My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Firecracker Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Guards Goblin Drill
Giant Snowball
Skeletons Guards Goblin Drill
Zap
Skeletons Firecracker Guards Goblin Drill
Barbarian Barrel
Skeletons Ice Spirit Firecracker Tesla Guards Goblin Drill
The Log
Skeletons Ice Spirit Firecracker Guards Goblin Drill
Earthquake
Skeletons Firecracker Tesla Guards Goblin Drill
Arrows
Skeletons Ice Spirit Firecracker Guards Goblin Drill
Royal Delivery
Skeletons Ice Spirit Firecracker Guards Goblin Drill
Fireball
Firecracker Tesla Goblin Drill
Poison
Firecracker Guards Goblin Drill
Lightning
Tesla
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Firecracker Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Guards Poison Goblin Drill

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Arrows Firecracker Guards Tesla Poison Goblin Drill

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Ice Spirit Arrows Firecracker

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Firecracker Guards Goblin Drill
Arrows
Goblin Drill
Firecracker
Ice Spirit Goblin Drill
Tesla
Guards
Ice Spirit
Poison
Goblin Drill
Goblin Drill
Ice Spirit Arrows Firecracker Poison

Defense Synergies 1 16

Skeletons
Tesla Ice Spirit Firecracker Poison
Ice Spirit
Skeletons Firecracker Tesla Guards Poison Goblin Drill
Arrows
Tesla
Firecracker
Skeletons Ice Spirit Tesla Guards
Tesla
Skeletons Ice Spirit Arrows Firecracker Guards Poison Goblin Drill
Guards
Ice Spirit Firecracker Tesla Poison Goblin Drill
Poison
Skeletons Ice Spirit Tesla Guards
Goblin Drill
Ice Spirit Tesla Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla
Skeletons Ice Spirit Firecracker Tesla Goblin Drill
Tesla Skeletons Goblin Drill
Tesla Skeletons Firecracker Guards Goblin Drill
Arrows Firecracker Poison
Arrows Skeletons Firecracker Tesla Guards
Tesla Ice Spirit Arrows Firecracker Poison
Arrows Tesla Poison
Tesla Skeletons Goblin Drill
Guards Skeletons Ice Spirit Firecracker Tesla
Guards Poison Skeletons Arrows Firecracker Tesla Goblin Drill
Arrows Tesla Firecracker Poison
Tesla Goblin Drill Skeletons Ice Spirit Guards
Ice Spirit Arrows Firecracker Tesla Guards Poison Goblin Drill
Tesla Goblin Drill
Ice Spirit Tesla Goblin Drill
Tesla Skeletons Arrows Firecracker Poison Goblin Drill
Ice Spirit Arrows Tesla Firecracker Guards Goblin Drill
Arrows Poison Goblin Drill Ice Spirit Firecracker Tesla Guards
Tesla Goblin Drill
Arrows Firecracker Tesla Guards Poison
Tesla Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Skeletons Tesla
Poison Arrows Firecracker Tesla
Guards Skeletons Ice Spirit
Guards Tesla
Skeletons Tesla Guards Goblin Drill
Arrows Firecracker Poison Skeletons Ice Spirit Tesla
Guards Skeletons Tesla
Tesla
Skeletons Ice Spirit Firecracker Poison
Skeletons Tesla Guards Goblin Drill
Tesla Guards
Arrows Guards Poison
Skeletons Tesla Guards
Firecracker Tesla
Tesla Guards Skeletons Ice Spirit Firecracker Poison Goblin Drill
Arrows Poison Firecracker Tesla
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Firecracker Guards Goblin Drill
Arrows Firecracker Poison
Arrows Poison Goblin Drill
Arrows Firecracker Guards Poison
Poison Arrows Firecracker
Arrows Firecracker Poison Ice Spirit
Arrows Firecracker Poison
Arrows Poison Ice Spirit Firecracker
Arrows Poison Firecracker
Guards Poison
Firecracker Poison Arrows
Poison Arrows Firecracker
Poison Firecracker
Arrows Firecracker Poison
Arrows Firecracker Poison
Arrows Firecracker Poison Goblin Drill
Arrows Firecracker Poison
Arrows Poison
Arrows Firecracker Poison
Arrows Firecracker Poison
Poison
Arrows Poison
Arrows Poison Goblin Drill
Arrows Firecracker Poison Ice Spirit
Arrows Firecracker Poison
Arrows Poison
Poison Arrows Firecracker
Poison Arrows Firecracker
Ice Spirit Firecracker Guards Poison
Poison Arrows
Ice Spirit Arrows Firecracker Poison
Arrows Firecracker Poison
Ice Spirit Guards
Poison Arrows Firecracker
Arrows
Poison Firecracker
Arrows Firecracker Poison
Arrows Poison
Firecracker
Ice Spirit Firecracker Guards Poison
Firecracker Poison
Poison Firecracker
Firecracker
Poison

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