My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Wizard Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Tesla Elixir Golem Wizard Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Elixir Golem Wall Breakers
Giant Snowball
Skeletons Wall Breakers Electro Dragon
Zap
Skeletons Firecracker Wall Breakers
Barbarian Barrel
Skeletons Firecracker Tesla Elixir Golem Wizard Wall Breakers
The Log
Skeletons Firecracker Elixir Golem Wall Breakers
Earthquake
Skeletons Firecracker Tesla Elixir Golem
Arrows
Skeletons Firecracker Wall Breakers
Royal Delivery
Skeletons Firecracker Elixir Golem Wizard Wall Breakers Electro Dragon
Fireball
Firecracker Tesla Elixir Golem Wizard Wall Breakers Electro Dragon
Poison
Firecracker Elixir Golem Wizard Electro Dragon
Lightning
Tesla Wizard Electro Dragon
Rocket
Wizard Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Poison Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Poison Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Wall Breakers Firecracker Elixir Golem Tesla Poison Wizard Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Wall Breakers Firecracker Elixir Golem

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Elixir Golem Wall Breakers
Tesla
Elixir Golem
Firecracker Poison Wizard Electro Dragon
Wizard
Elixir Golem
Wall Breakers
Firecracker
Poison
Elixir Golem Electro Dragon
Electro Dragon
Elixir Golem Poison

Defense Synergies 1 8

Skeletons
Tesla Firecracker Wizard Poison Electro Dragon
Firecracker
Skeletons Tesla Electro Dragon
Tesla
Skeletons Firecracker Wizard Poison
Elixir Golem
Wizard
Skeletons Tesla
Wall Breakers
Poison
Skeletons Tesla
Electro Dragon
Skeletons Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Wizard Electro Dragon
Skeletons Firecracker Tesla Electro Dragon
Tesla Skeletons Electro Dragon
Tesla Skeletons Firecracker Electro Dragon
Firecracker Poison
Skeletons Firecracker Tesla Electro Dragon
Tesla Firecracker Wizard Poison Electro Dragon
Tesla Poison Electro Dragon
Tesla Skeletons
Skeletons Firecracker Tesla
Poison Skeletons Firecracker Tesla Wizard Electro Dragon
Tesla Firecracker Wizard Poison Electro Dragon
Tesla Skeletons Wizard Electro Dragon
Wizard Firecracker Tesla Poison Electro Dragon
Tesla
Tesla
Tesla Wizard Skeletons Firecracker Poison Electro Dragon
Tesla Firecracker Wizard Electro Dragon
Wizard Poison Firecracker Tesla Electro Dragon
Tesla
Wizard Firecracker Tesla Poison Electro Dragon
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Tesla
Poison Firecracker Tesla Wizard Electro Dragon
Skeletons Electro Dragon
Tesla
Skeletons Tesla
Firecracker Wizard Poison Skeletons Tesla Electro Dragon
Skeletons Tesla
Tesla
Electro Dragon Skeletons Firecracker Poison
Skeletons Tesla
Tesla Electro Dragon
Poison
Skeletons Tesla Wizard
Wizard Firecracker Tesla Electro Dragon
Tesla Electro Dragon Skeletons Firecracker Poison
Poison Firecracker Tesla Wizard Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Electro Dragon
Firecracker Poison Electro Dragon
Poison Electro Dragon
Firecracker Poison
Wizard Poison Firecracker
Firecracker Wizard Poison Electro Dragon
Firecracker Wizard Poison
Poison Firecracker Wizard Electro Dragon
Poison Firecracker Wizard Electro Dragon
Poison Electro Dragon
Firecracker Poison Wizard Electro Dragon
Poison Firecracker Wizard Electro Dragon
Poison Firecracker
Firecracker Poison Electro Dragon
Firecracker Poison
Firecracker Wizard Poison Electro Dragon
Firecracker Wizard Poison Electro Dragon
Poison
Firecracker Wizard Poison Electro Dragon
Firecracker Wizard Poison Electro Dragon
Poison
Wizard Poison
Poison Electro Dragon
Firecracker Poison Wizard Electro Dragon
Firecracker Poison Wizard Electro Dragon
Wizard Poison Electro Dragon
Poison Firecracker
Poison Firecracker Wizard Electro Dragon
Electro Dragon Firecracker Wizard Poison
Poison Wizard Electro Dragon
Firecracker Poison Electro Dragon
Firecracker Wizard Poison
Electro Dragon
Poison Firecracker Wizard Electro Dragon
Poison Firecracker Wizard Electro Dragon
Firecracker Wizard Poison Electro Dragon
Poison
Firecracker Electro Dragon
Electro Dragon Firecracker Poison
Firecracker Poison Electro Dragon
Poison Electro Dragon Firecracker
Firecracker Wizard Electro Dragon

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