My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Valkyrie Wizard Dark Prince Balloon Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Balloon Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Dark Prince Balloon Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Dark Prince Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Curse Dark Prince Balloon
Giant Snowball
Skeletons Goblin Curse Balloon
Zap
Skeletons Goblin Curse Dark Prince Balloon Goblin Giant
Barbarian Barrel
Skeletons Valkyrie Wizard Goblin Curse Dark Prince
The Log
Skeletons Goblin Curse Dark Prince
Earthquake
Skeletons
Arrows
Skeletons Goblin Curse
Royal Delivery
Skeletons Valkyrie Wizard Dark Prince Balloon
Fireball
Wizard Balloon
Poison
Wizard Goblin Curse Balloon
Lightning
Valkyrie Wizard Dark Prince Balloon
Rocket
Valkyrie Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Goblin Curse Rage Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Goblin Curse Rage Valkyrie Dark Prince Wizard Balloon Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Goblin Curse Rage Valkyrie

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Valkyrie
Balloon Wizard Dark Prince
Wizard
Valkyrie Rage Dark Prince Balloon Goblin Giant
Goblin Curse
Rage
Balloon Wizard Dark Prince Goblin Giant
Dark Prince
Valkyrie Wizard Rage Balloon Goblin Giant
Balloon
Valkyrie Rage Wizard Dark Prince Goblin Giant
Goblin Giant
Wizard Rage Dark Prince Balloon

Defense Synergies 0 4

Skeletons
Wizard Dark Prince
Valkyrie
Wizard
Wizard
Skeletons Valkyrie Dark Prince
Goblin Curse
Rage
Dark Prince
Skeletons Wizard
Balloon
Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Goblin Giant
Skeletons Valkyrie Goblin Curse Dark Prince
Skeletons Valkyrie Goblin Curse Dark Prince
Skeletons Valkyrie Goblin Curse Dark Prince
Valkyrie Dark Prince
Skeletons Valkyrie Dark Prince
Wizard Goblin Curse
Valkyrie Goblin Giant
Skeletons Goblin Curse
Skeletons Valkyrie Dark Prince
Valkyrie Goblin Curse Skeletons Wizard Dark Prince Goblin Giant
Wizard Goblin Curse
Skeletons Valkyrie Wizard Goblin Curse Dark Prince
Valkyrie Wizard Goblin Curse Dark Prince
Goblin Curse
Goblin Curse
Wizard Skeletons Valkyrie Dark Prince
Valkyrie Wizard Dark Prince
Valkyrie Wizard Goblin Curse Dark Prince
Goblin Curse
Valkyrie Wizard Dark Prince Goblin Curse Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Dark Prince
Valkyrie Wizard
Skeletons Valkyrie Dark Prince Goblin Giant
Valkyrie Dark Prince Goblin Giant
Skeletons Valkyrie Goblin Curse Dark Prince Goblin Giant
Wizard Skeletons Goblin Curse Goblin Giant
Dark Prince Skeletons Valkyrie Goblin Giant
Valkyrie Goblin Curse Dark Prince Goblin Giant
Skeletons Valkyrie Dark Prince
Skeletons Goblin Curse Goblin Giant
Valkyrie Dark Prince
Valkyrie Dark Prince Goblin Giant
Dark Prince Skeletons Valkyrie Wizard Goblin Curse Goblin Giant
Wizard Valkyrie Goblin Curse
Skeletons Valkyrie Dark Prince Goblin Giant
Valkyrie Wizard Goblin Curse Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Goblin Curse
Goblin Giant
Valkyrie Dark Prince
Wizard Valkyrie Goblin Curse Dark Prince
Wizard Goblin Curse Goblin Giant
Wizard
Wizard Goblin Curse
Wizard
Valkyrie Wizard Dark Prince
Wizard Goblin Curse
Wizard
Wizard
Wizard Dark Prince
Valkyrie Wizard Goblin Curse
Wizard
Goblin Curse Valkyrie Wizard Dark Prince
Wizard
Wizard
Goblin Curse
Wizard Goblin Curse
Wizard
Wizard
Wizard Goblin Curse
Dark Prince
Wizard Goblin Curse
Valkyrie Wizard Dark Prince
Wizard
Dark Prince
Dark Prince Goblin Giant
Wizard

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