My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Balloon Prince Magic Archer Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Balloon Prince Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Balloon Prince Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Balloon Magic Archer Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Barrel Balloon Prince
Giant Snowball
Skeletons Goblin Barrel Balloon
Zap
Skeletons Goblin Barrel Balloon Prince
Barbarian Barrel
Skeletons Goblin Barrel Magic Archer
The Log
Skeletons Mini P.E.K.K.A Goblin Barrel Prince
Earthquake
Skeletons Goblin Barrel
Arrows
Skeletons Goblin Barrel
Royal Delivery
Skeletons Mini P.E.K.K.A Goblin Barrel Balloon Prince Magic Archer
Fireball
Goblin Barrel Balloon Magic Archer
Poison
Balloon Magic Archer
Lightning
Mini P.E.K.K.A Balloon Prince Magic Archer
Rocket
Balloon Prince Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Goblin Barrel Mini P.E.K.K.A Magic Archer Golden Knight Balloon Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons The Log Goblin Barrel Mini P.E.K.K.A

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Mini P.E.K.K.A
The Log Magic Archer
Goblin Barrel
Prince Balloon Golden Knight
Balloon
Goblin Barrel The Log Magic Archer Golden Knight
Prince
Goblin Barrel The Log Magic Archer
The Log
Mini P.E.K.K.A Balloon Prince Magic Archer
Magic Archer
Mini P.E.K.K.A Balloon Prince The Log Golden Knight
Golden Knight
Goblin Barrel Balloon Magic Archer

Defense Synergies 2 8

Skeletons
Mini P.E.K.K.A Prince The Log Magic Archer
Mini P.E.K.K.A
The Log Skeletons Magic Archer
Goblin Barrel
Balloon
Prince
The Log Skeletons Magic Archer
The Log
Mini P.E.K.K.A Prince Skeletons Magic Archer Golden Knight
Magic Archer
Skeletons Mini P.E.K.K.A Prince The Log
Golden Knight
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log Magic Archer Golden Knight
Mini P.E.K.K.A Skeletons Prince The Log
Mini P.E.K.K.A Prince Skeletons
Mini P.E.K.K.A Prince Skeletons
Mini P.E.K.K.A Prince The Log
The Log Skeletons Magic Archer
Magic Archer
The Log Magic Archer Golden Knight
Mini P.E.K.K.A Skeletons Prince
Skeletons Mini P.E.K.K.A Prince
Skeletons The Log Magic Archer
Magic Archer
Mini P.E.K.K.A Prince Skeletons The Log
Mini P.E.K.K.A Prince The Log Magic Archer Golden Knight
Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince The Log
Skeletons Mini P.E.K.K.A Prince
Prince The Log Magic Archer Golden Knight
The Log Magic Archer
Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Prince
Mini P.E.K.K.A Prince The Log Magic Archer
Skeletons Mini P.E.K.K.A Prince The Log Golden Knight
Mini P.E.K.K.A Prince The Log
Skeletons Mini P.E.K.K.A Prince
Skeletons Magic Archer
Mini P.E.K.K.A Prince Skeletons
Mini P.E.K.K.A Prince
Skeletons Mini P.E.K.K.A Prince The Log Magic Archer
Skeletons
Mini P.E.K.K.A Prince Golden Knight
Prince The Log
Mini P.E.K.K.A Prince Skeletons Golden Knight
Magic Archer
Skeletons Mini P.E.K.K.A Prince The Log Magic Archer Golden Knight
Mini P.E.K.K.A The Log Magic Archer Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer The Log Golden Knight
The Log Magic Archer Golden Knight
The Log Magic Archer
Prince The Log
The Log Magic Archer
Magic Archer
The Log Magic Archer
The Log Magic Archer
The Log Golden Knight
Mini P.E.K.K.A Prince
Prince The Log Magic Archer Golden Knight
Magic Archer
The Log Magic Archer Golden Knight
Magic Archer
Prince The Log Magic Archer
The Log Magic Archer Golden Knight
Magic Archer The Log
Mini P.E.K.K.A
Mini P.E.K.K.A Prince The Log Magic Archer
The Log Magic Archer Golden Knight
Prince The Log Magic Archer
Prince The Log
The Log
The Log Magic Archer
The Log Magic Archer Golden Knight
Prince The Log Magic Archer Golden Knight
The Log Magic Archer Golden Knight
Magic Archer
Mini P.E.K.K.A
The Log Magic Archer
Magic Archer
Prince
The Log Magic Archer
Prince Magic Archer
Magic Archer
The Log
Mini P.E.K.K.A Prince Magic Archer
The Log Magic Archer
Prince
The Log Magic Archer Golden Knight
Magic Archer
Prince The Log Magic Archer Golden Knight
Prince

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