My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Bad
F2P score
RIP

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Tombstone Dark Prince Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Skeleton Army Clone Dark Prince
Giant Snowball
Skeleton Barrel Tombstone Skeleton Army Clone
Zap
Skeleton Barrel Tombstone Skeleton Army Clone Dark Prince
Barbarian Barrel
Skeleton Barrel Tombstone Skeleton Army Clone Dark Prince Electro Wizard
The Log
Skeleton Barrel Tombstone Skeleton Army Clone Dark Prince
Earthquake
Tombstone Skeleton Army Clone
Arrows
Skeleton Barrel Tombstone Skeleton Army Clone
Royal Delivery
Skeleton Barrel Skeleton Army Clone Dark Prince Electro Wizard
Fireball
Skeleton Barrel Tombstone Skeleton Army Clone Electro Wizard
Poison
Skeleton Barrel Tombstone Skeleton Army Clone Electro Wizard
Lightning
Tombstone Dark Prince Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Tombstone Skeleton Army Clone Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Skeleton Barrel Tombstone Skeleton Army Clone Dark Prince Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Skeleton Barrel Tombstone

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Clone Mirror Dark Prince
Tombstone
Mirror
The Log Skeleton Barrel Skeleton Army
Skeleton Army
Clone Mirror
Clone
Skeleton Barrel Skeleton Army Electro Wizard
Dark Prince
Skeleton Barrel Electro Wizard
The Log
Mirror
Electro Wizard
Clone Dark Prince

Defense Synergies 1 9

Skeleton Barrel
Tombstone
Mirror Electro Wizard
Mirror
Skeleton Army Tombstone The Log Electro Wizard
Skeleton Army
Mirror The Log Electro Wizard
Clone
Dark Prince
The Log Electro Wizard
The Log
Mirror Skeleton Army Dark Prince Electro Wizard
Electro Wizard
Tombstone Mirror Skeleton Army Dark Prince The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Tombstone The Log Electro Wizard
Skeleton Army Tombstone Dark Prince The Log Electro Wizard
Skeleton Army Tombstone Dark Prince Electro Wizard
Skeleton Army Tombstone Dark Prince Electro Wizard
Tombstone Skeleton Army Dark Prince The Log
Skeleton Army The Log Dark Prince Electro Wizard
Electro Wizard Tombstone
Skeleton Barrel The Log Electro Wizard
Tombstone Skeleton Army
Skeleton Army Dark Prince Electro Wizard
Skeleton Army Electro Wizard Tombstone Dark Prince The Log
Electro Wizard
Tombstone Skeleton Army Dark Prince The Log Electro Wizard
Skeleton Army Tombstone Dark Prince The Log Electro Wizard
Skeleton Army Tombstone Electro Wizard
Skeleton Army The Log Electro Wizard
Tombstone Skeleton Army Dark Prince Electro Wizard
Tombstone Skeleton Army Dark Prince The Log Electro Wizard
The Log Tombstone Dark Prince Electro Wizard
Electro Wizard
Skeleton Army Dark Prince The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Tombstone Dark Prince Electro Wizard
Electro Wizard Skeleton Barrel The Log
Tombstone Skeleton Army Dark Prince The Log Electro Wizard
Skeleton Army Dark Prince The Log Electro Wizard
Tombstone Skeleton Army Dark Prince
Skeleton Barrel Electro Wizard
Skeleton Army Dark Prince Tombstone Electro Wizard
Skeleton Army Dark Prince
Electro Wizard Tombstone Skeleton Army Dark Prince The Log
Tombstone Skeleton Army
Tombstone Dark Prince
Skeleton Army Dark Prince The Log Electro Wizard
Skeleton Army Dark Prince Tombstone
Skeleton Army
Tombstone Skeleton Army Electro Wizard Dark Prince The Log
Dark Prince The Log Electro Wizard
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel The Log
Skeleton Barrel The Log Electro Wizard
Skeleton Barrel The Log
Skeleton Barrel Dark Prince The Log
Dark Prince The Log
Skeleton Barrel
The Log
The Log Skeleton Barrel
The Log Skeleton Barrel
Electro Wizard
Skeleton Barrel Dark Prince The Log Electro Wizard
Skeleton Barrel The Log
Skeleton Barrel
Skeleton Barrel The Log
Skeleton Barrel The Log
Skeleton Barrel The Log
Skeleton Barrel Dark Prince The Log Electro Wizard
Skeleton Barrel The Log
The Log
The Log
Skeleton Barrel The Log
The Log Dark Prince
The Log Skeleton Barrel Electro Wizard
Skeleton Barrel The Log
Skeleton Barrel The Log
Electro Wizard
Electro Wizard Skeleton Barrel
The Log
Electro Wizard
The Log
Skeleton Barrel Electro Wizard Tombstone Skeleton Army Dark Prince
Electro Wizard
The Log
Dark Prince Electro Wizard
The Log Skeleton Barrel
Dark Prince
The Log Electro Wizard
Electro Wizard
Skeleton Barrel Dark Prince The Log Electro Wizard

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