My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Valkyrie Balloon Ice Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Barbarians Valkyrie Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Balloon Sparky
Giant Snowball
Skeletons Goblins Barbarians Balloon
Zap
Skeletons Goblins Firecracker Balloon Sparky
Barbarian Barrel
Skeletons Goblins Firecracker Barbarians Valkyrie Ice Wizard Sparky
The Log
Skeletons Goblins Firecracker Barbarians Sparky
Earthquake
Skeletons Firecracker Barbarians
Arrows
Skeletons Goblins Firecracker
Royal Delivery
Skeletons Goblins Firecracker Barbarians Valkyrie Balloon Ice Wizard Sparky
Fireball
Firecracker Barbarians Balloon Ice Wizard Sparky
Poison
Firecracker Barbarians Balloon Ice Wizard Sparky
Lightning
Valkyrie Balloon Ice Wizard Sparky
Rocket
Barbarians Valkyrie Balloon Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Ice Wizard Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Ice Wizard Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Barbarians Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Goblins Firecracker Ice Wizard Valkyrie Barbarians Balloon Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Goblins Firecracker Ice Wizard

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Goblins
Valkyrie
Firecracker
Valkyrie Balloon Sparky
Barbarians
Balloon
Valkyrie
Balloon Goblins Firecracker Sparky
Balloon
Valkyrie Firecracker Barbarians Ice Wizard Sparky
Ice Wizard
Balloon
Sparky
Firecracker Valkyrie Balloon

Defense Synergies 1 8

Skeletons
Firecracker Ice Wizard Sparky
Goblins
Firecracker Ice Wizard
Firecracker
Valkyrie Skeletons Goblins Ice Wizard
Barbarians
Valkyrie
Firecracker Ice Wizard Sparky
Balloon
Ice Wizard
Skeletons Goblins Firecracker Valkyrie
Sparky
Skeletons Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Sparky
Barbarians Sparky Skeletons Goblins Firecracker Valkyrie Ice Wizard
Barbarians Sparky Skeletons Goblins Valkyrie Ice Wizard
Barbarians Sparky Skeletons Goblins Firecracker Valkyrie Ice Wizard
Firecracker Barbarians Valkyrie Sparky
Skeletons Goblins Firecracker Valkyrie Ice Wizard
Firecracker Ice Wizard
Barbarians Valkyrie Sparky
Barbarians Sparky Skeletons Goblins Ice Wizard
Skeletons Goblins Firecracker Barbarians Valkyrie Ice Wizard Sparky
Goblins Barbarians Valkyrie Ice Wizard Skeletons Firecracker
Firecracker Ice Wizard
Barbarians Sparky Skeletons Valkyrie Ice Wizard
Valkyrie Sparky Goblins Firecracker Barbarians
Barbarians Sparky
Barbarians Sparky
Barbarians Sparky Skeletons Goblins Firecracker Valkyrie
Valkyrie Goblins Firecracker Barbarians Ice Wizard
Valkyrie Firecracker Barbarians Ice Wizard
Barbarians Sparky
Valkyrie Goblins Firecracker Barbarians Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Skeletons Goblins Sparky
Firecracker Valkyrie
Barbarians Skeletons Goblins Valkyrie Sparky
Valkyrie Barbarians Sparky
Barbarians Skeletons Valkyrie Sparky
Firecracker Skeletons Ice Wizard
Sparky Skeletons Goblins Barbarians Valkyrie Ice Wizard
Barbarians Valkyrie Sparky
Skeletons Goblins Firecracker Barbarians Valkyrie Sparky
Skeletons Barbarians Sparky
Barbarians Valkyrie Sparky
Barbarians Valkyrie
Barbarians Skeletons Valkyrie Sparky
Firecracker Barbarians Valkyrie Sparky
Barbarians Sparky Skeletons Goblins Firecracker Valkyrie
Valkyrie Firecracker Barbarians Ice Wizard Sparky
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Sparky
Firecracker Ice Wizard
Sparky
Firecracker Barbarians Valkyrie Sparky
Firecracker Valkyrie Sparky
Firecracker Ice Wizard
Firecracker Sparky
Firecracker Ice Wizard
Firecracker
Goblins Sparky
Firecracker Valkyrie Sparky
Firecracker
Firecracker Sparky
Firecracker
Firecracker Sparky
Firecracker Sparky
Firecracker Sparky
Sparky
Sparky
Firecracker Sparky
Firecracker Valkyrie
Sparky
Sparky
Barbarians
Firecracker Valkyrie Ice Wizard Sparky
Firecracker Ice Wizard Sparky
Sparky
Firecracker Sparky
Firecracker Ice Wizard Sparky
Firecracker
Sparky
Sparky
Firecracker Sparky
Sparky
Firecracker Sparky
Barbarians
Firecracker Ice Wizard
Firecracker Valkyrie Sparky
Firecracker
Sparky
Firecracker Sparky
Firecracker Sparky
Firecracker
Firecracker Sparky
Sparky
Firecracker Sparky

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