My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Suspicious Bush Hunter Mother Witch Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers
Giant Snowball
Wall Breakers
Zap
Wall Breakers
Barbarian Barrel
Bomb Tower Wall Breakers Hunter
The Log
Suspicious Bush Wall Breakers Hunter
Earthquake
Bomb Tower
Arrows
Suspicious Bush Wall Breakers
Royal Delivery
Wall Breakers Hunter Mother Witch
Fireball
Suspicious Bush Bomb Tower Wall Breakers Hunter Mother Witch
Poison
Suspicious Bush Bomb Tower Hunter Mother Witch
Lightning
Bomb Tower Hunter Mother Witch
Rocket
Bomb Tower Hunter

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Bomb Tower Hunter Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Suspicious Bush Mother Witch Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Suspicious Bush Wall Breakers Bomb Tower Hunter Mother Witch Golden Knight Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Giant Snowball Suspicious Bush Wall Breakers Bomb Tower

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Wall Breakers Hunter Mother Witch Mega Knight
Suspicious Bush
Bomb Tower
Wall Breakers
Giant Snowball Mega Knight
Hunter
Giant Snowball Mega Knight
Mother Witch
Giant Snowball Mega Knight
Mega Knight
Giant Snowball Wall Breakers Hunter Mother Witch
Golden Knight

Defense Synergies 1 8

Giant Snowball
Mega Knight Bomb Tower Hunter Mother Witch Golden Knight
Suspicious Bush
Bomb Tower
Giant Snowball
Wall Breakers
Hunter
Giant Snowball Mega Knight Golden Knight
Mother Witch
Giant Snowball Mega Knight Golden Knight
Mega Knight
Giant Snowball Hunter Mother Witch
Golden Knight
Giant Snowball Hunter Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Golden Knight
Bomb Tower Hunter Mega Knight
Bomb Tower Hunter Mega Knight Giant Snowball
Bomb Tower Hunter Mega Knight
Bomb Tower Mega Knight
Giant Snowball Bomb Tower Hunter Mother Witch Mega Knight
Giant Snowball Hunter Bomb Tower
Bomb Tower Mega Knight Golden Knight
Hunter Bomb Tower
Giant Snowball Hunter Mega Knight
Mother Witch Giant Snowball Bomb Tower Hunter Mega Knight
Hunter Giant Snowball
Bomb Tower Hunter Mega Knight Giant Snowball
Bomb Tower Mega Knight Giant Snowball Hunter Golden Knight
Bomb Tower Hunter Mega Knight
Bomb Tower Giant Snowball Hunter Mega Knight
Bomb Tower Mega Knight Hunter
Bomb Tower Mega Knight Giant Snowball Hunter Golden Knight
Giant Snowball Bomb Tower Hunter Mother Witch Mega Knight
Bomb Tower Hunter
Mega Knight Giant Snowball Bomb Tower Hunter Mother Witch
Bomb Tower Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Giant Snowball
Giant Snowball Bomb Tower Hunter Mega Knight
Mega Knight Bomb Tower Hunter Golden Knight
Hunter Mega Knight
Hunter Mega Knight
Mother Witch Giant Snowball Bomb Tower Hunter
Bomb Tower Hunter
Mega Knight Bomb Tower Hunter
Mega Knight Giant Snowball Bomb Tower
Mega Knight Bomb Tower Hunter Golden Knight
Mega Knight Giant Snowball
Mega Knight Bomb Tower Hunter Golden Knight
Bomb Tower Mega Knight
Bomb Tower Hunter Golden Knight
Mega Knight Giant Snowball Bomb Tower Hunter Mother Witch Golden Knight
Giant Snowball Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Golden Knight
Giant Snowball Golden Knight
Giant Snowball Mega Knight
Mother Witch Giant Snowball Hunter
Giant Snowball Hunter
Giant Snowball Golden Knight
Giant Snowball
Golden Knight
Giant Snowball
Giant Snowball Hunter Golden Knight
Giant Snowball
Giant Snowball Hunter Golden Knight
Mega Knight
Giant Snowball
Giant Snowball Hunter Mega Knight
Giant Snowball Mother Witch Mega Knight Golden Knight
Mega Knight
Giant Snowball
Giant Snowball
Giant Snowball Mother Witch Hunter Mega Knight
Giant Snowball Hunter Golden Knight
Giant Snowball Mega Knight Golden Knight
Golden Knight
Giant Snowball Hunter Mother Witch
Giant Snowball
Giant Snowball
Giant Snowball Hunter Mega Knight
Giant Snowball
Mega Knight
Giant Snowball
Giant Snowball Hunter
Hunter Mega Knight
Giant Snowball
Giant Snowball
Mega Knight
Giant Snowball Golden Knight
Giant Snowball
Giant Snowball Mega Knight Golden Knight
Mega Knight

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