My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Good
Synergy
Bad
Versatility
Mediocre
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Golem Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Ice Golem Wall Breakers Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Wall Breakers
Giant Snowball
Skeletons Wall Breakers Princess
Zap
Skeletons Wall Breakers Princess
Barbarian Barrel
Skeletons Electro Spirit Wall Breakers Princess
The Log
Skeletons Electro Spirit Wall Breakers Princess
Earthquake
Skeletons
Arrows
Skeletons Electro Spirit Wall Breakers Princess
Royal Delivery
Skeletons Electro Spirit Wall Breakers Princess
Fireball
Wall Breakers Princess
Poison
Princess
Lightning
Ice Golem
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Ice Golem Rocket Tornado Princess

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Ice Golem Rocket Tornado Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Ice Golem Rocket Tornado Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Skeletons Electro Spirit Ice Golem Wall Breakers Tornado Princess Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

4 Mirror Skeletons Electro Spirit Ice Golem

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Wall Breakers
Ice Golem
Wall Breakers
Rocket
Tornado Mirror
Mirror
Rocket Wall Breakers Tornado Princess
Wall Breakers
Ice Golem Electro Spirit Mirror Princess
Tornado
Rocket Mirror Princess
Princess
Mirror Wall Breakers Tornado

Defense Synergies 2 8

Skeletons
Electro Spirit Ice Golem Tornado Princess
Electro Spirit
Skeletons
Ice Golem
Skeletons Tornado Princess
Rocket
Tornado
Mirror
Tornado Princess
Wall Breakers
Tornado
Rocket Mirror Skeletons Ice Golem Princess
Princess
Skeletons Ice Golem Mirror Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Ice Golem
Skeletons
Rocket Tornado Skeletons
Skeletons
Rocket Tornado Princess
Tornado Skeletons Electro Spirit
Rocket Tornado Electro Spirit Princess
Rocket Electro Spirit Ice Golem
Skeletons Tornado Princess
Tornado Skeletons Ice Golem
Skeletons Electro Spirit Ice Golem Tornado Princess
Tornado Princess
Skeletons Rocket
Rocket Electro Spirit Tornado Princess
Rocket Tornado
Skeletons Tornado
Electro Spirit Tornado
Tornado Electro Spirit Ice Golem Princess
Tornado
Electro Spirit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Ice Golem
Ice Golem Rocket
Skeletons Ice Golem Rocket
Rocket Ice Golem Tornado
Skeletons
Rocket Skeletons Electro Spirit Ice Golem Tornado Princess
Rocket Skeletons Ice Golem
Rocket Skeletons Electro Spirit Ice Golem Tornado
Skeletons
Rocket Tornado
Rocket Skeletons Ice Golem
Princess
Skeletons Electro Spirit Ice Golem Rocket Tornado
Electro Spirit Ice Golem Princess
Electro Spirit

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Ice Golem Rocket
Tornado Princess
Rocket
Ice Golem Rocket
Rocket
Electro Spirit Ice Golem Rocket Tornado Princess
Tornado Princess
Ice Golem Tornado Princess
Tornado
Rocket Tornado
Rocket Tornado Princess
Rocket Tornado Princess
Rocket Ice Golem Princess
Rocket Princess
Princess Ice Golem
Rocket Princess
Rocket Princess
Rocket Tornado
Rocket
Rocket Princess
Rocket Tornado Princess
Rocket
Rocket Tornado Princess
Rocket Tornado
Rocket
Ice Golem Tornado Electro Spirit Princess
Tornado Princess
Tornado Princess
Rocket Tornado
Ice Golem Tornado Princess
Rocket Electro Spirit
Rocket
Rocket Electro Spirit Princess
Rocket Princess
Electro Spirit Rocket Princess
Rocket Tornado Princess
Rocket Princess
Ice Golem Princess
Rocket Tornado
Electro Spirit Rocket Tornado Princess
Rocket Tornado Princess
Rocket Tornado Princess
Rocket

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