My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Musketeer Goblin Cage Balloon Prince Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Prince Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Balloon Prince
Giant Snowball
Skeletons Musketeer Balloon
Zap
Skeletons Balloon Prince
Barbarian Barrel
Skeletons Musketeer Goblin Cage Magic Archer
The Log
Skeletons Musketeer Goblin Cage Prince
Earthquake
Skeletons Goblin Cage
Arrows
Skeletons
Royal Delivery
Skeletons Musketeer Goblin Cage Balloon Prince Magic Archer
Fireball
Musketeer Goblin Cage Balloon Magic Archer
Poison
Musketeer Goblin Cage Balloon Magic Archer
Lightning
Musketeer Goblin Cage Balloon Prince Magic Archer
Rocket
Musketeer Balloon Prince Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Fireball Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Giant Snowball Fireball Musketeer Goblin Cage Magic Archer Balloon Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Giant Snowball Fireball Musketeer

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Giant Snowball
Balloon Fireball Musketeer Goblin Cage Prince Magic Archer
Fireball
Giant Snowball Magic Archer
Musketeer
Giant Snowball Goblin Cage Balloon Prince
Goblin Cage
Giant Snowball Musketeer Balloon Magic Archer
Balloon
Giant Snowball Musketeer Goblin Cage Magic Archer
Prince
Giant Snowball Musketeer Magic Archer
Magic Archer
Giant Snowball Fireball Goblin Cage Balloon Prince

Defense Synergies 2 13

Skeletons
Musketeer Goblin Cage Giant Snowball Prince Magic Archer
Giant Snowball
Skeletons Musketeer Goblin Cage Prince Magic Archer
Fireball
Musketeer Goblin Cage
Musketeer
Skeletons Giant Snowball Fireball Goblin Cage
Goblin Cage
Skeletons Giant Snowball Fireball Musketeer Prince Magic Archer
Balloon
Prince
Skeletons Giant Snowball Goblin Cage Magic Archer
Magic Archer
Skeletons Giant Snowball Goblin Cage Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer Goblin Cage Magic Archer
Skeletons Musketeer Goblin Cage Prince
Goblin Cage Prince Skeletons Giant Snowball Musketeer
Goblin Cage Prince Skeletons Musketeer
Fireball Goblin Cage Prince
Fireball Skeletons Giant Snowball Musketeer Magic Archer
Giant Snowball Musketeer Fireball Goblin Cage Magic Archer
Fireball Musketeer Goblin Cage Magic Archer
Skeletons Musketeer Goblin Cage Prince
Skeletons Giant Snowball Musketeer Prince
Skeletons Giant Snowball Fireball Musketeer Magic Archer
Musketeer Giant Snowball Fireball Magic Archer
Goblin Cage Prince Skeletons Giant Snowball Fireball Musketeer
Fireball Giant Snowball Goblin Cage Prince Magic Archer
Goblin Cage Prince
Giant Snowball Fireball Goblin Cage Prince
Skeletons Fireball Musketeer Goblin Cage Prince
Fireball Goblin Cage Giant Snowball Musketeer Prince Magic Archer
Giant Snowball Goblin Cage Fireball Musketeer Magic Archer
Musketeer Goblin Cage Prince
Giant Snowball Fireball Musketeer Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Giant Snowball Fireball Goblin Cage Prince
Fireball Giant Snowball Musketeer Prince Magic Archer
Skeletons Musketeer Goblin Cage Prince
Prince Fireball Musketeer Goblin Cage
Skeletons Musketeer Goblin Cage Prince
Fireball Skeletons Giant Snowball Musketeer Magic Archer
Prince Skeletons Fireball Musketeer Goblin Cage
Goblin Cage Prince
Goblin Cage Skeletons Giant Snowball Fireball Prince Magic Archer
Skeletons Musketeer Goblin Cage
Musketeer Goblin Cage Prince
Giant Snowball Fireball Goblin Cage Prince
Prince Skeletons Fireball Goblin Cage
Fireball Musketeer Goblin Cage Magic Archer
Skeletons Fireball Musketeer Goblin Cage Prince Magic Archer
Giant Snowball Fireball Musketeer Goblin Cage Magic Archer
Giant Snowball Fireball Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Musketeer
Fireball Giant Snowball Musketeer Magic Archer
Fireball Magic Archer
Fireball Musketeer Prince
Fireball Giant Snowball Magic Archer
Fireball Giant Snowball Musketeer Magic Archer
Musketeer Magic Archer
Fireball Giant Snowball Magic Archer
Fireball Giant Snowball
Giant Snowball Fireball Musketeer Prince
Fireball Musketeer Prince Magic Archer
Fireball Giant Snowball Musketeer Magic Archer
Giant Snowball Fireball Musketeer Magic Archer
Fireball Musketeer Magic Archer
Giant Snowball Fireball Musketeer Prince Magic Archer
Giant Snowball Fireball Musketeer Magic Archer
Magic Archer Fireball Musketeer
Giant Snowball Fireball
Giant Snowball Fireball Musketeer Prince Magic Archer
Giant Snowball Fireball Magic Archer
Fireball Musketeer Prince Magic Archer
Giant Snowball Fireball
Musketeer Prince
Giant Snowball Fireball Musketeer
Giant Snowball Fireball Magic Archer
Fireball Giant Snowball Musketeer Magic Archer
Fireball Giant Snowball Musketeer Prince Magic Archer
Fireball Musketeer Magic Archer
Giant Snowball Fireball Musketeer Magic Archer
Giant Snowball Fireball Musketeer
Giant Snowball Fireball
Giant Snowball Fireball Musketeer Magic Archer
Giant Snowball Fireball Magic Archer
Prince
Giant Snowball Fireball Magic Archer
Fireball Musketeer Prince Magic Archer
Fireball Giant Snowball Musketeer Magic Archer
Fireball
Fireball Musketeer Prince Magic Archer
Giant Snowball Fireball Musketeer Magic Archer
Giant Snowball Fireball
Musketeer Prince
Giant Snowball Fireball Musketeer Magic Archer
Giant Snowball Fireball Musketeer Magic Archer
Giant Snowball Fireball Musketeer Prince Magic Archer
Prince
Fireball

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