyrie The Log
Skeletons Cannon Valkyrie Witch Ram Rider
Cannon Musketeer Valkyrie Witch
Witch Skeletons Musketeer Valkyrie The Log
Valkyrie Cannon Musketeer Witch The Log
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie The Log
Musketeer The Log Ram Rider
The Log
Musketeer Valkyrie The Log
Valkyrie The Log
Musketeer Witch Ram Rider
Musketeer Witch The Log
The Log Ram Rider
The Log Ram Rider
Musketeer
Musketeer Valkyrie The Log Ram Rider
Musketeer
Musketeer The Log
Musketeer
Musketeer The Log
Musketeer Witch The Log
Musketeer The Log
Musketeer The Log
Valkyrie Witch The Log
Musketeer The Log
Musketeer The Log
Musketeer The Log
The Log Valkyrie Witch
Witch
The Log Musketeer Witch Ram Rider
Musketeer Witch The Log Ram Rider
Musketeer The Log
Musketeer Witch
Musketeer Witch
Musketeer The Log
The Log
Musketeer Witch
Musketeer Witch Ram Rider
The Log
Musketeer Valkyrie
The Log Musketeer
Musketeer
Musketeer Witch The Log
Musketeer Witch
Musketeer Witch The Log

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