My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Electro Dragon Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Electro Dragon Fisherman Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Fisherman
Giant Snowball
Skeletons Electro Dragon Fisherman Little Prince
Zap
Skeletons Inferno Tower Fisherman Little Prince
Barbarian Barrel
Skeletons Inferno Tower Little Prince
The Log
Skeletons Fisherman Little Prince
Earthquake
Skeletons Inferno Tower
Arrows
Skeletons Little Prince
Royal Delivery
Skeletons Electro Dragon Fisherman Little Prince
Fireball
Inferno Tower Electro Dragon Fisherman Little Prince
Poison
Inferno Tower Electro Dragon Fisherman Little Prince
Lightning
Inferno Tower Electro Dragon Fisherman Little Prince
Rocket
Inferno Tower Electro Dragon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Tornado Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Tornado Fisherman Little Prince Inferno Tower Electro Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Zap Tornado Fisherman

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Tornado Electro Dragon Fisherman Mega Knight Little Prince
Inferno Tower
Tornado
Zap Electro Dragon Mega Knight
Electro Dragon
Zap Tornado Fisherman Mega Knight Little Prince
Fisherman
Zap Electro Dragon Mega Knight
Mega Knight
Zap Tornado Electro Dragon Fisherman
Little Prince
Zap Electro Dragon

Defense Synergies 2 19

Skeletons
Fisherman Zap Inferno Tower Tornado Electro Dragon Little Prince
Zap
Mega Knight Skeletons Inferno Tower Tornado Electro Dragon Fisherman Little Prince
Inferno Tower
Skeletons Zap Tornado Electro Dragon Fisherman Mega Knight
Tornado
Skeletons Zap Inferno Tower Electro Dragon Mega Knight Little Prince
Electro Dragon
Skeletons Zap Inferno Tower Tornado Fisherman
Fisherman
Skeletons Zap Inferno Tower Electro Dragon Mega Knight
Mega Knight
Zap Inferno Tower Tornado Fisherman
Little Prince
Skeletons Zap Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Inferno Tower Electro Dragon
Inferno Tower Skeletons Zap Electro Dragon Fisherman Mega Knight
Inferno Tower Tornado Fisherman Mega Knight Skeletons Electro Dragon
Inferno Tower Skeletons Electro Dragon Fisherman Mega Knight
Tornado Mega Knight
Tornado Skeletons Zap Electro Dragon Mega Knight
Inferno Tower Tornado Zap Electro Dragon Little Prince
Zap Inferno Tower Electro Dragon Mega Knight
Inferno Tower Skeletons Tornado Fisherman
Tornado Skeletons Inferno Tower Fisherman Mega Knight Little Prince
Skeletons Zap Tornado Electro Dragon Fisherman Mega Knight
Inferno Tower Zap Tornado Electro Dragon
Inferno Tower Mega Knight Skeletons Zap Electro Dragon
Mega Knight Zap Tornado Electro Dragon
Inferno Tower Mega Knight
Inferno Tower Tornado Zap Fisherman Mega Knight
Mega Knight Skeletons Inferno Tower Tornado Electro Dragon Fisherman
Mega Knight Zap Tornado Electro Dragon Fisherman Little Prince
Zap Tornado Electro Dragon Fisherman Mega Knight Little Prince
Inferno Tower Tornado Fisherman
Mega Knight Electro Dragon Fisherman Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Zap Inferno Tower Fisherman
Zap Electro Dragon Fisherman Mega Knight
Mega Knight Skeletons Zap Inferno Tower Electro Dragon Fisherman
Mega Knight Zap Inferno Tower Tornado Fisherman
Inferno Tower Skeletons Fisherman Mega Knight
Skeletons Zap Tornado Electro Dragon
Skeletons Inferno Tower
Inferno Tower Mega Knight Fisherman
Zap Electro Dragon Mega Knight Skeletons Inferno Tower Tornado
Inferno Tower Skeletons
Mega Knight Inferno Tower Electro Dragon
Mega Knight Zap Tornado
Mega Knight Skeletons Inferno Tower
Electro Dragon Mega Knight
Inferno Tower Electro Dragon Skeletons Zap Tornado Fisherman Little Prince
Mega Knight Zap Inferno Tower Electro Dragon
Zap Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Electro Dragon
Zap Tornado Electro Dragon Fisherman
Electro Dragon
Zap Mega Knight
Zap Tornado Electro Dragon
Tornado
Zap Tornado Electro Dragon
Zap Tornado Electro Dragon Fisherman
Tornado Electro Dragon Fisherman
Zap Tornado Electro Dragon Fisherman
Zap Tornado Electro Dragon
Fisherman
Electro Dragon Fisherman
Zap Fisherman
Zap Electro Dragon
Electro Dragon Mega Knight
Tornado
Fisherman
Zap Electro Dragon Fisherman Mega Knight
Zap Tornado Electro Dragon Mega Knight Little Prince
Mega Knight
Tornado
Tornado Fisherman
Zap Electro Dragon
Zap Tornado Electro Dragon Mega Knight Little Prince
Fisherman
Zap Tornado Electro Dragon Fisherman
Zap Tornado Electro Dragon Fisherman Mega Knight
Zap Tornado Fisherman
Zap Tornado Electro Dragon Little Prince
Zap Electro Dragon
Zap Electro Dragon Mega Knight
Zap Electro Dragon
Mega Knight
Zap Electro Dragon
Zap Tornado Electro Dragon
Electro Dragon Mega Knight
Zap Electro Dragon
Zap Tornado
Electro Dragon Mega Knight
Zap Electro Dragon Tornado
Zap Tornado Electro Dragon
Electro Dragon Zap Tornado Mega Knight Little Prince
Electro Dragon Mega Knight

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