My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Bad

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Dark Prince Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Dark Prince Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Dark Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Dark Prince Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Dark Prince
Giant Snowball
Skeletons
Zap
Skeletons Firecracker Dark Prince
Barbarian Barrel
Skeletons Firecracker Dark Prince
The Log
Skeletons Firecracker Mini P.E.K.K.A Dark Prince
Earthquake
Skeletons Firecracker
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Mini P.E.K.K.A Dark Prince
Fireball
Firecracker
Poison
Firecracker
Lightning
Mini P.E.K.K.A Dark Prince
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Dark Prince The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Dark Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Firecracker Fireball Mini P.E.K.K.A Dark Prince Golden Knight Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons The Log Firecracker Fireball

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Mini P.E.K.K.A Dark Prince Mega Knight
Fireball
Dark Prince The Log Mega Knight Golden Knight
Mini P.E.K.K.A
Firecracker Dark Prince The Log Mega Knight
Dark Prince
Firecracker Fireball Mini P.E.K.K.A
The Log
Fireball Mini P.E.K.K.A Mega Knight
Mega Knight
Firecracker Fireball Mini P.E.K.K.A The Log
Golden Knight
Fireball

Defense Synergies 3 15

Skeletons
Firecracker Mini P.E.K.K.A Dark Prince The Log
Firecracker
The Log Skeletons Mini P.E.K.K.A Dark Prince Mega Knight Golden Knight
Fireball
The Log Mini P.E.K.K.A Dark Prince Mega Knight Golden Knight
Mini P.E.K.K.A
The Log Skeletons Firecracker Fireball
Dark Prince
Skeletons Firecracker Fireball The Log
The Log
Firecracker Fireball Mini P.E.K.K.A Skeletons Dark Prince Mega Knight Golden Knight
Mega Knight
Firecracker Fireball The Log
Golden Knight
Firecracker Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball The Log Golden Knight
Mini P.E.K.K.A Skeletons Firecracker Dark Prince The Log Mega Knight
Mini P.E.K.K.A Mega Knight Skeletons Dark Prince
Mini P.E.K.K.A Skeletons Firecracker Dark Prince Mega Knight
Firecracker Fireball Mini P.E.K.K.A Dark Prince The Log Mega Knight
Fireball The Log Skeletons Firecracker Dark Prince Mega Knight
Firecracker Fireball
Fireball The Log Mega Knight Golden Knight
Mini P.E.K.K.A Skeletons
Skeletons Firecracker Mini P.E.K.K.A Dark Prince Mega Knight
Skeletons Firecracker Fireball Dark Prince The Log Mega Knight
Firecracker Fireball
Mini P.E.K.K.A Mega Knight Skeletons Fireball Dark Prince The Log
Fireball Mega Knight Firecracker Mini P.E.K.K.A Dark Prince The Log Golden Knight
Mini P.E.K.K.A Mega Knight
Fireball Mini P.E.K.K.A The Log Mega Knight
Mega Knight Skeletons Firecracker Fireball Mini P.E.K.K.A Dark Prince
Fireball Mega Knight Firecracker Dark Prince The Log Golden Knight
The Log Firecracker Fireball Dark Prince Mega Knight
Mini P.E.K.K.A
Dark Prince Mega Knight Firecracker Fireball Mini P.E.K.K.A The Log
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Skeletons Fireball Dark Prince
Fireball Firecracker Mini P.E.K.K.A The Log Mega Knight
Mega Knight Skeletons Mini P.E.K.K.A Dark Prince The Log Golden Knight
Mini P.E.K.K.A Dark Prince Mega Knight Fireball The Log
Skeletons Mini P.E.K.K.A Dark Prince Mega Knight
Firecracker Fireball Skeletons
Mini P.E.K.K.A Dark Prince Skeletons Fireball
Mini P.E.K.K.A Mega Knight Dark Prince
Mega Knight Skeletons Firecracker Fireball Mini P.E.K.K.A Dark Prince The Log
Skeletons
Mega Knight Mini P.E.K.K.A Dark Prince Golden Knight
Mega Knight Fireball Dark Prince The Log
Mini P.E.K.K.A Dark Prince Mega Knight Skeletons Fireball Golden Knight
Firecracker Fireball Mega Knight
Skeletons Firecracker Fireball Mini P.E.K.K.A Dark Prince The Log Golden Knight
Mega Knight Firecracker Fireball Mini P.E.K.K.A Dark Prince The Log Golden Knight
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker The Log Golden Knight
Firecracker Fireball The Log Golden Knight
Fireball The Log
Firecracker Fireball Dark Prince The Log
Fireball Firecracker Dark Prince The Log Mega Knight
Firecracker Fireball
Firecracker The Log
Fireball The Log Firecracker
Fireball The Log Firecracker Golden Knight
Fireball Mini P.E.K.K.A
Firecracker Fireball Dark Prince The Log Golden Knight
Fireball Firecracker
Firecracker Fireball The Log Golden Knight
Firecracker Fireball
Firecracker Fireball The Log
Firecracker Fireball The Log Golden Knight
Firecracker Fireball The Log Mega Knight
Fireball
Mini P.E.K.K.A
Firecracker Fireball Mini P.E.K.K.A Dark Prince The Log Mega Knight
Firecracker Fireball The Log Mega Knight Golden Knight
Fireball The Log Mega Knight
Fireball
The Log
Fireball The Log
Firecracker The Log Fireball Dark Prince Mega Knight
Firecracker Fireball The Log Golden Knight
Fireball The Log Mega Knight Golden Knight
Fireball Firecracker The Log Golden Knight
Firecracker Fireball
Firecracker Fireball
Fireball Mini P.E.K.K.A
Fireball The Log Mega Knight
Firecracker Fireball
Mega Knight
Firecracker Fireball The Log
Fireball Dark Prince
Fireball Firecracker
The Log Fireball
Fireball Firecracker Mini P.E.K.K.A Dark Prince Mega Knight
The Log Firecracker Fireball
Fireball
Firecracker Dark Prince Mega Knight
Firecracker Fireball The Log Golden Knight
Firecracker Fireball
Firecracker Fireball Dark Prince The Log Mega Knight Golden Knight
Fireball Firecracker Mega Knight

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