My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tombstone Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel
Giant Snowball
Goblin Gang Tombstone Goblin Barrel Lumberjack
Zap
Goblin Gang Tombstone Goblin Barrel
Barbarian Barrel
Knight Goblin Gang Tombstone Goblin Barrel Electro Wizard Lumberjack
The Log
Goblin Gang Tombstone Goblin Barrel Lumberjack
Earthquake
Goblin Gang Tombstone Goblin Barrel
Arrows
Goblin Gang Tombstone Goblin Barrel
Royal Delivery
Knight Goblin Gang Goblin Barrel Electro Wizard Lumberjack
Fireball
Goblin Gang Tombstone Goblin Barrel Electro Wizard Lumberjack
Poison
Goblin Gang Tombstone Electro Wizard
Lightning
Knight Tombstone Electro Wizard Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tombstone

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball The Log Knight Goblin Gang Tombstone Goblin Barrel Electro Wizard Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Giant Snowball The Log Knight Goblin Gang

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Knight Goblin Barrel The Log Electro Wizard Lumberjack
Knight
Goblin Gang Goblin Barrel Giant Snowball The Log Electro Wizard Lumberjack
Goblin Gang
Knight Goblin Barrel
Tombstone
Goblin Barrel
Knight Goblin Gang Giant Snowball Lumberjack
The Log
Giant Snowball Knight Lumberjack
Electro Wizard
Giant Snowball Knight Lumberjack
Lumberjack
Giant Snowball Knight Goblin Barrel The Log Electro Wizard

Defense Synergies 3 15

Giant Snowball
Goblin Gang Knight The Log Electro Wizard Lumberjack
Knight
Goblin Gang Electro Wizard Giant Snowball The Log Lumberjack
Goblin Gang
Giant Snowball Knight Tombstone The Log Electro Wizard Lumberjack
Tombstone
Goblin Gang Electro Wizard Lumberjack
Goblin Barrel
The Log
Giant Snowball Knight Goblin Gang Electro Wizard Lumberjack
Electro Wizard
Knight Giant Snowball Goblin Gang Tombstone The Log Lumberjack
Lumberjack
Giant Snowball Knight Goblin Gang Tombstone The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tombstone The Log Electro Wizard
Lumberjack Knight Goblin Gang Tombstone The Log Electro Wizard
Goblin Gang Lumberjack Giant Snowball Knight Tombstone Electro Wizard
Lumberjack Knight Goblin Gang Tombstone Electro Wizard
Tombstone The Log Lumberjack
Goblin Gang The Log Giant Snowball Electro Wizard Lumberjack
Giant Snowball Electro Wizard Goblin Gang Tombstone
The Log Electro Wizard
Goblin Gang Tombstone Lumberjack
Knight Goblin Gang Giant Snowball Electro Wizard Lumberjack
Goblin Gang Electro Wizard Giant Snowball Knight Tombstone The Log Lumberjack
Giant Snowball Goblin Gang Electro Wizard
Tombstone Lumberjack Giant Snowball Knight Goblin Gang The Log Electro Wizard
Giant Snowball Goblin Gang Tombstone The Log Electro Wizard Lumberjack
Knight Goblin Gang Tombstone Electro Wizard Lumberjack
Giant Snowball Goblin Gang The Log Electro Wizard Lumberjack
Knight Goblin Gang Tombstone Electro Wizard Lumberjack
Tombstone Giant Snowball Knight Goblin Gang The Log Electro Wizard Lumberjack
Giant Snowball The Log Knight Tombstone Electro Wizard Lumberjack
Electro Wizard Lumberjack
Goblin Gang Giant Snowball Knight The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Lumberjack Giant Snowball Tombstone Electro Wizard
Electro Wizard Giant Snowball Knight Goblin Gang The Log Lumberjack
Goblin Gang Tombstone Lumberjack Knight The Log Electro Wizard
Goblin Gang Lumberjack Knight The Log Electro Wizard
Knight Goblin Gang Tombstone Lumberjack
Giant Snowball Goblin Gang Electro Wizard
Goblin Gang Knight Tombstone Electro Wizard Lumberjack
Knight Lumberjack
Electro Wizard Giant Snowball Knight Tombstone The Log
Goblin Gang Tombstone
Knight Tombstone Lumberjack
Giant Snowball The Log Electro Wizard
Knight Goblin Gang Tombstone Lumberjack
Goblin Gang Tombstone Electro Wizard Knight The Log Lumberjack
Giant Snowball The Log Electro Wizard
Giant Snowball Tombstone Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight The Log
Giant Snowball The Log Electro Wizard
The Log
Knight The Log
Giant Snowball The Log
Giant Snowball
The Log
The Log Giant Snowball
The Log Giant Snowball
Giant Snowball Goblin Gang Electro Wizard Lumberjack
Knight The Log Electro Wizard
Giant Snowball
Giant Snowball Knight The Log
Giant Snowball The Log
Giant Snowball The Log
The Log
Giant Snowball
Giant Snowball The Log Electro Wizard
Giant Snowball The Log
The Log
Giant Snowball
The Log
Giant Snowball The Log
Giant Snowball The Log
The Log Giant Snowball Electro Wizard
Giant Snowball The Log
The Log
Giant Snowball Electro Wizard
Electro Wizard Giant Snowball
Giant Snowball
Giant Snowball The Log
Giant Snowball Electro Wizard
Giant Snowball The Log
Electro Wizard Goblin Gang Tombstone
Giant Snowball Electro Wizard
The Log
Knight Goblin Gang Electro Wizard Lumberjack
The Log Giant Snowball
Giant Snowball
Giant Snowball Goblin Gang The Log Electro Wizard
Giant Snowball Electro Wizard
Giant Snowball The Log Electro Wizard

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