My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Musketeer Valkyrie P.E.K.K.A Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Musketeer
Zap
Skeletons
Barbarian Barrel
Skeletons Musketeer Valkyrie Magic Archer
The Log
Skeletons Mini P.E.K.K.A Musketeer
Earthquake
Skeletons
Arrows
Skeletons
Royal Delivery
Skeletons Mini P.E.K.K.A Musketeer Valkyrie P.E.K.K.A Magic Archer
Fireball
Musketeer Magic Archer
Poison
Musketeer Magic Archer
Lightning
Mini P.E.K.K.A Musketeer Valkyrie Magic Archer
Rocket
Musketeer Valkyrie Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Poison Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Rage Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Rage Mini P.E.K.K.A Musketeer Valkyrie Poison Magic Archer P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Rage Mini P.E.K.K.A Musketeer

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Mini P.E.K.K.A
Musketeer Valkyrie Rage Magic Archer
Musketeer
Valkyrie Mini P.E.K.K.A P.E.K.K.A
Valkyrie
Musketeer Mini P.E.K.K.A P.E.K.K.A Magic Archer
Rage
Mini P.E.K.K.A
Poison
P.E.K.K.A
P.E.K.K.A
Poison Magic Archer Musketeer Valkyrie
Magic Archer
P.E.K.K.A Mini P.E.K.K.A Valkyrie

Defense Synergies 2 10

Skeletons
Musketeer Mini P.E.K.K.A Poison P.E.K.K.A Magic Archer
Mini P.E.K.K.A
Skeletons Musketeer Valkyrie Magic Archer
Musketeer
Skeletons Valkyrie Mini P.E.K.K.A P.E.K.K.A
Valkyrie
Musketeer Mini P.E.K.K.A P.E.K.K.A Magic Archer
Rage
Poison
Skeletons
P.E.K.K.A
Skeletons Musketeer Valkyrie
Magic Archer
Skeletons Mini P.E.K.K.A Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Valkyrie Magic Archer
Mini P.E.K.K.A P.E.K.K.A Skeletons Musketeer Valkyrie
Mini P.E.K.K.A P.E.K.K.A Skeletons Musketeer Valkyrie
Mini P.E.K.K.A P.E.K.K.A Skeletons Musketeer Valkyrie
Mini P.E.K.K.A Valkyrie Poison P.E.K.K.A
Skeletons Musketeer Valkyrie Magic Archer
Musketeer Poison Magic Archer
Musketeer Valkyrie Poison P.E.K.K.A Magic Archer
Mini P.E.K.K.A P.E.K.K.A Skeletons Musketeer
Skeletons Mini P.E.K.K.A Musketeer Valkyrie
Valkyrie Poison Skeletons Musketeer Magic Archer
Musketeer Poison Magic Archer
Mini P.E.K.K.A P.E.K.K.A Skeletons Musketeer Valkyrie
Valkyrie Mini P.E.K.K.A Poison P.E.K.K.A Magic Archer
Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A
Skeletons Mini P.E.K.K.A Musketeer Valkyrie Poison P.E.K.K.A
Valkyrie Musketeer Magic Archer
Valkyrie Poison Musketeer Magic Archer
Mini P.E.K.K.A P.E.K.K.A Musketeer
Valkyrie Mini P.E.K.K.A Musketeer Poison P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeletons P.E.K.K.A
Poison Mini P.E.K.K.A Musketeer Valkyrie Magic Archer
P.E.K.K.A Skeletons Mini P.E.K.K.A Musketeer Valkyrie
Mini P.E.K.K.A Valkyrie P.E.K.K.A Musketeer
P.E.K.K.A Skeletons Mini P.E.K.K.A Musketeer Valkyrie
Poison Skeletons Musketeer Magic Archer
Mini P.E.K.K.A P.E.K.K.A Skeletons Musketeer Valkyrie
Mini P.E.K.K.A P.E.K.K.A Valkyrie
P.E.K.K.A Skeletons Mini P.E.K.K.A Valkyrie Poison Magic Archer
P.E.K.K.A Skeletons Musketeer
P.E.K.K.A Mini P.E.K.K.A Musketeer Valkyrie
P.E.K.K.A Valkyrie Poison
Mini P.E.K.K.A P.E.K.K.A Skeletons Valkyrie
Musketeer Valkyrie Magic Archer
Skeletons Mini P.E.K.K.A Musketeer Valkyrie Poison P.E.K.K.A Magic Archer
Valkyrie Poison Mini P.E.K.K.A Musketeer P.E.K.K.A Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Musketeer Valkyrie
Poison Musketeer Magic Archer
Poison Magic Archer
Musketeer Valkyrie Poison
Poison Valkyrie Magic Archer
Poison Musketeer Magic Archer
Musketeer Poison Magic Archer
Poison Magic Archer
Poison
Mini P.E.K.K.A Musketeer Poison
Poison Musketeer Valkyrie Magic Archer
Poison Musketeer Magic Archer
Poison Musketeer Magic Archer
Musketeer Poison Magic Archer
Musketeer Poison Magic Archer
Musketeer Poison Magic Archer
Magic Archer Musketeer Poison
Poison
Mini P.E.K.K.A
Mini P.E.K.K.A Musketeer Poison Magic Archer
Valkyrie Poison Magic Archer
Musketeer Poison Magic Archer
Poison
Musketeer
Musketeer Poison
Poison Valkyrie Magic Archer
Poison Musketeer Magic Archer
Musketeer Poison Magic Archer
Poison Musketeer Magic Archer
Poison Musketeer Magic Archer
Musketeer Poison
Mini P.E.K.K.A
Poison Musketeer Magic Archer
Poison Magic Archer
P.E.K.K.A
Poison Magic Archer
Musketeer Magic Archer
Poison Musketeer Magic Archer
Poison Mini P.E.K.K.A Musketeer Valkyrie Magic Archer
Musketeer Poison Magic Archer
Poison
Musketeer P.E.K.K.A
Musketeer Poison Magic Archer
Musketeer Poison Magic Archer
Poison Musketeer Magic Archer
P.E.K.K.A

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