My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Demolisher Electro Giant Ice Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Goblin Demolisher Skeleton Army
Giant Snowball
Skeleton Army
Zap
Skeleton Army
Barbarian Barrel
Elite Barbarians Skeleton Army Ice Wizard Electro Wizard
The Log
Elite Barbarians Goblin Demolisher Skeleton Army
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Elite Barbarians Goblin Demolisher Skeleton Army Ice Wizard Electro Wizard
Fireball
Elite Barbarians Skeleton Army Ice Wizard Electro Wizard
Poison
Skeleton Army Ice Wizard Electro Wizard
Lightning
Elite Barbarians Ice Wizard Electro Wizard
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Freeze Electro Giant Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Goblin Demolisher Freeze Electro Giant Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Demolisher Skeleton Army Freeze Electro Giant Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Skeleton Army Ice Wizard Goblin Demolisher Freeze Electro Wizard Elite Barbarians Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Giant Snowball Skeleton Army Ice Wizard Goblin Demolisher

Attack Synergies 0 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Elite Barbarians Electro Wizard
Elite Barbarians
Giant Snowball
Goblin Demolisher
Skeleton Army
Freeze
Electro Giant
Ice Wizard
Electro Wizard
Giant Snowball

Defense Synergies 0 8

Giant Snowball
Elite Barbarians Ice Wizard Electro Wizard
Elite Barbarians
Giant Snowball
Goblin Demolisher
Skeleton Army
Freeze Ice Wizard Electro Wizard
Freeze
Skeleton Army Electro Wizard
Electro Giant
Ice Wizard
Ice Wizard
Giant Snowball Skeleton Army Electro Giant
Electro Wizard
Giant Snowball Skeleton Army Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Wizard
Elite Barbarians Skeleton Army Ice Wizard Electro Wizard
Skeleton Army Giant Snowball Elite Barbarians Freeze Ice Wizard Electro Wizard
Elite Barbarians Skeleton Army Ice Wizard Electro Wizard
Elite Barbarians Skeleton Army
Skeleton Army Freeze Giant Snowball Ice Wizard Electro Wizard
Giant Snowball Electro Wizard Freeze Ice Wizard
Electro Giant Electro Wizard
Elite Barbarians Skeleton Army Ice Wizard
Elite Barbarians Skeleton Army Giant Snowball Ice Wizard Electro Wizard
Skeleton Army Ice Wizard Electro Wizard Giant Snowball Freeze Electro Giant
Giant Snowball Ice Wizard Electro Wizard
Skeleton Army Giant Snowball Elite Barbarians Freeze Ice Wizard Electro Wizard
Skeleton Army Giant Snowball Freeze Electro Wizard
Elite Barbarians Skeleton Army Electro Wizard
Skeleton Army Giant Snowball Elite Barbarians Freeze Electro Giant Electro Wizard
Elite Barbarians Skeleton Army Electro Wizard
Giant Snowball Elite Barbarians Skeleton Army Ice Wizard Electro Wizard
Giant Snowball Freeze Ice Wizard Electro Wizard
Elite Barbarians Electro Wizard
Skeleton Army Giant Snowball Elite Barbarians Electro Giant Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Giant Snowball Elite Barbarians Electro Giant Electro Wizard
Electro Wizard Giant Snowball Elite Barbarians
Skeleton Army Elite Barbarians Electro Wizard
Skeleton Army Elite Barbarians Electro Wizard
Elite Barbarians Skeleton Army
Electro Giant Giant Snowball Freeze Ice Wizard Electro Wizard
Skeleton Army Elite Barbarians Ice Wizard Electro Wizard
Elite Barbarians Skeleton Army
Freeze Electro Wizard Giant Snowball Elite Barbarians Skeleton Army
Skeleton Army
Elite Barbarians
Skeleton Army Giant Snowball Elite Barbarians Electro Giant Electro Wizard
Elite Barbarians Skeleton Army
Skeleton Army Electro Giant
Elite Barbarians Skeleton Army Electro Giant Electro Wizard Freeze
Giant Snowball Elite Barbarians Freeze Electro Giant Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze
Giant Snowball Ice Wizard Electro Wizard
Freeze
Giant Snowball
Electro Giant Giant Snowball Freeze Ice Wizard
Giant Snowball Freeze Ice Wizard
Giant Snowball
Giant Snowball Elite Barbarians Electro Wizard
Electro Wizard
Giant Snowball
Giant Snowball Elite Barbarians
Freeze
Giant Snowball Elite Barbarians
Giant Snowball
Giant Snowball Freeze
Giant Snowball Electro Wizard
Giant Snowball Electro Giant
Giant Snowball
Giant Snowball
Giant Snowball Freeze Electro Giant Ice Wizard
Giant Snowball Ice Wizard Electro Wizard
Giant Snowball
Elite Barbarians Giant Snowball Electro Giant Ice Wizard Electro Wizard
Electro Wizard Giant Snowball Freeze Electro Giant
Giant Snowball Elite Barbarians
Giant Snowball
Giant Snowball Freeze Electro Wizard
Giant Snowball
Electro Wizard Skeleton Army Freeze
Giant Snowball Ice Wizard Electro Wizard
Freeze
Electro Wizard
Giant Snowball
Giant Snowball Electro Giant
Elite Barbarians
Electro Giant Giant Snowball Elite Barbarians Freeze Electro Wizard
Giant Snowball Electro Wizard
Giant Snowball Freeze Electro Giant Electro Wizard

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