My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Valkyrie Wizard Prince Mother Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Barbarians Valkyrie Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Prince Sparky
Giant Snowball
Skeleton Barrel Barbarians
Zap
Skeleton Barrel Prince Sparky
Barbarian Barrel
Skeleton Barrel Barbarians Valkyrie Bomb Tower Wizard Sparky
The Log
Skeleton Barrel Barbarians Prince Sparky
Earthquake
Barbarians Bomb Tower
Arrows
Skeleton Barrel
Royal Delivery
Skeleton Barrel Barbarians Valkyrie Wizard Prince Mother Witch Sparky
Fireball
Skeleton Barrel Barbarians Bomb Tower Wizard Mother Witch Sparky
Poison
Skeleton Barrel Barbarians Bomb Tower Wizard Mother Witch Sparky
Lightning
Valkyrie Bomb Tower Wizard Prince Mother Witch Sparky
Rocket
Barbarians Valkyrie Bomb Tower Wizard Prince Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Bomb Tower Wizard Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Valkyrie Prince Mother Witch Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Barrel Valkyrie Bomb Tower Mother Witch Barbarians Wizard Prince Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Skeleton Barrel Valkyrie Bomb Tower Mother Witch

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Valkyrie Prince Sparky
Barbarians
Valkyrie
Prince Skeleton Barrel Wizard Mother Witch Sparky
Bomb Tower
Wizard
Valkyrie Prince Sparky
Prince
Valkyrie Skeleton Barrel Wizard
Mother Witch
Valkyrie
Sparky
Skeleton Barrel Valkyrie Wizard

Defense Synergies 0 6

Skeleton Barrel
Barbarians
Valkyrie
Bomb Tower Wizard Prince Mother Witch Sparky
Bomb Tower
Valkyrie
Wizard
Valkyrie Prince
Prince
Valkyrie Wizard
Mother Witch
Valkyrie
Sparky
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Valkyrie Wizard Sparky
Barbarians Bomb Tower Sparky Valkyrie Prince
Barbarians Bomb Tower Prince Sparky Valkyrie
Barbarians Bomb Tower Prince Sparky Valkyrie
Barbarians Valkyrie Bomb Tower Prince Sparky
Valkyrie Bomb Tower Mother Witch
Bomb Tower Wizard
Skeleton Barrel Barbarians Valkyrie Bomb Tower Sparky
Barbarians Sparky Bomb Tower Prince
Barbarians Valkyrie Prince Sparky
Barbarians Valkyrie Mother Witch Bomb Tower Wizard
Wizard
Barbarians Bomb Tower Prince Sparky Valkyrie Wizard
Valkyrie Bomb Tower Wizard Sparky Barbarians Prince
Barbarians Sparky Bomb Tower Prince
Barbarians Bomb Tower Prince Sparky
Barbarians Bomb Tower Wizard Sparky Valkyrie Prince
Bomb Tower Barbarians Valkyrie Wizard Prince
Valkyrie Bomb Tower Wizard Barbarians Mother Witch
Barbarians Sparky Bomb Tower Prince
Valkyrie Wizard Barbarians Bomb Tower Prince Mother Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Prince Sparky
Skeleton Barrel Valkyrie Bomb Tower Wizard Prince
Barbarians Valkyrie Bomb Tower Prince Sparky
Valkyrie Prince Barbarians Sparky
Barbarians Valkyrie Prince Sparky
Wizard Mother Witch Skeleton Barrel Bomb Tower
Prince Sparky Barbarians Valkyrie Bomb Tower
Barbarians Valkyrie Bomb Tower Prince Sparky
Barbarians Valkyrie Bomb Tower Prince Sparky
Barbarians Sparky
Barbarians Valkyrie Bomb Tower Prince Sparky
Barbarians Valkyrie Prince
Barbarians Prince Valkyrie Bomb Tower Wizard Sparky
Wizard Barbarians Valkyrie Bomb Tower Sparky
Barbarians Sparky Valkyrie Bomb Tower Prince
Valkyrie Barbarians Bomb Tower Wizard Mother Witch Sparky
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Valkyrie Sparky
Skeleton Barrel
Skeleton Barrel Sparky
Skeleton Barrel Barbarians Valkyrie Prince Sparky
Wizard Valkyrie Sparky
Wizard Mother Witch Skeleton Barrel
Wizard Sparky
Skeleton Barrel Wizard
Skeleton Barrel Wizard
Prince Sparky
Skeleton Barrel Valkyrie Wizard Prince Sparky
Wizard
Skeleton Barrel Sparky
Skeleton Barrel
Skeleton Barrel Prince Sparky
Skeleton Barrel Wizard Sparky
Skeleton Barrel Wizard Sparky
Sparky
Sparky
Skeleton Barrel Wizard Prince Sparky
Skeleton Barrel Valkyrie Wizard Mother Witch
Prince Sparky
Wizard
Prince Sparky
Skeleton Barrel Barbarians
Mother Witch Valkyrie Wizard Sparky
Skeleton Barrel Wizard Sparky
Skeleton Barrel Wizard Prince Sparky
Skeleton Barrel Sparky
Wizard Mother Witch Sparky
Skeleton Barrel Wizard
Sparky
Wizard Sparky
Sparky
Prince Sparky
Wizard Sparky
Skeleton Barrel Barbarians Prince
Wizard
Valkyrie Wizard Prince Sparky
Skeleton Barrel Wizard
Sparky
Prince Sparky
Sparky
Skeleton Barrel Prince Sparky
Prince Sparky
Wizard Sparky

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