My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Cannon Hog Rider Skeleton Army Witch
Zap
Cannon Skeleton Army Witch
Barbarian Barrel
Cannon Valkyrie Skeleton Army Witch
The Log
Cannon Mini P.E.K.K.A Hog Rider Skeleton Army Witch
Earthquake
Cannon Hog Rider Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Mini P.E.K.K.A Valkyrie Hog Rider Skeleton Army Witch
Fireball
Cannon Hog Rider Skeleton Army Witch
Poison
Cannon Skeleton Army Witch
Lightning
Cannon Mini P.E.K.K.A Valkyrie Witch
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Arrows Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Arrows Cannon Skeleton Army Mini P.E.K.K.A Valkyrie Hog Rider Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Arrows Cannon Skeleton Army

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Hog Rider Valkyrie Witch
Arrows
Hog Rider Mini P.E.K.K.A
Cannon
Mini P.E.K.K.A
Arrows Valkyrie Hog Rider
Valkyrie
Hog Rider Giant Snowball Mini P.E.K.K.A Witch
Hog Rider
Giant Snowball Arrows Valkyrie Mini P.E.K.K.A Witch
Skeleton Army
Witch
Giant Snowball Valkyrie Hog Rider

Defense Synergies 0 15

Giant Snowball
Cannon Mini P.E.K.K.A Valkyrie Witch
Arrows
Cannon Mini P.E.K.K.A Valkyrie
Cannon
Giant Snowball Arrows Mini P.E.K.K.A Valkyrie Skeleton Army Witch
Mini P.E.K.K.A
Giant Snowball Arrows Cannon Valkyrie Skeleton Army Witch
Valkyrie
Giant Snowball Arrows Cannon Mini P.E.K.K.A Witch
Hog Rider
Skeleton Army
Cannon Mini P.E.K.K.A
Witch
Giant Snowball Cannon Mini P.E.K.K.A Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Valkyrie
Mini P.E.K.K.A Skeleton Army Cannon Valkyrie Witch
Cannon Mini P.E.K.K.A Skeleton Army Witch Giant Snowball Valkyrie
Cannon Mini P.E.K.K.A Skeleton Army Witch Valkyrie
Arrows Mini P.E.K.K.A Valkyrie Skeleton Army
Arrows Skeleton Army Giant Snowball Cannon Valkyrie
Giant Snowball Arrows Cannon Witch
Arrows Cannon Valkyrie
Cannon Mini P.E.K.K.A Witch Skeleton Army
Skeleton Army Giant Snowball Cannon Mini P.E.K.K.A Valkyrie
Valkyrie Skeleton Army Witch Giant Snowball Arrows Cannon
Arrows Giant Snowball Witch
Cannon Mini P.E.K.K.A Skeleton Army Giant Snowball Valkyrie Witch
Valkyrie Skeleton Army Giant Snowball Arrows Cannon Mini P.E.K.K.A Witch
Mini P.E.K.K.A Skeleton Army Cannon
Skeleton Army Giant Snowball Cannon Mini P.E.K.K.A
Arrows Cannon Mini P.E.K.K.A Valkyrie Skeleton Army Witch
Arrows Cannon Valkyrie Giant Snowball Skeleton Army Witch
Giant Snowball Arrows Valkyrie Witch Cannon
Mini P.E.K.K.A Cannon
Valkyrie Skeleton Army Giant Snowball Arrows Cannon Mini P.E.K.K.A Witch
Cannon Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeleton Army Giant Snowball Witch
Giant Snowball Arrows Mini P.E.K.K.A Valkyrie
Skeleton Army Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Valkyrie Skeleton Army
Cannon Mini P.E.K.K.A Valkyrie Skeleton Army Witch
Arrows Giant Snowball Witch
Mini P.E.K.K.A Skeleton Army Valkyrie Witch
Mini P.E.K.K.A Valkyrie Skeleton Army
Giant Snowball Mini P.E.K.K.A Valkyrie Skeleton Army Witch
Witch Cannon Skeleton Army
Mini P.E.K.K.A Valkyrie Witch
Skeleton Army Giant Snowball Arrows Valkyrie
Mini P.E.K.K.A Skeleton Army Cannon Valkyrie Witch
Cannon Valkyrie Skeleton Army Witch
Skeleton Army Witch Mini P.E.K.K.A Valkyrie
Arrows Valkyrie Giant Snowball Cannon Mini P.E.K.K.A Witch
Giant Snowball Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Giant Snowball
Arrows
Arrows Valkyrie
Giant Snowball Arrows Valkyrie
Arrows Giant Snowball Witch
Arrows Witch
Arrows Giant Snowball
Arrows Giant Snowball
Giant Snowball Mini P.E.K.K.A
Arrows Valkyrie
Giant Snowball Arrows
Giant Snowball
Arrows
Giant Snowball Arrows
Giant Snowball Arrows Witch
Arrows
Giant Snowball Arrows
Mini P.E.K.K.A
Giant Snowball Arrows Mini P.E.K.K.A
Giant Snowball Arrows Valkyrie Witch
Giant Snowball Arrows
Giant Snowball Arrows
Giant Snowball Arrows Valkyrie Witch
Witch
Arrows Giant Snowball Witch
Giant Snowball Arrows Witch
Arrows
Giant Snowball Arrows Witch
Giant Snowball Witch
Giant Snowball Mini P.E.K.K.A
Giant Snowball Arrows
Giant Snowball Arrows
Giant Snowball Arrows
Skeleton Army Witch
Giant Snowball Arrows Witch
Arrows
Mini P.E.K.K.A Valkyrie
Arrows Giant Snowball
Giant Snowball Arrows
Giant Snowball Witch
Giant Snowball Witch
Giant Snowball Witch

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