My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Valkyrie Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Wall Breakers Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Wall Breakers Goblin Curse Prince
Giant Snowball
Skeletons Wall Breakers Goblin Curse
Zap
Skeletons Firecracker Inferno Tower Wall Breakers Goblin Curse Prince
Barbarian Barrel
Skeletons Firecracker Valkyrie Inferno Tower Wall Breakers Goblin Curse
The Log
Skeletons Firecracker Wall Breakers Goblin Curse Prince
Earthquake
Skeletons Firecracker Inferno Tower
Arrows
Skeletons Firecracker Wall Breakers Goblin Curse
Royal Delivery
Skeletons Firecracker Valkyrie Wall Breakers Prince
Fireball
Firecracker Inferno Tower Wall Breakers
Poison
Firecracker Inferno Tower Goblin Curse
Lightning
Valkyrie Inferno Tower Prince
Rocket
Valkyrie Inferno Tower Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Goblin Curse Prince

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Wall Breakers Goblin Curse The Log Firecracker Valkyrie Inferno Tower Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Wall Breakers Goblin Curse The Log

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Valkyrie Wall Breakers Prince
Valkyrie
Prince Firecracker Wall Breakers
Inferno Tower
Wall Breakers
Firecracker Valkyrie The Log
Goblin Curse
The Log
Prince
Valkyrie Firecracker The Log
The Log
Goblin Curse Wall Breakers Prince

Defense Synergies 4 10

Skeletons
Firecracker Inferno Tower Prince The Log
Firecracker
Valkyrie The Log Skeletons Inferno Tower Prince
Valkyrie
Firecracker Inferno Tower Prince The Log
Inferno Tower
The Log Skeletons Firecracker Valkyrie Prince
Wall Breakers
Goblin Curse
Prince
The Log Skeletons Firecracker Valkyrie Inferno Tower
The Log
Firecracker Inferno Tower Prince Skeletons Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Inferno Tower The Log
Inferno Tower Skeletons Firecracker Valkyrie Goblin Curse Prince The Log
Inferno Tower Prince Skeletons Valkyrie Goblin Curse
Inferno Tower Prince Skeletons Firecracker Valkyrie Goblin Curse
Firecracker Valkyrie Prince The Log
The Log Skeletons Firecracker Valkyrie
Inferno Tower Firecracker Goblin Curse
Valkyrie Inferno Tower The Log
Inferno Tower Skeletons Goblin Curse Prince
Skeletons Firecracker Valkyrie Inferno Tower Prince
Valkyrie Goblin Curse Skeletons Firecracker The Log
Inferno Tower Firecracker Goblin Curse
Inferno Tower Prince Skeletons Valkyrie Goblin Curse The Log
Valkyrie Firecracker Goblin Curse Prince The Log
Inferno Tower Goblin Curse Prince
Inferno Tower Goblin Curse Prince The Log
Skeletons Firecracker Valkyrie Inferno Tower Prince
Firecracker Valkyrie Prince The Log
Valkyrie The Log Firecracker Goblin Curse
Inferno Tower Goblin Curse Prince
Valkyrie Firecracker Goblin Curse Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Inferno Tower Prince
Firecracker Valkyrie Prince The Log
Skeletons Valkyrie Inferno Tower Prince The Log
Valkyrie Prince Inferno Tower The Log
Inferno Tower Skeletons Valkyrie Goblin Curse Prince
Firecracker Skeletons Goblin Curse
Prince Skeletons Valkyrie Inferno Tower
Inferno Tower Valkyrie Goblin Curse Prince
Skeletons Firecracker Valkyrie Inferno Tower Prince The Log
Inferno Tower Skeletons Goblin Curse
Valkyrie Inferno Tower Prince
Valkyrie Prince The Log
Prince Skeletons Valkyrie Inferno Tower Goblin Curse
Firecracker Valkyrie Goblin Curse
Inferno Tower Skeletons Firecracker Valkyrie Prince The Log
Valkyrie Firecracker Inferno Tower Goblin Curse The Log
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie The Log
Firecracker Goblin Curse The Log
The Log
Firecracker Valkyrie Prince The Log
Firecracker Valkyrie Goblin Curse The Log
Firecracker Goblin Curse
Firecracker The Log
The Log Firecracker Goblin Curse
The Log Firecracker
Prince
Firecracker Valkyrie Prince The Log
Firecracker Goblin Curse
Firecracker The Log
Firecracker
Firecracker Prince The Log
Firecracker The Log
Firecracker The Log
Firecracker Prince The Log
Firecracker Valkyrie Goblin Curse The Log
Prince The Log
Prince The Log
The Log
Firecracker Goblin Curse The Log Valkyrie
Firecracker The Log
Prince The Log
Firecracker Goblin Curse The Log
Firecracker Goblin Curse
Firecracker
The Log
Firecracker
Prince
Firecracker Goblin Curse The Log
Prince
Firecracker Goblin Curse
The Log
Firecracker Valkyrie Prince
The Log Firecracker
Firecracker Prince
Firecracker The Log
Firecracker
Firecracker Prince The Log

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