My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Dragon Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Inferno Dragon Lumberjack Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Inferno Dragon
Giant Snowball
Skeletons Goblin Gang Inferno Dragon Lumberjack Little Prince
Zap
Skeletons Goblin Gang Inferno Dragon Little Prince
Barbarian Barrel
Skeletons Goblin Gang Lumberjack Little Prince
The Log
Skeletons Goblin Gang Mini P.E.K.K.A Lumberjack Little Prince
Earthquake
Skeletons Goblin Gang
Arrows
Skeletons Goblin Gang Little Prince
Royal Delivery
Skeletons Goblin Gang Mini P.E.K.K.A Inferno Dragon Lumberjack Little Prince
Fireball
Goblin Gang Inferno Dragon Lumberjack Little Prince
Poison
Goblin Gang Little Prince
Lightning
Mini P.E.K.K.A Inferno Dragon Lumberjack Little Prince
Rocket
Inferno Dragon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Skeletons Goblin Gang Little Prince Mini P.E.K.K.A Inferno Dragon Lumberjack Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Skeletons Goblin Gang Little Prince

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Goblin Gang
Mini P.E.K.K.A Mirror
Mini P.E.K.K.A
Goblin Gang Mirror Lumberjack Mega Knight Little Prince
Mirror
Goblin Gang Mini P.E.K.K.A Lumberjack
Inferno Dragon
Mega Knight
Lumberjack
Mini P.E.K.K.A Mirror Mega Knight
Mega Knight
Inferno Dragon Mini P.E.K.K.A Lumberjack
Little Prince
Mini P.E.K.K.A

Defense Synergies 0 14

Skeletons
Mini P.E.K.K.A Inferno Dragon Lumberjack Little Prince
Goblin Gang
Mini P.E.K.K.A Mirror Inferno Dragon Lumberjack
Mini P.E.K.K.A
Skeletons Goblin Gang Mirror
Mirror
Goblin Gang Mini P.E.K.K.A Inferno Dragon Lumberjack Mega Knight
Inferno Dragon
Skeletons Goblin Gang Mirror Mega Knight
Lumberjack
Skeletons Goblin Gang Mirror Little Prince
Mega Knight
Mirror Inferno Dragon
Little Prince
Skeletons Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mini P.E.K.K.A Inferno Dragon Lumberjack Skeletons Goblin Gang Mega Knight
Goblin Gang Mini P.E.K.K.A Lumberjack Mega Knight Skeletons Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Lumberjack Skeletons Goblin Gang Mega Knight
Mini P.E.K.K.A Lumberjack Mega Knight
Goblin Gang Skeletons Lumberjack Mega Knight
Inferno Dragon Goblin Gang Little Prince
Mega Knight
Mini P.E.K.K.A Inferno Dragon Skeletons Goblin Gang Lumberjack
Goblin Gang Skeletons Mini P.E.K.K.A Lumberjack Mega Knight Little Prince
Goblin Gang Skeletons Lumberjack Mega Knight
Inferno Dragon Goblin Gang
Mini P.E.K.K.A Lumberjack Mega Knight Skeletons Goblin Gang
Mega Knight Goblin Gang Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A Inferno Dragon Goblin Gang Lumberjack Mega Knight
Goblin Gang Mini P.E.K.K.A Inferno Dragon Lumberjack Mega Knight
Mega Knight Skeletons Goblin Gang Mini P.E.K.K.A Lumberjack
Mega Knight Goblin Gang Lumberjack Little Prince
Inferno Dragon Lumberjack Mega Knight Little Prince
Mini P.E.K.K.A Inferno Dragon Lumberjack
Goblin Gang Mega Knight Mini P.E.K.K.A Lumberjack Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Lumberjack Mega Knight Skeletons
Goblin Gang Mini P.E.K.K.A Inferno Dragon Lumberjack Mega Knight
Goblin Gang Lumberjack Mega Knight Skeletons Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Lumberjack Mega Knight
Skeletons Goblin Gang Mini P.E.K.K.A Inferno Dragon Lumberjack Mega Knight
Skeletons Goblin Gang
Goblin Gang Mini P.E.K.K.A Skeletons Lumberjack
Mini P.E.K.K.A Mega Knight Inferno Dragon Lumberjack
Mega Knight Skeletons Mini P.E.K.K.A Inferno Dragon
Skeletons Goblin Gang Inferno Dragon
Inferno Dragon Mega Knight Mini P.E.K.K.A Lumberjack
Mega Knight
Mini P.E.K.K.A Mega Knight Skeletons Goblin Gang Lumberjack
Mega Knight
Goblin Gang Skeletons Mini P.E.K.K.A Inferno Dragon Lumberjack Little Prince
Mega Knight Mini P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mega Knight
Goblin Gang Mini P.E.K.K.A Lumberjack
Mega Knight
Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight
Mega Knight Little Prince
Mega Knight
Mega Knight Little Prince
Inferno Dragon
Mega Knight
Little Prince
Mini P.E.K.K.A
Mega Knight
Mega Knight
Goblin Gang
Goblin Gang Mini P.E.K.K.A Lumberjack Mega Knight
Mega Knight
Goblin Gang
Mega Knight Little Prince
Inferno Dragon
Mega Knight

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