My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Bad

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Flying Machine Prince Bandit Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Flying Machine Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Guards Prince Bandit Fisherman
Giant Snowball
Flying Machine Guards Fisherman
Zap
Royal Giant Flying Machine Guards Prince Bandit Fisherman
Barbarian Barrel
Guards Bandit
The Log
Royal Giant Guards Prince Bandit Fisherman
Earthquake
Guards
Arrows
Flying Machine Guards
Royal Delivery
Flying Machine Guards Prince Bandit Fisherman
Fireball
Flying Machine Bandit Fisherman
Poison
Flying Machine Guards Fisherman
Lightning
Prince Bandit Fisherman
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Giant Snowball Guards Bandit Fisherman Flying Machine Prince Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Giant Snowball Guards Bandit

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Royal Giant Flying Machine Mirror Prince Bandit
Royal Giant
Fisherman Giant Snowball Flying Machine Mirror Guards Bandit
Flying Machine
Giant Snowball Royal Giant Mirror Prince
Mirror
Giant Snowball Royal Giant Flying Machine
Guards
Royal Giant Bandit
Prince
Giant Snowball Flying Machine
Bandit
Giant Snowball Royal Giant Guards
Fisherman
Royal Giant

Defense Synergies 2 13

Giant Snowball
Mirror Flying Machine Guards Prince Bandit Fisherman
Royal Giant
Flying Machine
Giant Snowball Mirror Guards Prince Bandit Fisherman
Mirror
Giant Snowball Flying Machine
Guards
Fisherman Giant Snowball Flying Machine Prince
Prince
Giant Snowball Flying Machine Guards Fisherman
Bandit
Giant Snowball Flying Machine Fisherman
Fisherman
Guards Giant Snowball Flying Machine Prince Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine
Flying Machine Prince Bandit Fisherman
Prince Fisherman Giant Snowball Bandit
Prince Guards Bandit Fisherman
Prince
Giant Snowball Flying Machine Guards Bandit
Giant Snowball Flying Machine
Flying Machine Bandit
Prince Fisherman
Guards Giant Snowball Prince Bandit Fisherman
Guards Giant Snowball Flying Machine Bandit Fisherman
Giant Snowball Flying Machine
Prince Giant Snowball Flying Machine Guards Bandit
Giant Snowball Guards Prince
Prince Bandit
Giant Snowball Prince Bandit Fisherman
Prince Fisherman
Giant Snowball Flying Machine Guards Prince Bandit Fisherman
Giant Snowball Flying Machine Guards Bandit Fisherman
Prince Fisherman
Giant Snowball Flying Machine Guards Prince Bandit Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Giant Snowball Prince Bandit Fisherman
Bandit Giant Snowball Flying Machine Prince Fisherman
Guards Bandit Prince Fisherman
Guards Prince Bandit Fisherman
Guards Prince Bandit Fisherman
Giant Snowball Flying Machine
Guards Prince Flying Machine Bandit
Prince Fisherman
Giant Snowball Flying Machine Prince Bandit
Guards
Flying Machine Guards Prince
Giant Snowball Guards Prince
Prince Guards Bandit
Flying Machine
Guards Flying Machine Prince Fisherman
Giant Snowball Flying Machine
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Guards Bandit
Giant Snowball Flying Machine Bandit Fisherman
Flying Machine Bandit
Flying Machine Guards Prince
Giant Snowball
Giant Snowball Flying Machine
Flying Machine
Giant Snowball Flying Machine
Giant Snowball Flying Machine Bandit Fisherman
Giant Snowball Guards Prince Fisherman
Flying Machine Prince Bandit Fisherman
Giant Snowball Flying Machine
Flying Machine Giant Snowball Bandit Fisherman
Flying Machine Bandit Fisherman
Giant Snowball Flying Machine Prince Fisherman
Giant Snowball Flying Machine Bandit
Flying Machine Bandit
Giant Snowball
Fisherman
Giant Snowball Flying Machine Prince Bandit Fisherman
Giant Snowball Flying Machine
Prince
Giant Snowball
Prince Fisherman
Giant Snowball Flying Machine
Giant Snowball
Fisherman
Giant Snowball Flying Machine Bandit Fisherman
Giant Snowball Flying Machine Prince Bandit Fisherman
Bandit Fisherman
Giant Snowball Flying Machine
Giant Snowball Flying Machine Guards
Giant Snowball
Giant Snowball Bandit
Giant Snowball
Prince
Giant Snowball
Flying Machine Guards Prince Bandit
Giant Snowball Flying Machine
Flying Machine Prince
Giant Snowball Flying Machine
Giant Snowball
Flying Machine Prince
Giant Snowball Flying Machine Guards
Giant Snowball Flying Machine
Giant Snowball Flying Machine Prince Bandit
Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: