My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Goblin Giant Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Mega Minion Dark Prince Goblin Giant Electro Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Dark Prince Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Dark Prince Sparky
Giant Snowball
Skeletons Mega Minion
Zap
Skeletons Dark Prince Goblin Giant Sparky
Barbarian Barrel
Skeletons Heal Spirit Dark Prince Electro Wizard Sparky
The Log
Skeletons Heal Spirit Dark Prince Sparky
Earthquake
Skeletons
Arrows
Skeletons Heal Spirit
Royal Delivery
Skeletons Heal Spirit Mega Minion Dark Prince Electro Wizard Sparky
Fireball
Mega Minion Electro Wizard Sparky
Poison
Mega Minion Electro Wizard Sparky
Lightning
Mega Minion Dark Prince Electro Wizard Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Mega Minion Dark Prince Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Heal Spirit Mega Minion Dark Prince Electro Wizard Lightning Goblin Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Heal Spirit Mega Minion Dark Prince

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Heal Spirit
Mega Minion Dark Prince Goblin Giant Sparky
Mega Minion
Goblin Giant Heal Spirit Sparky
Dark Prince
Heal Spirit Lightning Goblin Giant Electro Wizard Sparky
Lightning
Dark Prince Goblin Giant
Goblin Giant
Mega Minion Sparky Heal Spirit Dark Prince Lightning Electro Wizard
Electro Wizard
Dark Prince Goblin Giant Sparky
Sparky
Goblin Giant Heal Spirit Mega Minion Dark Prince Electro Wizard

Defense Synergies 0 10

Skeletons
Mega Minion Dark Prince Electro Wizard Sparky
Heal Spirit
Mega Minion
Skeletons Dark Prince Electro Wizard Sparky
Dark Prince
Skeletons Mega Minion Electro Wizard
Lightning
Goblin Giant
Electro Wizard Sparky
Electro Wizard
Skeletons Mega Minion Dark Prince Goblin Giant
Sparky
Skeletons Mega Minion Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Mega Minion Goblin Giant Electro Wizard Sparky
Sparky Skeletons Mega Minion Dark Prince Electro Wizard
Sparky Skeletons Mega Minion Dark Prince Lightning Electro Wizard
Sparky Skeletons Mega Minion Dark Prince Electro Wizard
Lightning Dark Prince Sparky
Skeletons Mega Minion Dark Prince Electro Wizard
Mega Minion Lightning Electro Wizard
Lightning Goblin Giant Electro Wizard Sparky
Sparky Skeletons
Skeletons Dark Prince Electro Wizard Sparky
Electro Wizard Skeletons Mega Minion Dark Prince Goblin Giant
Mega Minion Electro Wizard
Sparky Skeletons Dark Prince Lightning Electro Wizard
Sparky Mega Minion Dark Prince Electro Wizard
Sparky Electro Wizard
Lightning Electro Wizard Sparky
Sparky Skeletons Dark Prince Electro Wizard
Mega Minion Dark Prince Electro Wizard
Mega Minion Dark Prince Electro Wizard
Sparky Electro Wizard
Dark Prince Goblin Giant Electro Wizard Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Dark Prince Electro Wizard Sparky
Electro Wizard Mega Minion Lightning
Skeletons Dark Prince Lightning Goblin Giant Electro Wizard Sparky
Dark Prince Lightning Goblin Giant Electro Wizard Sparky
Skeletons Dark Prince Goblin Giant Sparky
Skeletons Goblin Giant Electro Wizard
Dark Prince Sparky Skeletons Mega Minion Lightning Goblin Giant Electro Wizard
Dark Prince Goblin Giant Sparky
Lightning Electro Wizard Skeletons Mega Minion Dark Prince Sparky
Skeletons Mega Minion Goblin Giant Sparky
Mega Minion Dark Prince Sparky
Lightning Dark Prince Goblin Giant Electro Wizard
Dark Prince Lightning Skeletons Goblin Giant Sparky
Sparky
Electro Wizard Sparky Skeletons Mega Minion Dark Prince Lightning Goblin Giant
Mega Minion Dark Prince Electro Wizard Sparky
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Sparky
Electro Wizard
Lightning Goblin Giant Sparky
Lightning Dark Prince Sparky
Dark Prince Sparky
Mega Minion Goblin Giant
Sparky
Lightning
Lightning
Lightning Electro Wizard Sparky
Lightning Dark Prince Electro Wizard Sparky
Lightning
Lightning Sparky
Lightning
Lightning Sparky
Lightning Sparky
Lightning Sparky
Lightning Sparky
Lightning Sparky
Lightning Mega Minion Dark Prince Electro Wizard Sparky
Lightning
Lightning Sparky
Lightning
Lightning Sparky
Lightning
Dark Prince Sparky
Mega Minion
Lightning Electro Wizard Sparky
Lightning Sparky
Lightning Sparky
Lightning Electro Wizard Sparky
Lightning Electro Wizard Mega Minion
Lightning Mega Minion Sparky
Lightning Sparky
Lightning Electro Wizard Sparky
Sparky
Lightning Sparky
Lightning Electro Wizard Dark Prince
Lightning Mega Minion Electro Wizard
Lightning Mega Minion Dark Prince Electro Wizard Sparky
Lightning
Lightning Sparky
Mega Minion Dark Prince Sparky
Lightning Electro Wizard Sparky
Lightning Electro Wizard
Lightning Dark Prince Goblin Giant Electro Wizard Sparky
Sparky
Lightning Sparky

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