My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Great!

4 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Knight Tombstone Valkyrie Battle Ram

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Barbarians Mini P.E.K.K.A Valkyrie Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Battle Ram
Giant Snowball
Skeletons Spear Goblins Barbarians Tombstone Battle Ram
Zap
Skeletons Spear Goblins Tombstone Battle Ram
Barbarian Barrel
Skeletons Spear Goblins Knight Barbarians Tombstone Valkyrie Battle Ram
The Log
Skeletons Spear Goblins Barbarians Tombstone Mini P.E.K.K.A Battle Ram
Earthquake
Skeletons Spear Goblins Barbarians Tombstone
Arrows
Skeletons Spear Goblins Tombstone
Royal Delivery
Skeletons Spear Goblins Knight Barbarians Mini P.E.K.K.A Valkyrie Battle Ram
Fireball
Barbarians Tombstone Battle Ram
Poison
Spear Goblins Barbarians Tombstone
Lightning
Knight Tombstone Mini P.E.K.K.A Valkyrie Battle Ram
Rocket
Barbarians Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Tombstone Mini P.E.K.K.A Valkyrie Battle Ram

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins Knight Tombstone Mini P.E.K.K.A Valkyrie Battle Ram Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Spear Goblins Knight Tombstone

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Knight Valkyrie Mini P.E.K.K.A Battle Ram
Knight
Spear Goblins Battle Ram
Barbarians
Tombstone
Mini P.E.K.K.A
Spear Goblins Valkyrie
Valkyrie
Spear Goblins Mini P.E.K.K.A Battle Ram
Battle Ram
Knight Spear Goblins Valkyrie

Defense Synergies 1 10

Skeletons
Spear Goblins Knight Tombstone Mini P.E.K.K.A
Spear Goblins
Knight Skeletons Barbarians Tombstone Mini P.E.K.K.A Valkyrie
Knight
Spear Goblins Skeletons Mini P.E.K.K.A
Barbarians
Spear Goblins
Tombstone
Skeletons Spear Goblins
Mini P.E.K.K.A
Skeletons Spear Goblins Knight Valkyrie
Valkyrie
Spear Goblins Mini P.E.K.K.A
Battle Ram

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Tombstone Valkyrie
Barbarians Mini P.E.K.K.A Skeletons Knight Tombstone Valkyrie
Barbarians Mini P.E.K.K.A Skeletons Knight Tombstone Valkyrie
Barbarians Mini P.E.K.K.A Skeletons Knight Tombstone Valkyrie
Barbarians Tombstone Mini P.E.K.K.A Valkyrie
Skeletons Spear Goblins Valkyrie
Spear Goblins Tombstone
Barbarians Valkyrie
Barbarians Mini P.E.K.K.A Skeletons Tombstone
Knight Skeletons Spear Goblins Barbarians Mini P.E.K.K.A Valkyrie
Barbarians Valkyrie Skeletons Spear Goblins Knight Tombstone
Spear Goblins
Barbarians Tombstone Mini P.E.K.K.A Skeletons Knight Valkyrie
Valkyrie Barbarians Tombstone Mini P.E.K.K.A
Barbarians Mini P.E.K.K.A Knight Tombstone
Barbarians Mini P.E.K.K.A
Barbarians Skeletons Knight Tombstone Mini P.E.K.K.A Valkyrie
Tombstone Spear Goblins Knight Barbarians Valkyrie
Valkyrie Spear Goblins Knight Barbarians Tombstone
Barbarians Mini P.E.K.K.A
Valkyrie Spear Goblins Knight Barbarians Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Mini P.E.K.K.A Valkyrie Skeletons Spear Goblins Tombstone
Knight Mini P.E.K.K.A Valkyrie
Barbarians Tombstone Skeletons Spear Goblins Knight Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Knight Barbarians
Barbarians Skeletons Knight Tombstone Mini P.E.K.K.A Valkyrie
Skeletons
Mini P.E.K.K.A Skeletons Spear Goblins Knight Barbarians Tombstone Valkyrie
Mini P.E.K.K.A Knight Barbarians Valkyrie
Skeletons Spear Goblins Knight Barbarians Tombstone Mini P.E.K.K.A Valkyrie
Skeletons Barbarians Tombstone
Knight Barbarians Tombstone Mini P.E.K.K.A Valkyrie
Barbarians Valkyrie
Barbarians Mini P.E.K.K.A Skeletons Knight Tombstone Valkyrie
Barbarians Valkyrie
Barbarians Tombstone Skeletons Spear Goblins Knight Mini P.E.K.K.A Valkyrie
Valkyrie Barbarians Mini P.E.K.K.A
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie
Knight Barbarians Valkyrie
Valkyrie
Spear Goblins
Mini P.E.K.K.A
Knight Valkyrie
Knight
Spear Goblins
Mini P.E.K.K.A
Mini P.E.K.K.A
Valkyrie
Barbarians
Valkyrie
Mini P.E.K.K.A
Spear Goblins Barbarians Tombstone
Knight Mini P.E.K.K.A Valkyrie

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